Dungeon Crawl Stone Soup version 0.25-a0-189-gf71692caf1 (webtiles) character file. Game seed: 14659019659910085413, levelgen mode: deterministic 2 sankara the Vexing (level 1, 18/18 HPs) Began as a Troll Arcane Marksman on Nov 29, 2019. Got out of the dungeon alive. The game lasted 00:01:35 (42 turns). sankara the Vexing (Troll Arcane Marksman) Turns: 42, Time: 00:01:36 Health: 18/18 AC: 6 Str: 17 XL: 1 Next: 25% Magic: 1/1 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.46/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Missiles c - 4 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) Comestibles f - 2 rations Skills: + Level 0.8 Fighting + Level 1.8 Throwing + Level 1.6 Dodging + Level 1.0 Spellcasting + Level 2.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 16% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 24% 2 ###.... Inner Flame Hex/Fire #....... 58% 3 ####... Portal Projectile Hex/Tloc #..... 58% 3 ####... Cause Fear Hex #......... 85% 4 #####.. Leda's Liquefaction Hex/Erth #......... 94% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Welcome, sankara the Troll Arcane Marksman. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Okay, then. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A hobgoblin is nearby! Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) c - 4 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You throw a large rock {!d}. The large rock {!d} hits the hobgoblin! You kill the hobgoblin! c - 4 large rocks {!d} (gained 1); b - a +0 club There isn't anything here! A bat comes into view. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? Okay, then. The bat closely misses you. The bat barely misses you. Unknown command. Unknown command. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? You barely miss the bat. The bat hits you but does no damage. The bat hits you. The bat closely misses you. You scratch the bat. You kill the bat! You see here a bat corpse. You see here a bat corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### ###.......... #............ #.#.#........ #.#†####### ### #.#.# ##.## #.#.# #..@# #.#.# #..#######.#.# .......#........#.# ####.###.########.# # #.# #.# #+# #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Troll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 42 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, st_stairs_8 Action || total -------------------------++------- Melee: Unarmed || 2 Throw: Large rock || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, st_stairs_8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 42.9 | 0.0 | 20.8 | 24.0 Dungeon | 100.0 | 100.0 | 42.9 | 0.0 | 20.8 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------