sankara Level 1 of the Dungeon [Shop] Bod Soro's Weapon Shop a +2 dagger of venom (144 gold) a +3 rapier of electrocution (270 gold) 25 sling bullets (125 gold) a +0 dagger (20 gold) a +0 hunting sling (15 gold) a +0 hand axe (30 gold) a +0 war axe (35 gold) 9 stones (9 gold) a +0 hunting sling (15 gold) a +0 club (10 gold) a +0 flail (35 gold) (1, 9, D:1) 17 bolts (8, 10, D:1) a +0 club (14, 0, D:1) a +0 dagger (25, 12, D:1) a +0 dagger (30, -11, D:1) a +0 dagger (36, 3, D:1) a +0 ring mail (41, 19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cuohiat's Antique Weapon Boutique a +0 club (25 gold) a +0 flail (87 gold) a +0 flail (87 gold) a +1 vorpal battleaxe (417 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) the +1 trident of Goablely {antimagic, rPois Int+4 Stlth-} (842 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rPois: It protects you from poison. Stlth: It makes you less stealthy. a +0 rapier (100 gold) (0, 0, D:2) a +0 club (17, -1, D:2) a +0 dagger (40, -4, D:2) a +2 dagger of speed Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (18, 3, D:3) a +0 ring mail (19, 22, D:3) a +0 chain mail (23, 18, D:3) a +0 dagger a goblin corpse (25, 13, D:3) a +0 dagger (28, 30, D:3) a +0 short sword (31, 15, D:3) a +0 short sword (39, 22, D:3) a hobgoblin corpse (skeletalised by now) (45, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (1, 2, D:4) a +4 dagger (still there?) a goblin corpse (skeletalised by now) (still there?) (2, 2, D:4) a jackal corpse (skeletalised by now)