scotch Level 1 of the Dungeon (10, -53, D:1) a +0 ring mail (11, 5, D:1) a +0 club a +0 robe (12, -39, D:1) a +0 dagger (15, -21, D:1) 24 arrows (21, -5, D:1) a +0 dagger (38, -14, D:1) a +0 robe (43, -27, D:1) a +0 short sword (46, -28, D:1) a stone (46, -27, D:1) a stone (47, -28, D:1) a stone (48, -28, D:1) a stone (48, -17, D:1) 25 stones (49, -28, D:1) a stone (49, 4, D:1) a +0 club Level 2 of the Dungeon (13, 12, D:2) a +0 club (21, 12, D:2) a +0 dagger (30, 0, D:2) a +0 club a +0 hunting sling (52, -21, D:2) a +0 whip (61, 10, D:2) a +0 dagger (65, 8, D:2) 8 tomahawks (66, -10, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (9, 29, D:3) a +0 club (14, 26, D:3) a +0 robe (19, 11, D:3) a +0 club (19, 25, D:3) a +0 club (21, -9, D:3) a +0 club (21, 23, D:3) 21 arrows (21, 38, D:3) a +0 spear (22, 37, D:3) a +0 spear (23, 32, D:3) a +0 leather armour (27, 30, D:3) a +0 hunting sling (35, 19, D:3) a +0 club (37, 8, D:3) 30 bolts (49, -1, D:3) 8 arrows Level 4 of the Dungeon (6, 5, D:4) a +0 whip a +0 leather armour (7, 6, D:4) a +0 hand axe (8, 6, D:4) a +0 falchion (11, 4, D:4) a +0 trident (15, 19, D:4) a +0 spear (19, -10, D:4) 23 sling bullets (32, 21, D:4) a +0 club (33, 5, D:4) a +0 rapier a +0 leather armour (33, 7, D:4) a +0 leather armour (35, 7, D:4) a +0 dagger a +0 robe (35, 30, D:4) a cursed +0 hand axe (40, 1, D:4) a +2 mace of protection a +0 chain mail a +0 dagger (43, 20, D:4) 16 bolts (44, 12, D:4) a +1 flail of crushing (45, 24, D:4) a +0 leather armour (59, 33, D:4) a +0 robe (60, -4, D:4) a +0 spear Level 5 of the Dungeon [Shop] Barerch's General Store a potion of might (48 gold) a +3 scale mail of poison resistance (276 gold) a potion of heal wounds (60 gold) a +0 rapier (48 gold) a fan of gales (480 gold) a +0 club (12 gold) a +0 ring mail (48 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a +5 hand axe of electrocution (414 gold) a +0 hunting sling (18 gold) a +2 flail of holy wrath (219 gold) 2 potions of heal wounds (120 gold) (0, 1, D:5) 27 bolts (2, 7, D:5) 15 sling bullets (9, -7, D:5) a cursed +0 pair of boots (14, 9, D:5) a cursed +0 chain mail (18, 5, D:5) a +0 giant club a +0 flail (21, 1, D:5) 19 sling bullets (24, -19, D:5) a +1 dagger of speed (24, -11, D:5) a +0 club (28, -21, D:5) a +0 scale mail (31, 11, D:5) a +2 falchion of slicing (32, 12, D:5) a +0 trident (34, 4, D:5) a +0 mace (34, 8, D:5) 19 sling bullets (40, -17, D:5) a +0 flail (40, -16, D:5) a +0 dagger (43, 7, D:5) a +0 robe (44, -18, D:5) a +1 dagger of venom (47, -16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a steam dragon skeleton (8, -6, D:6) a +0 mace (15, -1, D:6) a +0 falchion (18, 4, D:6) a +0 club (26, 15, D:6) a +0 hand crossbow (28, 7, D:6) 25 sling bullets (30, 51, D:6) a throwing net (32, 53, D:6) a +0 halberd (34, 51, D:6) a +2 spear of flaming (34, 52, D:6) a +0 flail a gnoll corpse (skeletalised by now) (35, 10, D:6) a +0 dagger (35, 52, D:6) a +0 club (40, 33, D:6) the +11 hunting sling "Hellblazer" {venom, Dex+5} It poisons the ammo it fires. It affects your dexterity (+5). (46, 36, D:6) a +0 dagger the Ecumenical Temple