Dungeon Crawl Stone Soup version 0.25-a0-353-ged6d54792d (webtiles) character file. Game seed: 13746488508941928265, levelgen mode: deterministic 2 sankara the Grave Robber (level 1, 14/14 HPs) Began as a Ghoul Necromancer on Jan 2, 2020. Safely got out of the dungeon. The game lasted 00:03:29 (311 turns). sankara the Grave Robber (Ghoul Necromancer) Turns: 311, Time: 00:03:30 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 2/2 EV: 12 Int: 10 God: Gold: 2 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Missiles d - 2 silver boomerangs (quivered) Armour a - a +0 robe (worn) Potions b - a potion of mutation {unknown} e - a potion of flight {unknown} f - 2 potions of curing {unknown} g - a potion of lignification {unknown} Comestibles c - a ration Skills: + Level 1.8 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting * Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 6% 1 ##..... Vampiric Draining Necr #......... 19% 3 ####... Regeneration Chrm/Necr #......... 38% 3 ####... Animate Dead Necr N/A 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History b - a fizzy dark potion You see here 2 silver boomerangs. d - 2 silver boomerangs A bat comes into view. The bat barely misses you. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 73%) The bat writhes in agony. The bat misses you. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, chance to defeat MR: 73%) The bat struggles to resist. The bat hits you. Sorry, you're not good enough to have a special ability. Unknown command. The bat misses you. The bat barely misses you. You barely miss the bat. The bat completely misses you. The bat closely misses you. The bat hits you but does no damage. You see here a sapphire potion. The bat hits you. You closely miss the bat. The bat hits you. The bat hits you. The bat closely misses you. You see here a sapphire potion. The bat hits you. The bat hits you. The bat closely misses you. The bat barely misses you. The bat hits you. You barely miss the bat. The bat hits you but does no damage. x2 You scratch the bat. You kill the bat! Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. HP restored. e - a sapphire potion f - 2 ruby potions g - a cyan potion A bat comes into view. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 73%) The bat writhes in agony. You kill the bat! You start resting. Magic restored. A giant cockroach comes into view. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (resting, chance to defeat MR: 73%) The giant cockroach writhes in agony. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, chance to defeat MR: 73%) The giant cockroach struggles to resist. The giant cockroach closely misses you. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You scratch the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach waves its antennae. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You scratch the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach closely misses you. x2 You scratch the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You scratch the giant cockroach. You kill the giant cockroach! A dart slug comes into view. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# ###########.. ####.........### ##............... #......⌠...⌠..... ##...⌠.........⌠.. #.........≈....... #...⌠...........⌠. #@.....≈.....≈.... #...⌠...........⌠. #.........≈....... ##...⌠.........⌠.( #......⌠...⌠..... ##............... ####.........### ########### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 311 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, chequers_serial_rivers_room_b, eino_curves_01, minmay_indecisive_spiral Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Pain || 5 Armor: Robe || 6 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, chequers_serial_rivers_room_b, eino_curves_01, minmay_indecisive_spiral Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 12.5 | 62.1 | 19.5 | 272.0 Dungeon | 100.0 | 100.0 | 12.5 | 62.1 | 19.5 | 272.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------