sankara Level 1 of the Dungeon [Shop] Usetwe's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 trident (101 gold) a +0 spear (87 gold) a +1 whip of flaming (333 gold) a +0 war axe (101 gold) a +0 vorpal war axe (208 gold) the +8 arc blade {discharge, rElec} (1740 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +1 whip of flaming (333 gold) a +4 morningstar of protection (777 gold) a +0 dagger (58 gold) a +0 club (29 gold) a +0 club (29 gold) (0, 0, D:1) a +0 dagger (1, 9, D:1) a +0 dagger a +0 dagger (1, 11, D:1) a +0 robe (5, 13, D:1) a +0 robe (21, -27, D:1) a +2 whip of flaming (27, -20, D:1) a +0 dagger (27, -1, D:1) a +0 dagger (28, 5, D:1) a +0 dagger (29, 4, D:1) a +0 robe a +0 spear (31, 20, D:1) a +0 leather armour (38, 2, D:1) a +0 club (48, -8, D:1) a +0 dagger (50, 8, D:1) a +0 robe Level 2 of the Dungeon [Shop] Genn's Assorted Antiques a scroll of fear (63 gold) a +0 dagger (36 gold) a potion of curing (54 gold) a scroll of fog (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a potion of curing (54 gold) a +0 robe (12 gold) a tin of tremorstones (2/2) (720 gold) [Shop] Garudo's Weapon Boutique 20 stones (28 gold) a +1 flail of protection (156 gold) a +2 spear of flaming (243 gold) the +8 mace "Worm's Wrath" {vorpal, rElec} (819 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. a +0 hand axe (42 gold) a +0 dagger (28 gold) a +0 club (14 gold) a +0 great mace (91 gold) a +2 mace of distortion (273 gold) a +0 flail (49 gold) a +0 rapier (56 gold) [Shop] Saenk's Armour Boutique a +0 robe (7 gold) a +0 robe (7 gold) the +2 ring mail "Alu Qiel" {rPois rF+++ Regen+ Int-3} (592 gold) Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 helmet (49 gold) a +0 pair of gloves (49 gold) the +0 helmet of Green the Good {Rampage rElec rCorr Dex+3} (334 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:2) a +0 mace (3, -11, D:2) a +0 robe (23, 10, D:2) a staff of fire (36, 18, D:2) a +0 robe (39, 18, D:2) a +0 dagger (47, 19, D:2) a +0 robe (48, -8, D:2) a +0 club (48, 4, D:2) a +0 leather armour (57, -19, D:2) a +0 ring mail (58, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -26, D:3) a +0 short sword (2, -10, D:3) a +0 hand axe a +0 flail a +0 club (5, -9, D:3) a +0 halberd (10, -7, D:3) a +0 short sword (15, 5, D:3) a +0 dagger (21, 6, D:3) a +4 dagger (28, -26, D:3) a +0 club (28, -6, D:3) a +0 falchion (44, -7, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 14, D:4) a +0 mace a +0 leather armour (13, -2, D:4) a +0 dagger (15, 21, D:4) a +0 robe (24, -10, D:4) a +0 club (26, 39, D:4) a +0 leather armour (47, 11, D:4) a +0 short sword of draining Level 5 of the Dungeon (5, 2, D:5) a +0 quarterstaff (8, 6, D:5) a +0 robe (34, 4, D:5) 18 arrows a +0 shortbow Level 6 of the Dungeon (10, 9, D:6) a +0 halberd a +0 club a +0 spear a +0 spear of venom a +0 robe a +0 club (19, 38, D:6) a +5 war axe a +0 robe (20, 38, D:6) a +0 war axe a +0 robe (22, 43, D:6) a +3 flail a +0 robe (24, 28, D:6) a +0 spear (25, 30, D:6) a +0 club (26, 29, D:6) a +0 halberd a +0 robe a +0 club (30, 27, D:6) 9 arrows a +0 shortbow (38, 41, D:6) a +0 cloak a +0 rapier (42, 55, D:6) a +0 shortbow 24 arrows (44, 27, D:6) a +0 mace (50, 41, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 whip (1, 0, D:7) a +0 spear a +0 ring mail (2, 0, D:7) a +0 flail (4, 28, D:7) a staff of poison (23, -20, D:7) a +0 rapier (29, 17, D:7) a +0 flail (39, -7, D:7) a +0 robe a +5 falchion a +0 robe a +3 hand axe (42, -4, D:7) a +0 robe a +4 hand axe (47, -7, D:7) a +0 club (49, -8, D:7) a +0 falchion (49, -7, D:7) a +0 robe a +0 dagger a +0 dagger (49, -6, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (still there?) a +0 trident (still there?) (2, 0, D:8) a +0 hunting sling a +0 quarterstaff (7, 15, D:8) a +0 shortbow 23 arrows (25, -14, D:8) a +0 robe a +3 great sword (25, -13, D:8) a +0 robe a +0 battleaxe a +0 ring mail a +0 whip (27, -16, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (5, 9, D:9) a +0 spear (15, 18, D:9) a +0 robe a +0 halberd (16, 23, D:9) a +0 robe a +2 spear a +0 robe a +0 hand axe a +0 robe a +0 hand axe (17, 24, D:9) a +0 robe a +3 spear (18, -1, D:9) 14 arrows a +0 shortbow (18, 0, D:9) 12 arrows a +0 shortbow (18, 26, D:9) a +0 robe a +0 short sword (19, 24, D:9) a +0 chain mail a +0 flail (20, 23, D:9) a +0 robe a +0 dagger (21, 27, D:9) a +0 trident (22, 24, D:9) a +0 robe a +0 short sword (27, 2, D:9) a +0 club (28, 0, D:9) a +0 hand axe (28, 1, D:9) a +0 leather armour a +0 club (28, 2, D:9) a +0 plate armour a +0 glaive (29, 7, D:9) 14 bolts (29, 27, D:9) 18 arrows (30, 27, D:9) a +0 robe a +3 scimitar of flaming (32, 0, D:9) a +0 giant club a +0 giant spiked club (36, 14, D:9) a +0 dagger (37, 8, D:9) a +0 robe a +0 halberd (37, 37, D:9) a +0 rapier of protection (51, 30, D:9) a +1 vorpal hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (14, 26, D:10) a +0 short sword (16, 8, D:10) a +0 rapier (29, 37, D:10) 18 arrows (32, 33, D:10) a +0 robe a +0 hand axe (32, 34, D:10) a +0 ring mail a +0 robe a +0 mace a +2 halberd (33, 35, D:10) a +0 robe a +3 falchion of freezing (48, -1, D:10) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (21, 8, Lair:1) a +0 falchion (22, 15, Lair:1) 13 stones (25, 36, Lair:1) a +0 lajatang (37, 17, Lair:1) a +0 leather armour (43, 18, Lair:1) +0 acid dragon scales (51, -4, Lair:1) a lightning rod (4/4) Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse (2, -1, Lair:2) a blink frog corpse (3, -4, Lair:2) a blink frog corpse (4, -14, Lair:2) a water moccasin corpse (6, -2, Lair:2) a blink frog corpse (20, -20, Lair:2) 14 bolts