sankara Level 1 of the Dungeon (9, 30, D:1) a +0 helmet (11, -4, D:1) a +0 whip (11, 36, D:1) a +0 whip (12, 40, D:1) a +0 robe (16, -18, D:1) a +0 whip (39, 28, D:1) a +0 dagger (40, -11, D:1) a +0 dagger (46, -9, D:1) a +0 club (51, 29, D:1) a bat corpse (skeletalised by now) (53, 25, D:1) a +0 ring mail (55, 23, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, -8, D:2) a +0 helmet (6, 2, D:2) an adder corpse (8, 12, D:2) a +0 club (9, 8, D:2) a +0 dagger a goblin corpse (9, 17, D:2) an amulet of magic regeneration (10, 10, D:2) a +0 club (10, 11, D:2) a +0 club a +0 sling (13, 3, D:2) a +0 robe (14, -2, D:2) a frilled lizard corpse (14, 6, D:2) a +0 whip (15, 10, D:2) a rat corpse