Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 16436128673655378692 19 sankara the Grave Robber (level 2, -2/23 HPs) Began as a Ghoul Necromancer on May 4, 2019. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1017 turns). sankara the Grave Robber (Ghoul Necromancer) Turns: 1017, Time: 00:03:47 Health: -2/23 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 0/3 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 9 Spells: 2/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 mace (You found it on level 1 of the Dungeon) d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles e - a stone (quivered) Armour a - a +0 robe (worn) Scrolls h - a scroll of magic mapping {unknown} Potions f - a potion of agility {unknown} i - a potion of magic {unknown} Comestibles c - 2 rations Skills: + Level 1.0 Fighting - Level 1.7 Dodging + Level 2.5 Stealth * Level 1.4 Unarmed Combat - Level 1.7 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... b - Animate Skeleton Necr N/A 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr #......... 17% 3 ####... Regeneration Chrm/Necr #......... 38% 3 ####... Animate Dead Necr N/A 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The bat misses you. You claw the bat! You kill the bat! No target in view! No target in view! Your bat skeleton crumbles into dust! You swap places. You swap places. Some of the chunks of flesh in your inventory have rotted away. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. A rat and 2 hobgoblins come into view. The hobgoblin shouts! You hear an angry hiss. The hobgoblin shouts! There is a stone staircase leading up here. The rat bites you. You scratch the rat. You kill the rat! You closely miss the hobgoblin. An adder comes into view. The hobgoblin barely misses you. You scratch the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You scratch the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The adder bites you. You miss the adder. The hobgoblin misses you. The adder misses you. You miss the adder. The hobgoblin closely misses you. The adder bites you. You miss the adder. The adder bites you. The hobgoblin closely misses you. Casting: Animate Skeleton (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 68%) The adder writhes in agony. The adder bites you. The hobgoblin misses you. The adder barely misses you. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to defeat MR: 68%) The adder writhes in agony. The adder misses you. The hobgoblin hits you with a +0 club. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 68%) You miscast Pain. You are very lightly contaminated with residual magic. Strange energies run through your body. The adder barely misses you. The hobgoblin hits you but does no damage. The adder misses you. The adder bites you. You see here a rat corpse. You butcher the rat corpse. The adder misses you. The hobgoblin hits you but does no damage. Things that are here: a chunk of flesh {@w0}; a rat skeleton Eat a chunk of flesh {@w0}? (ye/n/q) You eat the chunk of flesh {@w0}. This raw flesh tastes great! The adder closely misses you. The hobgoblin closely misses you. Okay, then. You closely miss the hobgoblin. The adder barely misses you. The hobgoblin hits you with a +0 club! The adder bites you but does no damage. The hobgoblin barely misses you. There is a stone staircase leading up here. The hobgoblin closely misses you. The adder misses you. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. The adder bites you but does no damage. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Things that are here: a chunk of flesh {@w0}; a hobgoblin skeleton Eat a chunk of flesh {@w0}? (ye/n/q) You eat the chunk of flesh {@w0}. This raw flesh tastes great! The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Okay, then. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 68%) The adder writhes in agony. The adder barely misses you. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The adder bites you. You die... #.....# #.....# #.....# . #####.....# .........÷..# ...####.....# #...##.÷<..# #........# ###..##@## ##.gS..# ##?.).# ##...# #...# ##### You could see an adder and a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 hobgoblins 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 5 rats 15 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Learned a level 1 spell: Animate Skeleton 414 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 470 | D:1 | Reached skill level 1 in Unarmed Combat 995 | D:2 | Reached skill level 1 in Fighting 1010 | D:2 | HP: 5/23 [hobgoblin/+0 club (2)] 1012 | D:2 | HP: 1/23 [hobgoblin/+0 club (3)] 1017 | D:2 | Slain by an adder Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.4 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.5 Spellcasting | | 1.7 Necromancy | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 61 Cast: Animate Skeleton || 9 Pain || 7 Stab: Sleeping || 2 Eat: Chunk || 10 Armor: Robe || 16 Dodge: Dodged || 51 Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, minmay_misc_feat_diagonals, hex_large, grunt_decor_arrowhead, minmay_misc_feat_rugged D:2: layout_rooms, minitemple, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.1 | 13.8 | 66.9 | 477.5 Dungeon | 100.0 | 100.0 | 6.1 | 13.8 | 66.9 | 477.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------