Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 1769705124320839377 18 sankara the Slasher (level 2, -9/20 HPs) Began as a Halfling Monk on June 22, 2019. Mangled by Terence ... wielding a +0 morningstar (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (535 turns). sankara the Slasher (Halfling Monk) Turns: 535, Time: 00:02:55 Health: -9/20 AC: 3 Str: 12 XL: 2 Next: 90% Magic: 2/2 EV: 16 Int: 8 God: Gold: 14 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, rugged brown scales 1, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Armour e - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} Comestibles c - a ration d - 4 chunks of flesh {@w0} Skills: - Level 2.6 Fighting + Level 0.4(2.5) Short Blades + Level 3.4 Long Blades - Level 3.2 Dodging * Level 3.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History a - a +0 falchion (weapon) You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. All of the chunks of flesh in your inventory have rotted away. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Items here: )) †† a +0 dagger; a +0 club; a goblin corpse; a hobgoblin corpse You butcher the goblin corpse. d - 2 chunks of flesh {@w0} Items here: )) ÷ † a +0 dagger; a +0 club; a goblin skeleton; a hobgoblin corpse d - 4 chunks of flesh {@w0} (gained 2) You see here a goblin skeleton. There isn't anything to butcher here. b - a +0 dagger (weapon) You start resting. HP restored. g - a puce potion You fall through a shaft! The shaft crumbles and collapses. Found a blackened bronze ring. Found an escape hatch in the floor. Marking area around Terence as unsafe for travelling. Terence the Incautious comes into view. He is wielding a +0 morningstar. Terence shouts! Terence closely misses you. a - a +0 falchion (weapon) You hit Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence completely misses you. You completely miss Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence completely misses you. You riposte. You closely miss Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence completely misses you. You riposte. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 morningstar! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Rugged brown scales grow over part of your body. Terence misses you. You riposte. You hit Terence but do no damage. Terence is heavily wounded. Unknown command. You hit Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... #.......... #........# #.......=# #........# #........# #........# #........# #.@.....># #.@......# ########## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Halfling Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 70 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/2 423 | D:1 | Reached skill level 3 in Stealth 515 | D:1 | You fall through a shaft! 516 | D:2 | Noticed Terence 530 | D:2 | HP: 1/20 [Terence/+0 morningstar (10)] 531 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [potion of mutation] 535 | D:2 | Mangled by Terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 2.6 Short Blades | | 0.4 Long Blades | | 3.4 Dodging | | 3.2 Action || total -------------------------++------- Melee: Falchion || 38 Dagger || 23 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 43 Rpst.: Falchion || 9 Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_corners, minivault_27, chequers_serial_rivers_small_a D:2: layout_basic, amethyst_overflow_temple_binary, first_ration, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 56.6 | 16.6 | 267.5 Dungeon | 100.0 | 100.0 | 0.0 | 56.6 | 16.6 | 267.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------