sankara Level 1 of the Dungeon (0, 0, D:1) 7 stones (4, -3, D:1) a +0 quarterstaff (7, -9, D:1) a +0 spear (22, -23, D:1) 7 stones (22, -17, D:1) a +0 club (28, -22, D:1) a +0 club (31, -6, D:1) a +0 hand axe (33, -16, D:1) a +0 whip (36, 13, D:1) a +0 club (45, -19, D:1) a +0 dagger (45, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (13, -2, D:2) a +0 hand axe (29, -18, D:2) a +0 short sword (35, -23, D:2) a +0 dagger (35, -12, D:2) a stone (37, -22, D:2) a staff of cold {rC+} Level 3 of the Dungeon (0, 0, D:3) a +4 dagger an orc corpse (skeletalised by now) (1, -1, D:3) a +0 whip a +0 club a +0 club a +0 dagger (3, 2, D:3) a +0 dagger (12, 8, D:3) a +0 dagger (17, 7, D:3) the +6 short sword of the Crushed Moons {vamp, rPois rF- Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (18, -2, D:3) a +0 club (19, -2, D:3) a +0 dagger (27, -28, D:3) a +0 dagger a +0 sling (30, -14, D:3) a +0 dagger (30, -10, D:3) a +2 mace of holy wrath (34, -17, D:3) a +0 dagger (39, 1, D:3) a +0 flail (41, 4, D:3) 6 stones (45, -13, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 sling (4, -14, D:4) a +1 dagger of speed (7, -6, D:4) a stone (8, -13, D:4) a ball python corpse (8, -12, D:4) a worm corpse (8, -11, D:4) a jackal corpse (9, -12, D:4) a +0 leather armour a +0 leather armour a +0 ring mail a +0 ring mail a +0 robe a +0 leather armour (15, -10, D:4) a hound corpse (27, 1, D:4) a +0 dagger a goblin corpse (38, -15, D:4) 8 stones (39, -6, D:4) 4 stones (44, -6, D:4) a +0 flail of protection an orc corpse (skeletalised by now) (44, -4, D:4) a +3 short sword an orc corpse (skeletalised by now) (48, -12, D:4) a +0 trident