Dungeon Crawl Stone Soup version 0.25-a0-353-ged6d54792d (webtiles) character file. Game seed: 16670244887427296140, levelgen mode: deterministic 46 sankara the Grave Robber (level 3, -9/26 HPs) Began as a Hill Orc Necromancer on Jan 1, 2020. Mangled by a gnoll ... wielding a +2 flail of draining (12 damage) ... on level 2 of the Dungeon. The game lasted 00:07:48 (1562 turns). sankara the Grave Robber (Hill Orc Necromancer) Turns: 1562, Time: 00:07:48 Health: -9/26 AC: 5 Str: 10 XL: 3 Next: 68% Magic: 0/5 EV: 11 Int: 16 God: Gold: 49 SH: 0 Dex: 11 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . l - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... j - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn i - ring of protection from magic {MR+, !d} MPRegen 0.09/turn (no ring) @: very slightly contaminated, heavily drained A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) h - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles e - a stone (quivered) g - 29 sling bullets Armour b - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) j - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) l - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery i - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of fog {unknown} Potions k - a potion of mutation {unknown} Comestibles c - a ration d - 2 chunks of flesh {@w0} Skills: + Level 1.5(0.3) Maces & Flails + Level 0.5(0.0) Armour - Level 1.5(0.3) Dodging - Level 1.5(0.3) Stealth - Level 1.5(0.3) Spellcasting + Level 4.9(3.5) Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 8% 1 ##..... b - Animate Skeleton Necr N/A 8% 1 ##..... c - Vampiric Draining Necr ##........ 22% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 43% 3 ####... Animate Dead Necr N/A 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You now have 49 gold pieces (gained 9). A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +2 flail of draining. There is a stone staircase leading up here. Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (chance to defeat MR: 81%) The gnoll writhes in agony. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to defeat MR: 81%) The gnoll writhes in agony. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, chance to defeat MR: 81%) The gnoll writhes in agony. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, chance to defeat MR: 81%) The gnoll writhes in agony. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, chance to defeat MR: 81%) The gnoll writhes in agony. You kill the gnoll! The gnoll shouts! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. HP restored. You climb downwards. Your mindless thrall stays behind. The gnoll hits you with a +2 flail of draining. You feel drained. The gnoll hits you but does no damage. You feel drained. There is a stone staircase leading up here. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 flail of draining (chance to defeat MR: 80%) The gnoll writhes in agony. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of draining (lightly wounded, chance to defeat MR: 80%) The gnoll barely resists. The gnoll hits you with a +2 flail of draining. You feel drained. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of draining (lightly wounded, chance to defeat MR: 79%) The gnoll writhes in agony. The gnoll hits you with a +2 flail of draining. You feel drained. Casting: Pain (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of draining (severely wounded, chance to defeat MR: 76%) You miscast Pain. You are very lightly contaminated with residual magic. You feel very uncomfortable. The gnoll hits you with a +2 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Pain (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of draining (severely wounded, chance to defeat MR: 73%) The gnoll struggles to resist. You are feeling hungry. An adder comes into view. The gnoll hits you with a +2 flail of draining! You die... ..#.###.....#.. ....##S....... #..##........ #..##........ ####.........#.. #.......#.#### ....###......### .. #.)....... #.@....... #g......... #...#...### .###...... #. ...... #. ...... #. ...... .... You could see a gnoll and an adder (wandering). Vanquished Creatures A gnoll (D:2) An ooze (D:1) A dart slug (D:1) 2 leopard geckos (D:1) A ball python (D:1) 4 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 4 rats (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Hill Orc Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 87 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/4 404 | D:1 | HP: 5/20 [leopard gecko (1)] 406 | D:1 | HP: 2/20 [leopard gecko (3)] 1027 | D:1 | Reached XP level 3. HP: 20/26 MP: 3/5 1027 | D:1 | Reached skill level 1 in Maces & Flails 1315 | D:1 | Learned a level 3 spell: Vampiric Draining 1561 | D:2 | HP: 5/26 [gnoll/+2 flail of draining (6)] 1562 | D:2 | Mangled by a gnoll Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring D:2: layout_rooms, lemuel_crystal_altar, chequers_ecumenical_altar_lobes, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 1 | 1.5 Armour | | 0.5 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Necromancy | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 1 Whip || 53 Cast: Pain || 40 Animate Skeleton || 13 Eat: Chunk || 3 Armor: Leather armour || 26 Robe || 1 Dodge: Dodged || 51 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 56 | 11 | 16.4 | 25 | 4 | 13.8 +---------+---------+-------+---------+---------+------- D:1 | 42 | 11 | 20.8 | 24 | 4 | 14.3 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring D:2: layout_rooms, lemuel_crystal_altar, chequers_ecumenical_altar_lobes, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 50.5 | 30.7 | 759.5 Dungeon | 100.0 | 100.0 | 2.8 | 50.5 | 30.7 | 759.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+----------------------