Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 15917578463333142035 41 sankara the Skirmisher (level 3, 0/31 HPs) Began as a Ghoul Monk on May 4, 2019. Slain by Terence ... wielding a +0 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1110 turns). sankara the Skirmisher (Ghoul Monk) Turns: 1110, Time: 00:03:39 Health: 0/31 AC: 2 Str: 14 XL: 3 Next: 52% Magic: 2/2 EV: 13 Int: 6 God: Gold: 82 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles g - 6 stones (quivered) Armour b - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} h - 4 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} Comestibles c - 5 rations Skills: + Level 3.6 Fighting * Level 3.3 Maces & Flails + Level 3.0 Dodging + Level 2.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Okay, then. Okay, then. (D) Dungeon Where to? (? - help) You feel your flesh rotting away. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You feel more resilient. This raw flesh tastes great! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. m - a purple potion c - 5 rations (gained 1) You now have 82 gold pieces (gained 10). A bat comes into view. A bat is nearby! You hit the bat. You kill the bat! No target in view! No target in view! A giant cockroach comes into view. A leopard gecko comes into view. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. The giant cockroach barely misses you. You sock the giant cockroach! You kill the giant cockroach! Marking area around Terence as unsafe for travelling. Terence the Incautious comes into view. He is wielding a +0 flail of protection and wearing a +1 chain mail of magic resistance. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 flail of protection and wearing a +1 chain mail of magic resistance (resting) The floor. You aren't carrying any items that you can evoke. Unknown command. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko bites you. The leopard gecko completely misses you. You barely miss the leopard gecko. The leopard gecko closely misses you. Some of the chunks of flesh in your inventory have rotted away. You closely miss the leopard gecko. The leopard gecko completely misses you. The leopard gecko bites you. You hit the leopard gecko but do no damage. The leopard gecko completely misses you. You closely miss the leopard gecko. The leopard gecko bites you. x2 You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you but does no damage. You hit the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. f - 2 chunks of flesh {@w0} (gained 1) You see here a leopard gecko skeleton. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great! Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great! Okay, then. You start resting. HP restored. You see here a leopard gecko skeleton. You see here a leopard gecko skeleton. It was a potion of cancellation. You feel magically purged. It was a potion of ambrosia. You are confused. You feel invigorated. Terence shouts! It was a potion of curing. You feel better. You feel less invigorated. You barely miss Terence. Terence closely misses you. You barely miss Terence. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +0 flail of protection. You hit Terence but do no damage. Terence hits you with a +0 flail of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence misses you. You hit Terence but do no damage. Terence misses you. You hit Terence but do no damage. Terence hits you with a +0 flail of protection. You hit Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * As you read the scroll labeled BIHANLIGOL, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Terence barely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail of protection. You die... #........# .. #........## ....# #.........# ....# #######...# .... ###...######.####### #.....##............ #................... #................... #.......÷...@@...... ##................... #.......#............ #.......#......####^. #.......#......# . #.......######## ####.(.....# #........### #.######## You could see Terence. Vanquished Creatures 2 oozes (D:1) 2 dart slugs (D:1) 2 leopard geckos A ball python (D:1) A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins (D:1) 4 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 115 | D:1 | Reached skill level 3 in Maces & Flails 115 | D:1 | Reached XP level 2. HP: 8/25 MP: 1/1 557 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 677 | D:1 | Reached skill level 3 in Dodging 993 | D:2 | Noticed Terence 1108 | D:2 | HP: 6/31 [Terence/+0 flail of protection (7)] 1110 | D:2 | Slain by Terence Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.3 Dodging | 3 | 3.0 Fighting | | 3.6 Stealth | | 2.7 Action || total -------------------------++------- Melee: Mace || 93 Use: Potion || 3 Scroll || 1 Stab: Distracted || 1 Eat: Chunk || 12 Armor: Robe || 15 Dodge: Dodged || 68 Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_basic D:2: layout_basic, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 32.0 | 39.9 | 535.0 Dungeon | 100.0 | 100.0 | 3.6 | 32.0 | 39.9 | 535.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------