Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 17920059494225981916 249 sankara the Shield-Bearer (level 6, 0/41 HPs) Began as a Halfling Fighter on May 30, 2019. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:08:39 (1939 turns). sankara the Shield-Bearer (Halfling Fighter) Turns: 1939, Time: 00:08:40 Health: 0/41 AC: 7 Str: 22 XL: 6 Next: 34% Magic: 6/6 EV: 9 Int: 11 God: Gold: 116 SH: 11 Dex: 16 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . i - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... j - amulet of regeneration {+regen, !d} HPRegen 0.53/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, brilliant, lethally poisoned (0 -> -9) A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) k - a +2 whip of freezing (You found it on level 2 of the Dungeon) Missiles e - 92 stones (quivered) p - 13 sling bullets s - 11 poisoned needles Armour c - a +0 shield (worn) i - a +0 scale mail (worn) Jewellery h - an uncursed ring of ice {rC+, rF-} (You found it on level 2 of the Dungeon) j - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 2 of the Dungeon) Scrolls g - a scroll of remove curse {unknown} l - a scroll of identify m - 2 scrolls of fog {unknown} n - a scroll of amnesia o - 2 scrolls of noise {unknown} q - a scroll of blinking {unknown} Comestibles f - 6 rations r - a chunk of flesh {@w0} Skills: - Level 2.6 Fighting * Level 4.2 Long Blades + Level 2.1 Throwing + Level 4.4 Armour + Level 4.4 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder. The adder is lightly wounded. Firing (i - inventory. (/) - cycle) e - 94 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot a stone. The stone hits the adder. The adder is severely wounded. Firing (i - inventory. (/) - cycle) e - 93 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone closely misses the adder. The adder closely misses you. You block the adder's attack. a - a +0 long sword (weapon) You block the adder's attack. You hit the adder. You kill the adder! Marking area around Sigmund as unsafe for travelling. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom. Sigmund shouts! Sigmund casts a spell at you. You block the puff of flame. The dart slug launches a dart at you. The slug dart hits you. You see here an adder corpse. The dart slug launches a dart at you. The slug dart misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The dart slug launches a dart at you. You block the slug dart. It was a potion of brilliance. You feel clever all of a sudden. You feel very mighty all of a sudden. The dart slug launches a dart at you. The slug dart hits something. A magic dart appears from out of thin air! The magic dart hits you. Something hits you but does no damage. You are poisoned. You feel sick. A dart slug comes into view. You closely miss something. You feel sick. You block something's attack. You miss something. You feel sick. Something hits you! You are more poisoned. You barely miss something. You feel very sick. Something hits you but does no damage. You are more poisoned. The dart slug launches a dart at you. The slug dart hits you. You slash something! You feel very sick. Something hits you but does no damage. You are more poisoned. You slash something! Reactivating autopickup. Your Long Blades skill increases to level 4! Your Throwing skill increases to level 2! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 6, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel a bit more experienced. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the dart slug's attack. Things that are here: a +2 scythe of venom; a +0 robe You slash the dart slug! You kill the dart slug! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You hit the dart slug. The dart slug is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The dart slug bites you but does no damage. You aren't carrying any potions. You hit the dart slug. You kill the dart slug! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +2 scythe of venom; a +0 robe There isn't anything to butcher here. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labeled CEROXA CAMP, it crumbles to dust. It is a scroll of identify. n - a scroll of amnesia You die... #(..... .... ###......##..### ...(....#....... ....(...#....... #....(..#....... #.)............. ......$†..# #.....##)## ....####@### #........<.# ...........# ..........# .#........# ..........# ........... .#........## ..........# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A gnoll (D:1) 6 adders 2 worms (D:2) 3 dart slugs 4 giant cockroaches 4 goblins 8 hobgoblins 6 bats 3 frilled lizards 6 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Halfling Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 96 | D:1 | You fall through a shaft! 145 | D:2 | Reached XP level 2. HP: 16/20 MP: 2/2 280 | D:2 | HP: 4/20 [worm (5)] 739 | D:2 | Reached XP level 3. HP: 23/25 MP: 3/3 885 | D:1 | Reached skill level 3 in Long Blades 885 | D:1 | Reached XP level 4. HP: 23/30 MP: 4/4 910 | D:1 | Reached skill level 1 in Throwing 1409 | D:2 | Reached skill level 4 in Shields 1504 | D:2 | Reached XP level 5. HP: 25/35 MP: 5/5 1623 | D:2 | Found a burning altar of Makhleb. 1807 | D:2 | Reached skill level 4 in Armour 1918 | D:3 | Noticed Sigmund 1931 | D:3 | Killed Sigmund 1931 | D:3 | Reached skill level 4 in Long Blades 1931 | D:3 | Reached skill level 2 in Throwing 1931 | D:3 | Reached XP level 6. HP: 17/41 MP: 6/6 1933 | D:3 | HP: 10/41 [poisoned by Sigmund] 1936 | D:3 | HP: 3/41 [poisoned by Sigmund] 1938 | D:3 | HP: 1/41 [poisoned by Sigmund] 1939 | D:3 | Succumbed to Sigmund's poison Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 3 4 | 4.2 Throwing | 1 2 | 2.1 Shields | 4 | 4.4 Armour | 4 | 4.4 Fighting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 77 | 55 || 132 Fire: Hunting sling | 16 | 58 || 74 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Eat: Chunk | | 3 || 3 Armor: Scale mail | 45 | 22 || 67 Dodge: Dodged | 35 | 16 || 51 Block: Shield | 52 | 42 || 94 Rpst.: Long sword | 9 | 4 || 13 Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, grunt_decor_resistance, minmay_door_square, minmay_close_crescents D:2: layout_basic, first_ration, grunt_ministairs_3, kennysheep_flooded_box, chequers_serial_rivers_micro_d, kennysheep_big_empty_room D:3: layout_rooms, uniq_robin, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 22.5 | 53.3 | 625.3 Dungeon | 100.0 | 100.0 | 3.2 | 22.5 | 53.3 | 625.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.7 +-------+-------+-------+-------+-------+----------------------