Dungeon Crawl Stone Soup version 0.25-a0-189-gf71692caf1 (webtiles) character file. Game seed: 11956656859431121823, levelgen mode: deterministic 37 sankara the Chucker (level 3, 0/37 HPs) Began as an Ogre Hunter on Nov 29, 2019. Was an Initiate of the Shining One. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:19 (1770 turns). sankara the Chucker (Ogre Hunter) Turns: 1770, Time: 00:07:19 Health: 0/37 AC: 3 Str: 17 XL: 3 Next: 41% Magic: 3/3 EV: 10 Int: 12 God: the Shining One [......] Gold: 66 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -20), glowing A: large, unfitting armour, tough skin 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) k - a +0 whip (You took it off a kobold on level 1 of the Dungeon) Missiles c - 5 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} j - 6 stones Armour b - a +0 robe (worn) Jewellery o - an uncursed ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) Scrolls h - 3 scrolls of teleportation {unknown} i - a scroll of noise {unknown} m - 2 scrolls of remove curse {unknown} Potions e - a potion of mutation {unknown} l - 2 potions of berserk rage {unknown} n - a potion of agility {unknown} Comestibles f - 4 rations Skills: - Level 3.5 Fighting * Level 0.1 Axes + Level 4.3 Throwing + Level 2.4 Dodging - Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha The Shining One Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. x2 You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. g - 6 chunks of flesh {@w0} (gained 2) You see here a hobgoblin skeleton. Found a glowing golden altar of the Shining One. m - 2 scrolls labeled HUR YJEOFOOCK (gained 1) There is a glowing golden altar of the Shining One here. There is a glowing golden altar of the Shining One here. You start resting. Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. HP restored. You kneel at the altar of the Shining One. The Shining One welcomes you! Some of the chunks of flesh in your inventory have rotted away. You see here a hobgoblin skeleton. There is an open door here. You see here a +0 dagger. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. The adder closely misses you. You closely miss the adder. The adder bites you. The adder barely misses you. All of the chunks of flesh in your inventory have rotted away. You barely miss the adder. The adder barely misses you. The adder bites you. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. You hit the adder. The adder is moderately wounded. The adder closely misses you. x2 You miss the adder. The adder is moderately wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. x2 You are more poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You completely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. You die... ############## ######............# #..............##.# ###.####.#######@# ....# #<# #S# ##### #.# #.# #.# #.# #.# #.. #.# ### ########.#### #...........# ### #)#######.#####.# You could see an adder. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 5 bats (D:1) 6 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) A ball python (D:1) 3 frilled lizards (D:1) 3 goblins 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 154 | D:1 | Reached skill level 2 in Dodging 300 | D:1 | Reached skill level 3 in Fighting 309 | D:1 | Reached XP level 2. HP: 26/31 MP: 2/2 1096 | D:1 | Reached XP level 3. HP: 35/37 MP: 3/3 1445 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1537 | D:2 | Found a glowing golden altar of the Shining One. 1709 | D:2 | Became a worshipper of the Shining One 1768 | D:2 | HP: 8/37 [adder (5)] 1769 | D:2 | HP: 2/37 [adder (2)] 1770 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minivault_14, minmay_small_reverse_x D:2: layout_loops_ring, kiku_gazebo_pond_becter, nicolae_tso_swordbearing_angel, zin_academy, uniq_natasha Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Fighting | 3 | 3.5 Axes | | 0.1 Throwing | | 4.3 Stealth | | 0.6 Action || total -------------------------++------- Melee: Short sword || 93 Hand axe || 36 Throw: Large rock || 1 Eat: Chunk || 3 Armor: Robe || 58 Dodge: Dodged || 74 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 7 | 13.0 | 26 | 4 | 13.3 +---------+---------+-------+---------+---------+------- D:1 | 41 | 7 | 14.6 | 23 | 4 | 14.8 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minivault_14, minmay_small_reverse_x D:2: layout_loops_ring, kiku_gazebo_pond_becter, nicolae_tso_swordbearing_angel, zin_academy, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 40.6 | 37.0 | 847.0 Dungeon | 100.0 | 100.0 | 4.3 | 40.6 | 37.0 | 847.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------