sdfsdf Level 1 of the Dungeon (1, -10, D:1) a scarf of resistance (22, 31, D:1) a +0 hand axe (34, 20, D:1) a +0 ring mail (36, 16, D:1) a stone (37, 0, D:1) a +0 scale mail (37, 14, D:1) a stone (38, -5, D:1) a +0 spear (39, 28, D:1) a +0 robe (42, -2, D:1) 19 stones (42, 10, D:1) a +0 scale mail (45, 15, D:1) a +0 club (50, 12, D:1) a +0 spear (54, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club a +0 hunting sling 7 stones (21, 27, D:2) a +0 club (43, 29, D:2) a +0 club (46, 25, D:2) a +0 short sword (53, 34, D:2) a +0 leather armour (61, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed -2 whip a +0 leather armour (15, 4, D:3) a +2 dagger of holy wrath (19, -23, D:3) 15 stones (24, 15, D:3) a +0 club (30, 22, D:3) a +0 hand axe (38, -21, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (27, -3, D:4) a +0 ring mail (29, -7, D:4) a +0 dagger (29, -2, D:4) 27 stones (29, 4, D:4) 22 sling bullets (32, -14, D:4) a +0 dagger a +0 scale mail (35, 3, D:4) a +0 morningstar a +0 leather armour (36, 2, D:4) a +0 whip a +0 leather armour (37, 2, D:4) a +0 hand axe a +0 ring mail (37, 4, D:4) a +2 short sword of electrocution a +0 ring mail (38, -12, D:4) a cursed staff of fire (40, -5, D:4) a +0 falchion (47, 12, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (6, 3, D:5) a +0 mace (10, 14, D:5) a +0 club (24, -1, D:5) a +0 leather armour (26, 9, D:5) a +0 whip (39, 22, D:5) 21 stones (41, -20, D:5) a +0 dagger (44, -22, D:5) a cursed +0 giant club (48, 6, D:5) a +0 mace (49, 9, D:5) a +4 quarterstaff of chaos Level 6 of the Dungeon [Shop] Abrur's Antique Weapon Shop a +0 mace (72 gold) a +0 hand axe (72 gold) a +0 quarterstaff (96 gold) a +0 hand crossbow (84 gold) a +4 flail of protection (628 gold) the +2 dagger "Jushahia" {pierce, *Corrode Dex+5 SInv} (698 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It lets you see invisible. It may corrode you when you take damage. a +0 morningstar of freezing (220 gold) a +0 club (24 gold) a +0 club (24 gold) a +3 trident of venom (508 gold) [Shop] Aguc's Distillery a potion of curing (42 gold) a potion of mutation (112 gold) a potion of agility (56 gold) a potion of invisibility (112 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of haste (140 gold) a potion of mutation (112 gold) [Shop] Ratsora's Weapon Shop 22 stones (28 gold) a +0 falchion (39 gold) a +0 halberd (52 gold) a +0 quarterstaff (52 gold) 19 sling bullets (123 gold) a +0 falchion of electrocution (123 gold) a +0 long sword (45 gold) a +0 war axe (45 gold) a +0 hunting sling (19 gold) 14 stones (18 gold) a +0 long sword (45 gold) 14 arrows (36 gold) [Shop] Reenk's Armour Shop a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) the +1 ring mail of the Monk {Str+4 Stlth+} (326 gold) It affects your strength (+4). It makes you more stealthy. a +0 chain mail (54 gold) a +0 scale mail (48 gold) (0, 0, D:6) a +0 rapier (8, -7, D:6) a quokka corpse (skeletalised by now) (12, -31, D:6) a +0 dagger a +0 leather armour (12, -30, D:6) a +0 dagger a +0 robe (18, -41, D:6) a +0 ring mail (19, -40, D:6) a +0 shortbow 10 arrows (19, -38, D:6) an arrow (19, -36, D:6) an arrow (20, -35, D:6) an arrow (20, -34, D:6) an arrow (22, -27, D:6) 28 stones (23, -42, D:6) an arrow (25, -44, D:6) a yak corpse (skeletalised by now) (25, -32, D:6) 26 bolts (26, -43, D:6) a +0 shortbow 10 arrows (38, -9, D:6) a +0 club a +0 leather armour (38, -8, D:6) a +1 dagger of freezing (40, -9, D:6) a +0 flail a cursed -1 robe (40, -4, D:6) a +0 dagger a +0 robe (44, -38, D:6) a +0 giant spiked club (44, 1, D:6) a +0 leather armour (45, -30, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a potion of curing (5, -1, D:7) a +0 leather armour the Ecumenical Temple