Dungeon Crawl Stone Soup version 0.25-a0-388-g41a7e554cb (webtiles) character file. Game seed: 4158807138391192897, levelgen mode: deterministic 4 sankara the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Jan 7, 2020. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (320 turns). sankara the Grave Robber (Ghoul Necromancer) Turns: 320, Time: 00:02:47 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 10 God: Gold: 19 SH: 0 Dex: 9 Spells: 1/3 levels left rFire . . . SeeInvis . h - -1 whip (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons h - a cursed -1 whip (weapon) (You found it on level 1 of the Dungeon) Missiles g - 17 poisoned darts (quivered) Armour a - a +0 robe (worn) e - a +0 chain mail (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify Potions b - a potion of heal wounds Comestibles c - a ration f - 2 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 5% 1 ##..... b - Animate Skeleton Necr N/A 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr #......... 17% 3 ####... Animate Dead Necr N/A 50% 4 #####.. Agony Necr #....... 83% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Created macro 'p' => 'c'. You see here a rat skeleton. Cast which spell? (? or * to list) You attempt to give life to the dead... The dead are walking! You see here a rat skeleton. Casting: Animate Skeleton (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... The dead are walking! g - 17 poisoned darts; h - a whip Save game and exit? Welcome back, sankara the Ghoul Necromancer. Press ? for a list of commands and other information. You now have 13 gold pieces. d - 3 scrolls labeled ETTOSEANUTS (gained 1) You swap places. A leopard gecko comes into view. The leopard gecko hisses angrily. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? Okay, then. It sticks to your claw! h - a cursed -1 whip (weapon) A frilled lizard comes into view. The leopard gecko barely misses you. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. Your rat skeleton completely misses the leopard gecko. You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko closely misses you. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is heavily wounded. Your rat skeleton barely misses the leopard gecko. The frilled lizard closely misses you. The leopard gecko bites you. You closely miss the leopard gecko. The leopard gecko is heavily wounded. The frilled lizard bites you but does no damage. The leopard gecko bites you but does no damage. Your rat skeleton barely misses the leopard gecko. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko misses you. The frilled lizard barely misses you. Your rat skeleton barely misses the leopard gecko. You miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. The frilled lizard barely misses you. Your rat skeleton misses the leopard gecko. The leopard gecko bites you. You hit the leopard gecko. You kill the leopard gecko! The frilled lizard misses you. x2 You closely miss the frilled lizard. The frilled lizard bites you but does no damage. Your rat skeleton closely misses the frilled lizard. You hit the frilled lizard but do no damage. The frilled lizard barely misses you. You closely miss the frilled lizard. Your rat skeleton bites the frilled lizard. The frilled lizard dies! You see here a leopard gecko corpse. Cast which spell? (? or * to list) You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! f - 4 chunks of flesh {@w0} (gained 2) As you read the scroll labeled ETTOSEANUTS, it crumbles to dust. It is a scroll of identify. b - a potion of heal wounds You start resting. Magic restored. You feel your flesh rotting away. You start resting. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. You feel more resilient. This raw flesh tastes great! Your rat skeleton crumbles into dust! HP restored. You now have 19 gold pieces (gained 6). Your rat skeleton crumbles into dust! Some of the chunks of flesh in your inventory have rotted away. Your leopard gecko skeleton crumbles into dust! A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold hits you. You barely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you. You are too injured to fight recklessly! You barely miss the kobold. The kobold misses you. The kobold closely misses you. You closely miss the kobold. The kobold hits you. You closely miss the kobold. The kobold hits you. You barely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you. You die... ##...)...... ####..##... ###.###... #...##.... # ###.####...# #.## #...#....... #.... #.###....... #....#######.# #..##### #..K@..##..# #..#≈;≈# #..###.##.####..#≈≈≈# #. #.......#..#≈≈≈# # #....####..#≈≈≈# .....#### #..#≈≈≈# ......# #..#≈≈≈# #..##..# #..#≈≈≈# .. #... #..##### # #### #....... You could see a kobold. Vanquished Creatures A leopard gecko (D:1) 2 rats (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 16 | D:1 | Noticed an electric eel 72 | D:1 | Learned a level 1 spell: Animate Skeleton 320 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms Action || total -------------------------++------- Melee: Whip || 19 Unarmed || 3 Cast: Animate Skeleton || 3 Use: Scroll || 1 Eat: Chunk || 1 Armor: Robe || 5 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 49.7 | 15.3 | 320.0 Dungeon | 100.0 | 100.0 | 0.0 | 49.7 | 15.3 | 320.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------