sarahorange Level 1 of the Dungeon (0, 0, D:1) 5 tomahawks (0, 5, D:1) an uncursed ring of protection from magic (5, -23, D:1) a cursed -3 dagger (6, -5, D:1) a +0 club (18, -33, D:1) 14 arrows (21, -33, D:1) a +0 dagger (27, -18, D:1) a +0 dagger (35, 0, D:1) a +0 short sword (36, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 25 arrows (2, 19, D:2) a +0 robe (5, 9, D:2) a +0 hunting sling (5, 10, D:2) a +0 dagger (7, 14, D:2) a +0 whip (11, 8, D:2) a cursed +0 mace (23, 26, D:2) a +0 leather armour (25, -5, D:2) a +0 club (33, -8, D:2) a +0 whip (46, -6, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, 7, D:3) a +0 scale mail (9, 17, D:3) a scroll of random uselessness (10, 17, D:3) a +0 scale mail (16, -5, D:3) a +0 club (20, -2, D:3) a cursed +0 spear (20, 46, D:3) a +0 club (21, -1, D:3) a +0 mace a +0 leather armour (22, -1, D:3) a +0 whip a +0 club a cursed +0 leather armour (26, 4, D:3) a +0 whip (31, -8, D:3) 16 arrows (32, 29, D:3) 24 arrows (44, 34, D:3) 13 arrows (45, -4, D:3) 3 tomahawks (55, 33, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 0, D:4) a cursed -3 hand axe a cursed +0 chain mail (4, 14, D:4) a +0 ring mail (12, -1, D:4) a +0 spear a +0 animal skin a +0 helmet (12, 1, D:4) a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 club a +0 dagger (16, 4, D:4) a +0 club (17, -1, D:4) a +0 giant club (24, 17, D:4) a +0 ring mail (25, 17, D:4) a +0 flail a +0 ring mail (32, 7, D:4) a +0 club a +0 flail a +0 club (33, 6, D:4) a cursed +0 club (48, -14, D:4) a +0 spear (49, -14, D:4) a cursed -3 spear Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (16, -8, D:5) a +0 giant club (17, 3, D:5) a +0 hand axe (23, 4, D:5) a +0 dagger a +0 robe (24, -2, D:5) an arrow (24, -1, D:5) 2 arrows (24, 0, D:5) a +0 shortbow 12 arrows (24, 1, D:5) 3 arrows (25, -3, D:5) an arrow (25, -2, D:5) an arrow (34, -9, D:5) a +0 scale mail (38, 7, D:5) a +0 buckler (52, -4, D:5) a +0 dagger (60, 32, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 18 arrows (7, -41, D:6) a +0 hand axe a +0 leather armour (15, -24, D:6) a +0 leather armour (21, -46, D:6) a +2 ring mail of cold resistance (25, -45, D:6) a +0 robe (26, -29, D:6) a +0 war axe a +0 robe (26, -28, D:6) a cursed +0 war axe a +0 robe (26, -17, D:6) a +0 hand axe (31, -51, D:6) a +0 quarterstaff (34, -26, D:6) 11 arrows (39, -26, D:6) a +0 chain mail (45, -34, D:6) 8 poisoned needles (48, -44, D:6) a potion of degeneration (49, -31, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 2 potions of degeneration (11, 29, D:7) a -1 morningstar (16, 0, D:7) a +0 dagger a +0 dagger a +0 ring mail a +0 flail a +0 mace a +0 ring mail (39, -25, D:7) a +0 giant club (61, 27, D:7) a +0 club (65, 22, D:7) a +0 club (68, -13, D:7) a poisoned needle (70, -9, D:7) a +0 club a +0 blowgun 4 poisoned needles (71, -7, D:7) 2 poisoned needles (72, -7, D:7) 2 poisoned needles (73, -7, D:7) a cursed -3 short sword a +0 short sword a poisoned needle Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, -34, D:8) a cursed -1 quarterstaff (6, -19, D:8) 25 arrows (7, -16, D:8) a +0 robe (17, -31, D:8) 21 bolts (21, 3, D:8) the +1 war axe of the Penguin {elec, *Rage Int+5 Dex+2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (+2). It lets you see invisible. It may make you go berserk in combat. (28, -22, D:8) a +0 club a +0 robe (37, -5, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +1 helmet (10, 6, D:9) 17 bolts (10, 13, D:9) a +2 halberd of pain (12, -3, D:9) a +0 dagger a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (12, -1, D:9) a +0 club (13, 12, D:9) a +0 hand axe a +0 scale mail (15, -2, D:9) a tomahawk (15, 3, D:9) a cursed +0 robe a +0 dagger (16, -2, D:9) a plain deck of defence (17, 6, D:9) a scroll of random uselessness a +0 chain mail a +0 trident (17, 12, D:9) a +0 chain mail (19, -3, D:9) a tomahawk (22, -16, D:9) a +0 dagger a +0 scale mail (23, -18, D:9) a +0 trident (23, 10, D:9) a +0 dagger (24, -18, D:9) a +0 club a +0 hand axe a +2 dagger of venom a +0 leather armour a +0 glaive a +0 plate armour (31, 18, D:9) a +0 hand axe a +0 leather armour a +2 dagger of venom a +0 robe (32, -24, D:9) a +0 scale mail (33, -24, D:9) an arrow a +0 dagger (37, -24, D:9) a cursed -3 shortbow 16 arrows (42, -23, D:9) 6 needles of sleeping (44, 12, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 23 sling bullets (1, 6, D:10) a +0 leather armour a +0 morningstar (2, 3, D:10) a +0 short sword (2, 6, D:10) a +0 war axe (2, 7, D:10) a cursed +0 flail (5, 3, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 arrows (17, -6, Lair:1) a cursed ring of loudness (20, 0, Lair:1) a +0 club (26, 13, Lair:1) a +0 leather armour (44, -4, Lair:1) a +0 giant club (53, 24, Lair:1) a +0 shortbow (54, -12, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (7, -1, Lair:2) a +0 chain mail (22, 16, Lair:2) an iguana corpse (skeletalised by now)