Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 2015420021907873298 172 sankara the Ruffian (level 5, 0/40 (41) HPs) Began as a Ghoul Warper on May 4, 2019. Slain by a hornet zombie (3 damage) ... on level 3 of the Dungeon. The game lasted 00:25:47 (3283 turns). sankara the Ruffian (Ghoul Warper) Turns: 3283, Time: 00:25:48 HP: 0/40 (41) AC: 6 Str: 15 XL: 5 Next: 52% MP: 15/15 EV: 11 Int: 9 God: Gold: 92 SH: 0 Dex: 8 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 leather armour rPois ∞ Spirit . z - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... w - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn e - ring of protection from magic {MR+, !d} MPRegen 0.14/turn p - ring of magical power {MP+9} @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (You took it off a goblin on level 3 of the Dungeon) c - a +0 dagger of speed (You took it off a goblin on level 2 of the Dungeon) Missiles d - 5 tomahawks of dispersal {=f} i - 66 stones (quivered) Armour a - a +0 leather armour (worn) w - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) z - a +1 helmet (worn) (You found it on level 2 of the Dungeon) I - a +0 chain mail (You found it on level 3 of the Dungeon) Jewellery e - a ring of protection from magic (left claw) {MR+, !d} (You found it on level 1 of the Dungeon) p - a ring of magical power (right claw) {MP+9} (You found it on level 1 of the Dungeon) A - an uncursed ring of stealth {Stlth+} (You found it on level 2 of the Dungeon) E - an uncursed ring of positive energy {unknown} (You found it on level 2 of the Dungeon) Wands g - a wand of enslavement (5) (You found it on level 3 of the Dungeon) r - a wand of digging (8) (You took it off Ijyb on level 3 of the Dungeon) F - a wand of paralysis (7) (You found it on level 2 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} j - 3 scrolls of amnesia {unknown} l - a scroll of enchant weapon {unknown} m - 2 scrolls of remove curse {unknown} t - 2 scrolls of identify {unknown} u - a scroll of random uselessness {unknown} x - a scroll of immolation {unknown} B - 2 scrolls of blinking {!r} C - a scroll of fear {unknown} Potions k - a potion of might {unknown} n - 2 potions of agility {unknown} o - a potion of magic {unknown} q - 2 potions of heal wounds {unknown} v - a potion of curing {unknown} D - a potion of degeneration {unknown} H - a potion of resistance {unknown} Comestibles f - 4 rations Skills: - Level 2.1 Fighting - Level 0.8 Throwing - Level 0.8 Armour - Level 1.7 Dodging + Level 2.8 Stealth * Level 4.7 Unarmed Combat - Level 1.7 Spellcasting + Level 3.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Blink Tloc N/A 16% 2 ###.... b - Shroud of Golubria Chrm/Tloc #......... 32% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Gell's Gravitas Tloc #......... 30% 3 ####... Lesser Beckoning Tloc #......... 30% 3 ####... Teleport Other Tloc #....... 30% 3 ####... Passage of Golubria Tloc N/A 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: Sigmund, Sigmund Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The hornet zombie is heavily damaged. The hornet zombie hits you. You scratch the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie closely misses you. You scratch the hornet zombie but do no damage. The hornet zombie is heavily damaged. The hornet zombie hits you but does no damage. You completely miss the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie barely misses you. The hornet zombie closely misses you. You claw the hornet zombie! The hornet zombie is heavily damaged. The hornet zombie hits you! Eat one of 2 chunks of flesh {@w0}? (ye/n/q) You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great! The hornet zombie hits you. Eat a chunk of flesh {@w0}? (ye/n/q) You eat the chunk of flesh {@w0}. This raw flesh tastes great! The hornet zombie hits you! The hornet zombie hits you. Okay, then. The hornet zombie hits you but does no damage. You climb upwards. Level annotation: exclusion: Sigmund, Sigmund There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The hornet zombie hits you! The hornet zombie hits you. There is a stone staircase leading up here. You completely miss the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the