sankara Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, -9, D:1) a +0 club (23, -2, D:1) a +0 club (32, 2, D:1) a +0 club (37, 27, D:1) a +0 dagger Level 2 of the Dungeon (21, 5, D:2) a cursed +0 short sword (21, 19, D:2) an uncursed ring of positive energy {rN+} a +0 hand axe (26, -5, D:2) a +0 club (29, 31, D:2) 11 arrows (30, -16, D:2) a +0 club (48, -14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -10, D:3) a +0 robe (12, 1, D:3) a cursed +0 falchion (16, -11, D:3) a +0 short sword (19, -33, D:3) a +0 club (19, 13, D:3) a +0 club (21, -18, D:3) a +0 leather armour (22, 0, D:3) a +0 spear (31, -24, D:3) a +0 leather armour (32, 7, D:3) a +0 falchion (33, -25, D:3) a +0 falchion (33, -17, D:3) a +0 hat (35, -21, D:3) 16 bolts (38, -3, D:3) a +0 club (46, 7, D:3) a +0 whip (46, 8, D:3) a +0 club (46, 10, D:3) a +0 robe a +0 dagger (46, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 whip of freezing (1, 10, D:4) 25 bolts (2, -6, D:4) a +0 robe (6, -9, D:4) a +0 trident (6, -2, D:4) a +0 flail (17, 16, D:4) a +0 scythe a +0 robe (18, -7, D:4) a +0 club (23, -13, D:4) a +0 short sword a cursed +0 robe a +0 dagger a cursed +0 leather armour (24, -20, D:4) a +0 dagger (35, -2, D:4) a +0 mace Level 5 of the Dungeon (3, 10, D:5) a +0 shortbow 29 arrows (3, 33, D:5) 24 bolts (3, 35, D:5) a +0 cloak (4, 8, D:5) an arrow (6, 4, D:5) an arrow (6, 9, D:5) a +0 leather armour (12, 9, D:5) 18 arrows (25, -5, D:5) a +0 glaive (51, 7, D:5) 25 bolts Level 6 of the Dungeon (4, 2, D:6) a ration (19, 4, D:6) a +0 trident (24, -13, D:6) a +0 falchion (26, -2, D:6) a +0 giant club (35, -19, D:6) a +0 robe (35, -18, D:6) an uncursed ring of poison resistance {rPois, !d} (36, -18, D:6) a +0 robe (37, -12, D:6) a +0 robe (41, -24, D:6) a +0 short sword of venom (41, -19, D:6) 9 bolts (42, -25, D:6) the +1 centaur barding "Husoxzem" {+Inv Str-5 Int+3} It affects your strength (-5). It affects your intelligence (+3). It lets you turn invisible. (42, -24, D:6) 16 bolts (45, -30, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (2, -16, D:7) a cursed -3 flail (unseen) (2, -15, D:7) a killer bee corpse (8, 3, D:7) a +0 leather armour (13, 12, D:7) a +0 mace (13, 14, D:7) a +0 chain mail (14, 12, D:7) a +0 leather armour a +0 hand axe of electrocution (15, 12, D:7) a +0 club a +0 dagger (16, 13, D:7) a +0 robe a +0 dagger