Dungeon Crawl Stone Soup version 0.25-a0-353-ged6d54792d (webtiles) character file. Game seed: 391419958603258935, levelgen mode: deterministic 8 sankara the Grave Robber (level 2, 0/20 HPs) Began as a Hill Orc Necromancer on Jan 1, 2020. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (336 turns). sankara the Grave Robber (Hill Orc Necromancer) Turns: 336, Time: 00:01:54 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/4 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 6 boomerangs of dispersal {=f} g - 12 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of random uselessness {unknown} Potions h - 2 potions of heal wounds {unknown} Comestibles b - a chunk of flesh {@w0} c - a ration Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 ##..... b - Animate Skeleton Necr N/A 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 11% 3 ####... Regeneration Chrm/Necr #......... 28% 3 ####... Animate Dead Necr N/A 36% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. There is an open door here. There is an open door here. You see here a whip. g - 12 poisoned darts Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. A rat comes into view. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You closely miss the rat. Your hobgoblin skeleton crumbles into dust! The rat closely misses you. All of the chunks of flesh in your inventory have rotted away. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Animate Skeleton. You are very lightly contaminated with residual magic. You hear strange and distant voices. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! b - a chunk of flesh {@w0} Found a stone staircase leading down. h - 2 golden potions A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A giant cockroach comes into view. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to defeat MR: 79%) The gnoll writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, chance to defeat MR: 79%) The gnoll writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, chance to defeat MR: 79%) The gnoll barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. The giant cockroach bites you. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The giant cockroach closely misses you. Your rat skeleton bites the gnoll but does no damage. The giant cockroach barely misses you. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is moderately wounded. Your rat skeleton bites the gnoll. The giant cockroach closely misses you. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The giant cockroach bites you. Your rat skeleton bites the gnoll but does no damage. The gnoll misses you. Your magical contamination has completely faded away. You closely miss the gnoll. The gnoll is severely wounded. The giant cockroach bites you. Your rat skeleton barely misses the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The giant cockroach closely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, chance to defeat MR: 79%) The gnoll barely resists. The gnoll barely misses you. The giant cockroach closely misses you. Your rat skeleton bites the gnoll but does no damage. You hit the gnoll. The gnoll is almost dead. The giant cockroach waves its antennae. The giant cockroach bites you but does no damage. The gnoll hits you with a +0 spear. You die... #..#......... ..#......... #........... #............+.. #............#... ###....... ..>.... #...=.sg# #........ #...@Z####........ ## #.##.............. .. #............##### #................. ##................. .................... ..............#...##. ................[###. ..................... You could see a gnoll, a giant cockroach and a friendly rat skeleton. Vanquished Creatures 2 ball pythons (D:1) 2 hobgoblins (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Hill Orc Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 173 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/4 334 | D:1 | HP: 4/20 [gnoll/+0 spear (5)] 336 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, chequers_serial_rivers_micro_e Action || total -------------------------++------- Melee: Short sword || 10 Cast: Pain || 12 Animate Skeleton || 3 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 5 | 41.7 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+------- D:1 | 7 | 5 | 41.7 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, chequers_serial_rivers_micro_e Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 52.7 | 26.2 | 336.0 Dungeon | 100.0 | 100.0 | 0.0 | 52.7 | 26.2 | 336.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------