sankara Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -15, D:1) a +0 whip (17, -30, D:1) a +0 short sword (37, -2, D:1) a +0 ring mail (41, -1, D:1) a +0 spear Level 2 of the Dungeon (0, 13, D:2) a +0 trident a +0 scale mail (4, 0, D:2) a +0 club a cursed +0 club (10, -16, D:2) 23 bolts (16, 11, D:2) 15 bolts (18, 2, D:2) a +0 dagger (27, 20, D:2) a +0 dagger (42, 22, D:2) a +0 robe (44, 34, D:2) a +0 club (58, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -18, D:3) 19 arrows (2, -27, D:3) a cursed -3 mace (2, 3, D:3) a +0 club (8, -4, D:3) a +0 falchion (10, -3, D:3) 18 bolts (14, 16, D:3) a +0 robe (50, 11, D:3) a +0 hand axe (52, -37, D:3) a +0 club (60, -4, D:3) a +0 kite shield Level 4 of the Dungeon (9, -22, D:4) a +0 flail (15, 19, D:4) a +0 halberd (18, -18, D:4) a +0 whip a +0 scale mail (18, -2, D:4) a +0 giant club (18, 1, D:4) a +0 great sword (19, -16, D:4) a +0 dagger a +0 robe (28, 20, D:4) 13 gold pieces (28, 21, D:4) 10 gold pieces (28, 23, D:4) 16 gold pieces (29, 20, D:4) 14 gold pieces (29, 23, D:4) 17 gold pieces (30, 20, D:4) 11 gold pieces (30, 22, D:4) 6 gold pieces (31, 20, D:4) a scroll of remove curse (32, 15, D:4) a +0 robe a +0 scale mail a +0 dagger a +0 flail (33, 15, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, 4, D:5) a +0 flail a +0 flail (6, 5, D:5) a cursed -3 hand axe (14, 21, D:5) a +0 spear a +0 spear (14, 22, D:5) a +0 whip a +0 club (19, -24, D:5) 21 bolts (35, -7, D:5) 39 arrows a +0 shortbow (36, -4, D:5) 2 arrows (36, -2, D:5) an arrow (43, -18, D:5) a +0 giant club (44, 0, D:5) 19 bolts (49, -18, D:5) a +0 dagger a +0 robe (51, -11, D:5) a +0 whip (52, -10, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Kioneff's Armour Shop the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1288 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +0 leather armour of Tartarus {rF+} (192 gold) It protects you from fire. a +0 robe (8 gold) a +0 hat (48 gold) the cursed +0 helmet of Ufo Mot {rPois Stlth+} (186 gold) It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +1 chain mail of poison resistance (162 gold) a +2 pair of gloves of archery (258 gold) (0, 0, D:6) a +0 dagger (4, -44, D:6) 10 bolts (10, -4, D:6) 19 arrows (14, -18, D:6) 15 arrows (19, -29, D:6) a +0 war axe (21, -21, D:6) a +0 chain mail the Ecumenical Temple