sankara Level 1 of the Dungeon (5, 1, D:1) a +0 whip (7, 9, D:1) a +0 dagger (8, 2, D:1) a +0 club (8, 9, D:1) a +0 club (19, -23, D:1) a +0 club (24, -12, D:1) a +0 short sword (33, -7, D:1) a +0 whip (57, -3, D:1) a +0 dagger a +0 dagger (61, 17, D:1) a +0 short sword Level 2 of the Dungeon (1, 1, D:2) a +0 robe (13, -6, D:2) a +0 club (13, 10, D:2) a rat skeleton (29, -9, D:2) a +0 flail (34, -16, D:2) a frilled lizard corpse (34, -8, D:2) a +0 robe a +0 dagger (39, 1, D:2) a bat corpse (skeletalised by now) (41, 10, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a potion of cancellation (6, -2, D:3) a +0 whip (9, 0, D:3) a jackal corpse