Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 1905178745628034792 75 sankara the Chucker (level 4, -1/29 HPs) Began as a Halfling Hunter on May 30, 2019. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:04 (1817 turns). sankara the Chucker (Halfling Hunter) Turns: 1817, Time: 00:07:05 Health: -1/29 AC: 3 Str: 13 XL: 4 Next: 55% Magic: 4/4 EV: 20 Int: 9 God: Gold: 129 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . g - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn e - +3 ring of dexterity MPRegen 0.09/turn l - +6 ring of evasion @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) c - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} j - 9 tomahawks o - 22 poisoned needles r - 9 stones (quivered) Armour g - a +0 leather armour (worn) Jewellery e - a +3 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) l - a +6 ring of evasion (right hand) (You found it on level 1 of the Dungeon) Scrolls h - 4 scrolls of identify {unknown} i - a scroll of remove curse {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of blinking {unknown} q - a scroll of fog {unknown} s - a scroll of enchant armour {unknown} Potions k - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} t - 2 potions of curing Comestibles f - 6 rations Skills: - Level 1.7 Fighting + Level 4.9 Throwing - Level 2.1 Dodging + Level 3.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You shoot a stone. The stone hits the adder! The adder is almost dead. Firing (i - inventory. (/) - cycle) r - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone misses the adder. Firing (i - inventory. (/) - cycle) r - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone hits the adder. You kill the adder! r - 13 stones (gained 1) r - 14 stones (gained 1) r - 16 stones (gained 2) A leopard gecko comes into view. Firing (i - inventory. (/) - cycle) r - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting) You shoot a stone. The stone hits the leopard gecko! You kill the leopard gecko! No target in view! Found a stone staircase leading up. r - 16 stones (gained 1) All of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. Unknown command. Unknown command. You are feeling hungry. There is an escape hatch in the floor here. You see here 6 javelins. There is an open door here. Found a stone staircase leading up. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. Found a ration. Found a stone staircase leading up. There is a stone staircase leading up here. An orc and an orc priest come into view. Firing (i - inventory. (/) - cycle) r - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (resting) You shoot a stone. The stone hits the orc priest. The orc priest shouts! The orc priest is moderately wounded. You hear a shout! An orc comes into view. Firing (i - inventory. (/) - cycle) r - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (moderately wounded) You shoot a stone. The stone closely misses the orc. The orc shouts! The stone hits the orc priest! The orc priest is severely wounded. You hear a shout! Firing (i - inventory. (/) - cycle) r - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded) You shoot a stone. The stone barely misses the orc. The stone hits the orc but does no damage. An orc comes into view. It is wielding a +0 short sword. An orc priest comes into view. It is wielding a +0 mace. Firing (i - inventory. (/) - cycle) r - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded) You shoot a stone. The orc priest shouts! The stone hits the orc but does no damage. You hear a shout! x2; You hear an angry hiss. Grinder comes into view. An orc warrior comes into view. It is wielding a +0 trident. Firing (i - inventory. (/) - cycle) r - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded) You shoot a stone. Grinder shouts! The stone hits the orc priest. The orc priest is lightly wounded. Firing (i - inventory. (/) - cycle) r - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded) You shoot a stone. The stone barely misses the orc priest. The stone hits the orc but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! An orc comes into view. An ooze comes into view. There is a stone staircase leading up here. Firing (i - inventory. (/) - cycle) r - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded) You shoot a stone. The stone hits the orc priest. The orc priest is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear an angry hiss. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #### ... # ... #.##.##### ......... # .....<..###..## .......@......# #....##.#####.. ... #.# . #o# #o# #o# ooo #o# J5( You could see an orc warrior, 2 orc priests and 4 orcs. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) An ooze (D:2) A dart slug (D:1) 2 leopard geckos (D:2) An orc (D:2) 6 goblins 4 hobgoblins 3 quokkas (D:2) 2 bats 2 kobolds (D:2) 3 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 59 | D:1 | Reached skill level 2 in Stealth 59 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 240 | D:1 | You fall through a shaft! 475 | D:2 | Found a bloodstained altar of Trog. 482 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/3 1258 | D:2 | Found a faded altar of an unknown god. 1268 | D:2 | Reached skill level 3 in Stealth 1311 | D:2 | Reached XP level 4. HP: 18/29 MP: 4/4 1812 | D:3 | Noticed Grinder 1812 | D:3 | Noticed an orc warrior 1817 | D:3 | Killed from afar by an orc priest Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.4 Fighting | | 1.7 Throwing | | 4.9 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 78 | 1 || 79 Dagger | 2 | || 2 Fire: Hunting sling | 13 | 24 || 37 Throw: Tomahawk | 4 | || 4 Stab: Sleeping | 2 | || 2 Eat: Chunk | 1 | 1 || 2 Armor: Leather armour | 5 | || 5 Dodge: Dodged | 91 | || 91 Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_simple, trog_butcher_becter D:3: layout_loops_ring, kiku_gazebo_garden_becter, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 27.7 | 50.8 | 601.3 Dungeon | 100.0 | 100.0 | 0.7 | 27.7 | 50.8 | 601.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------