Dungeon Crawl Stone Soup version 0.25-a0-366-g516bc45ae0 (webtiles) character file. Game seed: 4864715161916619809, levelgen mode: deterministic 2 sankara the Slasher (level 1, 15/16 HPs) Began as a Demonspawn Gladiator on Jan 6, 2020. Got out of the dungeon alive. The game lasted 00:00:36 (80 turns). sankara the Slasher (Demonspawn Gladiator) Turns: 80, Time: 00:00:36 Health: 15/16 AC: 4 Str: 14 XL: 1 Next: 33% Magic: 1/1 EV: 12 Int: 9 God: Gold: 11 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of remove curse {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of ambrosia {unknown} Comestibles f - 2 rations Skills: - Level 2.0 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, sankara the Demonspawn Gladiator. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found 11 gold pieces and a ration. Found a staircase leading out of the dungeon. You now have 11 gold pieces. f - 2 rations (gained 1) e - a scroll labeled CUBRIL ZISIU g - a green potion A bat comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Your leather armour prevents you from hitting the bat. The bat hits you but does no damage. x2 You miss the bat. The bat hits you but does no damage. A frilled lizard comes into view. The bat closely misses you. The bat barely misses you. You see here a scroll labeled CIUMITUIGA. You barely miss the bat. The bat misses you. You riposte. You slash the bat! You kill the bat! You closely miss the goblin. The goblin hits you but does no damage. The goblin barely misses you. You riposte. You barely miss the goblin. You closely miss the goblin. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! You closely miss the frilled lizard. The frilled lizard bites you. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You don't know any spells. h - a scroll labeled CIUMITUIGA Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###....### #.# .#.# ##........## #.# ....# ##..........## #.##.?... #............# #.#.....# ##............## #...... #.....####.....## #..#.#.#. #...### ###....####........ #..## ####.....)# #...### ###.@######........ #.....####....# .....#### ##............# ##....... #............# #...#### ##..........## ##### ##........## ###....### ###### There were no monsters in sight! Vanquished Creatures A goblin (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, kennysheep_another_room, minmay_misc_feat_pillars, chequers_serial_rivers_micro_a Action || total -------------------------++------- Melee: Long sword || 8 Armor: Leather armour || 4 Dodge: Dodged || 5 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, kennysheep_another_room, minmay_misc_feat_pillars, chequers_serial_rivers_micro_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 35.0 | 0.0 | 59.6 | 52.0 Dungeon | 100.0 | 100.0 | 35.0 | 0.0 | 59.6 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------