hornet zombie but do no damage. The hornet zombie is heavily damaged. The hornet zombie hits you. You barely miss the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie hits you. You scratch the hornet zombie. The hornet zombie is severely damaged. The hornet zombie hits you. You closely miss the hornet zombie. The hornet zombie is severely damaged. The hornet zombie misses you. The hornet zombie closely misses you. The hornet zombie completely misses you. You climb upwards. Level annotation: exclusion: Sigmund, Sigmund There is a stone staircase leading down here. You start resting. You feel your flesh rotting away. You start resting. HP restored. You climb downwards. The hornet zombie barely misses you. There is a stone staircase leading up here. You scratch the hornet zombie. You claw the hornet zombie. The hornet zombie is severely damaged. You barely miss the hornet zombie. The hornet zombie is severely damaged. The hornet zombie hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the hornet zombie. The hornet zombie is severely damaged. The hornet zombie barely misses you. You scratch the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie hits you! You scratch the hornet zombie but do no damage. The hornet zombie is almost destroyed. The hornet zombie hits you. The hornet zombie closely misses you. You scratch the hornet zombie but do no damage. The hornet zombie is almost destroyed. The hornet zombie closely misses you. The hornet zombie barely misses you. You climb upwards. Level annotation: exclusion: Sigmund, Sigmund There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The hornet zombie hits you! x2 There is a stone staircase leading up here. You closely miss the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie hits you. You barely miss the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie hits you but does no damage. You scratch the hornet zombie but do no damage. The hornet zombie is almost destroyed. The hornet zombie hits you. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The hornet zombie hits you. You die... #....##.##..... #....##.##..... ########....##.##.#'## #......'........#..... ###.####....##.##..... #...##.?..# ##..... ###.##....# #..... #Z##....# #..... #@####### #..... #.# #..... #.# #..... #.# #.#### #.# #.# #.# #.# #.# #.# #.# #.# #.#### You could see a hornet zombie. Vanquished Creatures An orc priest (D:3) Ijyb (D:3) 5 adders An ooze (D:3) A dart slug (D:3) 4 leopard geckos 6 orcs (D:3) A ball python (D:2) 2 giant cockroaches 11 goblins 3 hobgoblins (D:2) 2 jackals (D:3) 4 kobolds 5 bats 10 frilled lizards 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 372 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 384 | D:1 | Learned a level 2 spell: Blink 387 | D:1 | Learned a level 2 spell: Shroud of Golubria 398 | D:1 | Reached skill level 1 in Stealth 973 | D:2 | Reached skill level 3 in Unarmed Combat 1078 | D:2 | Reached XP level 3. HP: 26/29 MP: 4/4 1900 | D:2 | Reached skill level 2 in Stealth 1900 | D:2 | Reached skill level 3 in Translocations 1900 | D:2 | Reached XP level 4. HP: 35/36 MP: 5/5 2032 | D:2 | Noticed Sigmund 2159 | D:3 | Reached skill level 4 in Unarmed Combat 2396 | D:3 | HP: 5/36 [orc priest/divine providence (16)] 2403 | D:3 | Reached XP level 5. HP: 26/41 MP: 6/6 2585 | D:3 | Noticed Ijyb 2602 | D:3 | Killed Ijyb 3282 | D:3 | HP: 3/40 [hornet zombie (13)] 3283 | D:3 | Slain by a hornet zombie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.8 Unarmed Combat | 3 4 | 4.7 Translocations | 3 | 3.4 Fighting | | 2.1 Throwing | | 0.8 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 111 | 148 || 259 Punch | | 3 || 3 Fire: Hunting sling | | 27 || 27 Throw: Stone | 15 | 10 || 25 Eat: Chunk | 18 | 31 || 49 Armor: Leather armour | 29 | 47 || 76 Dodge: Dodged | 57 | 94 || 151 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_corners, minmay_lizard_king, uniq_sigmund D:3: layout_basic, uniq_robin, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.0 | 19.3 | 54.0 | 1018.0 Dungeon | 100.0 | 100.0 | 7.0 | 19.3 | 54.0 | 1018.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 +-------+-------+-------+-------+-------+----------------------