scotch Level 1 of the Dungeon (0, 0, D:1) a +0 club (24, -19, D:1) a +0 shield (27, -1, D:1) a +0 club (29, 4, D:1) a +0 club a +0 spear (34, -2, D:1) 17 arrows (48, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, 18, D:2) a +0 robe (10, 30, D:2) a +0 short sword (25, 6, D:2) 9 poisoned needles (35, 26, D:2) a +0 dagger (39, 18, D:2) a +0 short sword (42, 5, D:2) a +0 club (45, 9, D:2) a +0 ring mail (45, 40, D:2) a +0 leather armour (50, 14, D:2) a +0 club (52, 48, D:2) a +0 dagger (65, 48, D:2) a cursed +0 robe (68, 15, D:2) 13 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 spear of venom (4, -7, D:3) a +0 whip (4, -6, D:3) a +0 dagger (6, -12, D:3) 8 tomahawks of returning (16, -6, D:3) a +0 robe (22, -1, D:3) a +0 dagger (24, 6, D:3) a cursed -1 club a +0 hunting sling (26, -18, D:3) a +0 whip (42, -5, D:3) a +0 robe (46, -8, D:3) a +0 whip (48, 12, D:3) a +0 leather armour (50, -19, D:3) a +0 dagger (50, -18, D:3) a +0 flail (50, -17, D:3) a +0 club a +0 leather armour (51, -19, D:3) a +0 leather armour a +0 hand axe (55, 6, D:3) a +0 short sword (58, -6, D:3) 10 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 29, D:4) a +0 whip a +0 ring mail a +0 mace a +0 leather armour (10, 30, D:4) a +0 flail a +0 dagger a +0 robe (11, 20, D:4) a +0 falchion (11, 29, D:4) a +0 dagger a +0 robe (12, -8, D:4) a +1 leather armour of magic resistance (12, 27, D:4) a +0 robe (20, -11, D:4) a +0 robe (28, 8, D:4) a +2 whip of freezing a +0 robe (29, 8, D:4) a +0 animal skin (42, 15, D:4) a +0 hunting sling (48, 2, D:4) a +0 pair of boots (52, 2, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (1, -7, D:5) 22 sling bullets (12, -41, D:5) a +0 rapier a +0 leather armour (13, -35, D:5) 32 arrows (14, 15, D:5) the cursed +1 robe of Midenig {rC- MR++ Regen+ MP-9} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It increases your rate of regeneration. It has a curse placed upon it. (16, -12, D:5) a +0 flail (16, -11, D:5) a +0 whip (16, -10, D:5) a +0 halberd a +0 flail (23, -27, D:5) a +0 leather armour 5 tomahawks (23, -26, D:5) a +0 hand axe (23, -25, D:5) a +0 robe a +0 dagger (23, 1, D:5) a +0 hand axe (24, -23, D:5) a +0 robe of magic resistance a +0 antimagic dagger a +0 whip a +0 chain mail (26, -6, D:5) 13 arrows (27, -16, D:5) 16 arrows (48, -35, D:5) 28 sling bullets (56, -36, D:5) a cursed +4 short sword of freezing (unseen) (57, 12, D:5) a +0 trident (60, -28, D:5) 11 bolts (60, 0, D:5) a +0 trident (66, -5, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 21 arrows (2, -14, D:6) a +0 dagger a +0 robe (3, -9, D:6) a +0 falchion a +0 leather armour (4, -13, D:6) a +0 giant club (4, 9, D:6) a cursed +0 falchion a +0 robe (5, -11, D:6) a +0 dagger a +0 whip (5, 9, D:6) a +2 hand axe a +0 robe (13, 12, D:6) a +0 battleaxe a cursed +0 robe (29, -4, D:6) a +0 scimitar (29, 21, D:6) 4 javelins of penetration (32, 12, D:6) a +0 dagger (36, -2, D:6) a +0 spear (51, 8, D:6) a +0 flail Level 7 of the Dungeon (3, 11, D:7) a +0 robe a cursed +0 mace a +0 robe a +0 flail a +0 robe (4, 11, D:7) a cursed +0 battleaxe a +0 robe (6, 10, D:7) 16 arrows (16, 20, D:7) a +0 shortbow 18 arrows (17, 20, D:7) 2 arrows (18, 15, D:7) an arrow (18, 17, D:7) an arrow (19, 25, D:7) an arrow (22, 23, D:7) a +0 cloak (23, 16, D:7) a +0 ring mail (25, 29, D:7) a potion of degeneration (31, 27, D:7) a scarf of spirit shield (33, 40, D:7) a +0 shortbow 20 arrows (34, 41, D:7) 2 arrows (35, 25, D:7) a +0 club (37, 17, D:7) a cursed -2 flail a cursed -2 chain mail (38, 8, D:7) a scroll of noise (38, 14, D:7) a +0 flail a cursed +0 leather armour (38, 18, D:7) a +0 dagger a cursed +0 robe (40, 34, D:7) a +0 dagger a +0 robe (40, 36, D:7) a +0 short sword (41, 35, D:7) a +0 leather armour (42, 31, D:7) a +0 mace (42, 35, D:7) a +0 club a +3 leather armour Level 8 of the Dungeon (14, 20, D:8) a +0 giant club (31, 45, D:8) a +0 giant club (34, 8, D:8) 25 bolts (36, -3, D:8) 18 sling bullets Level 9 of the Dungeon (8, -1, D:9) 17 bolts (15, 17, D:9) 14 arrows (26, 16, D:9) a +2 long sword of holy wrath (27, 12, D:9) a +0 spear (32, 10, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 robe (14, -23, D:10) 13 poisoned needles (14, -11, D:10) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (10, 55, Lair:1) a +0 trident (30, 29, Lair:1) a +0 trident (37, 41, Lair:1) 23 arrows (41, 23, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (10, -12, Lair:2) a +0 helmet (16, 27, Lair:2) 17 poisoned needles (19, 31, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (45, 1, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of flight (11, 35, Lair:3) a black mamba corpse (skeletalised by now) (15, 30, Lair:3) a +0 leather armour (16, 34, Lair:3) the +7 longbow of the Silent Majority {velocity, MR+ Str+3} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It affects your resistance to hostile enchantments. (32, 28, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) an electric eel corpse (1, 3, Lair:4) a +0 quarterstaff (8, -1, Lair:4) a yak corpse a yak corpse a yak corpse