sankara Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (14, 10, D:1) a +0 club (18, -5, D:1) 27 bolts (29, -1, D:1) a +0 robe (35, 32, D:1) a +0 hand axe (39, 8, D:1) a +0 short sword (43, 1, D:1) a cursed -1 short sword (43, 13, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, 1, D:2) a +0 club (12, -1, D:2) a cursed -1 club (15, 13, D:2) 9 poisoned needles (18, 12, D:2) a +0 mace (22, 9, D:2) a +0 club (30, -9, D:2) a cursed -3 club (33, -17, D:2) 13 arrows Level 3 of the Dungeon (8, -10, D:3) a +0 spear (24, -8, D:3) a +0 club (28, 5, D:3) an uncursed ring of fire (30, 5, D:3) a cursed +0 dagger (30, 6, D:3) 17 gold pieces (33, -24, D:3) a +0 club (34, 3, D:3) a scroll of fear (44, 7, D:3) 17 arrows (49, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +7 short sword "Hell-Harrower" {freeze, rPois rC+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It makes you more stealthy. (4, 6, D:4) a +0 short sword (24, -26, D:4) a +0 hand axe (29, 18, D:4) a +0 shortbow (40, 6, D:4) a +0 whip Level 5 of the Dungeon [Shop] Methuqor's Weapon Shoppe a +1 short sword of freezing (148 gold) a +0 halberd (48 gold) 15 stones (18 gold) a +0 short sword (36 gold) a +3 blowgun (234 gold) a +0 flail (42 gold) 22 sling bullets (132 gold) a +0 flail (42 gold) a +0 whip (30 gold) a cursed +0 hand axe (1 gold) (0, 0, D:5) a +3 short sword (1, 28, D:5) 15 gold pieces (4, -5, D:5) a +0 spear (4, 4, D:5) 22 bolts (8, 33, D:5) a cursed ring of attention (9, 8, D:5) a +0 giant spiked club (14, 32, D:5) a +0 flail (28, 15, D:5) a +0 hunting sling (30, -6, D:5) a +0 leather armour (34, -2, D:5) 13 arrows (34, 18, D:5) an arrow a +0 war axe (41, 15, D:5) a +0 shortbow 12 arrows (42, 17, D:5) an arrow (43, 17, D:5) an arrow (45, 17, D:5) an arrow (46, 16, D:5) an arrow Level 6 of the Dungeon [Shop] Yheilyit's Antique Weapon Boutique a +3 flail (676 gold) a +0 war axe (115 gold) a +0 battleaxe (214 gold) the cursed +1 quarterstaff "Qecingunk" {protect, Str+2} (594 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It has a curse placed upon it. a +0 shortbow (99 gold) a +0 hand crossbow (115 gold) a +0 scimitar (132 gold) a +0 flail (115 gold) the +9 hand axe of Spite {antimagic, rF+ MR+++ Str-5 Stlth+} (2359 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 long sword (115 gold) a +0 falchion (99 gold) a cursed +0 flail (16 gold) a +3 long sword of flaming (768 gold) (12, 10, D:6) a +0 buckler (14, 8, D:6) 13 bolts (15, 10, D:6) a +0 dagger (20, 38, D:6) a +0 robe (21, -8, D:6) a +0 robe a +0 dagger (23, -8, D:6) a +0 dagger (26, -13, D:6) a +0 quarterstaff (40, 1, D:6) a cursed +3 falchion a +0 robe (41, -14, D:6) a +0 dagger a +0 ring mail a +0 club a +0 dagger a +0 robe (53, 11, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a cursed +0 long sword a +0 robe a +0 flail a +0 robe (0, 3, D:7) a stone (0, 6, D:7) a stone (1, 6, D:7) a stone (2, 8, D:7) a stone (2, 9, D:7) 13 sling bullets (15, -1, D:7) 2 stones (15, 2, D:7) a stone (15, 3, D:7) a stone (15, 4, D:7) a stone (15, 5, D:7) a stone (16, 20, D:7) a stone (19, -2, D:7) a +0 scale mail (28, -7, D:7) a +0 robe the Ecumenical Temple