Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 17576257887257802876 27 sankara the Chiller (level 3, 18/24 HPs) Began as a Merfolk Ice Elementalist on June 20, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:04:57 (1441 turns). sankara the Chiller (Merfolk Ice Elementalist) Turns: 1441, Time: 00:04:57 Health: 18/24 AC: 2 Str: 9 XL: 3 Next: 10% Magic: 6/6 EV: 12 Int: 14 God: Gold: 70 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: heavily drained A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) e - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) i - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles d - 88 stones (quivered) Armour a - a +0 robe (worn) Scrolls f - 4 scrolls of identify {unknown} h - a scroll of blinking {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} o - a scroll of magic mapping {unknown} p - 2 scrolls of remove curse {unknown} Potions g - a potion of degeneration {unknown} j - a potion of lignification {unknown} m - a potion of berserk rage {unknown} q - 2 potions of curing {unknown} Comestibles c - a ration n - 3 chunks of flesh {@w0} Skills: - Level 2.6(1.1) Dodging - Level 2.1(0.6) Stealth + Level 2.4(0.8) Spellcasting Level 0.7(0.0) Conjurations * Level 4.2(2.5) Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 24% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 43% 3 ####... Summon Ice Beast Ice/Summ #....... 83% 4 #####.. Throw Icicle Conj/Ice #....... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The amulet drains your life force as you remove it! You feel drained. Drop what? 17/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed amulet of harm. A goblin comes into view. It is wielding a +0 club. A rat comes into view. The goblin hits you with a +0 club. You closely miss the goblin. The goblin misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The rat bites you. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. n - 2 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. d - 88 stones (gained 17) You see here a +0 club. There isn't anything to butcher here. You see here a rat skeleton. A rat comes into view. You see here a scroll labeled LILUDUIFRA. o - a scroll labeled LILUDUIFRA You closely miss the rat. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. n - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. HP restored. You see here a robe. You now have 70 gold pieces (gained 10). A leopard gecko comes into view. A leopard gecko is nearby! The leopard gecko hisses angrily. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko is moderately wounded. The leopard gecko bites you. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko bites you. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging) You freeze the leopard gecko. The leopard gecko is almost dead. The leopard gecko seems to slow down. The leopard gecko bites you. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, slow, clinging) You freeze the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. n - 3 chunks of flesh {@w0} (gained 1) You see here a leopard gecko skeleton. f - 4 scrolls labeled BIUNLUY NUREWUG (gained 3) Magic restored. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) You see here a robe. There is a stone staircase leading down here. You climb downwards. 3 jackals and an ogre come into view. The ogre shouts! The jackal barks! x3 Found a scroll labeled FECOATHR NUUN and a viscous orange potion. Found a stone staircase leading down. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...!.h..h# #.........# .......hO# #...?....# #....>...# #........# #.....# #..@..# #..#..# #.. ..# ##. .## #. .# .. .# ## .# .# You could see an ogre and 3 jackals. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 4 goblins (D:1) A hobgoblin (D:1) 4 kobolds (D:1) A ball python (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 285 | D:1 | HP: 3/13 [frilled lizard (2)] 290 | D:1 | HP: 1/13 [bat (1)] 295 | D:1 | Reached XP level 2. HP: 2/19 MP: 3/5 686 | D:1 | Reached skill level 4 in Ice Magic 1249 | D:1 | Reached XP level 3. HP: 20/24 MP: 6/6 1440 | D:2 | Noticed an ogre 1441 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Short sword || 46 Cast: Freeze || 23 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 14 Dodge: Dodged || 69 Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, minmay_misc_feat_alley, st_stairs_3 D:2: layout_basic, grunt_temple_overflow_open, serial_undead, serial_undead_d, serial_undead_b, serial_undead_b, serial_undead_d, serial_undead_f, serial_undead_d, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 50.3 | 27.8 | 706.5 Dungeon | 100.0 | 100.0 | 1.9 | 50.3 | 27.8 | 706.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------