sankara Level 1 of the Dungeon (0, 0, D:1) a +0 whip a cursed -3 club (3, 5, D:1) a +0 spear (3, 6, D:1) a +0 helmet (3, 7, D:1) a scroll of magic mapping (4, 5, D:1) 22 stones (4, 6, D:1) a scroll of teleportation (4, 7, D:1) 12 gold pieces (5, 5, D:1) a scroll of identify (5, 6, D:1) a +0 leather armour (5, 7, D:1) 7 bolts (23, 3, D:1) a +0 short sword (24, 4, D:1) a +0 dagger (24, 42, D:1) a +0 club (34, 37, D:1) a cursed +0 club (36, 36, D:1) 20 arrows (39, 24, D:1) 20 bolts (44, 0, D:1) a +0 dagger (45, 21, D:1) a +0 leather armour (52, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, -8, D:2) a +1 dagger of venom a +0 robe (1, 10, D:2) a ration (2, -8, D:2) a kobold corpse (6, -12, D:2) a rat skeleton (7, 13, D:2) a kobold corpse (8, 10, D:2) a +0 ring mail a cursed ring of attention a +0 mace a chunk of flesh a rat skeleton (8, 14, D:2) a leopard gecko corpse (8, 15, D:2) a dart slug corpse (9, 10, D:2) an adder skeleton (20, -18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, -17, D:2) a +0 falchion a +0 chain mail