Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 11239104979913013023 987 sankara the Chiller (level 8, -5/57 HPs) Began as a Ghoul Ice Elementalist on May 2, 2019. Slain by a small abomination (7 damage) ... summoned by miscasting Summon Ice Beast ... on level 5 of the Dungeon. The game lasted 00:29:55 (5496 turns). sankara the Chiller (Ghoul Ice Elementalist) Turns: 5496, Time: 00:29:56 Health: -5/57 AC: 5 Str: 12 XL: 8 Next: 18% Magic: 12/12 EV: 11 Int: 12 God: Gold: 218 SH: 0 Dex: 4 Spells: 6/14 levels left rFire + + + SeeInvis . e - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . w - +0 helmet rElec . Reflect . A - +0 cloak rCorr + Harm . (no gloves) MR ..... x - +0 pair of boots Stlth +++....... z - amulet "Faqeic" {RegenMP rF+++ Dex-5 Stlth+} HPRegen 0.00/turn f - +3 ring of slaying MPRegen 0.38/turn q - ring of resist corrosion @: very slightly contaminated, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) p - a +0 rapier (You found it on level 3 of the Dungeon) C - the +7 Singing Sword {slice, sonic wave} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Missiles d - 114 stones (quivered) g - 8 javelins t - 2 throwing nets {=f, !d} B - 5 tomahawks Armour a - a +0 robe (worn) w - a +0 helmet (worn) (You found it on level 4 of the Dungeon) x - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) A - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Jewellery f - a +3 ring of slaying (left claw) (You found it on level 1 of the Dungeon) q - a ring of resist corrosion (right claw) (You took it off a goblin on level 2 of the Dungeon) z - the amulet "Faqeic" (around neck) {RegenMP rF+++ Dex-5 Stlth+} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (-5). It renders you almost immune to fire. It makes you more stealthy. Wands y - a wand of flame (26) (You found it on level 3 of the Dungeon) E - a wand of random effects (7) (You found it on level 5 of the Dungeon) Scrolls h - 3 scrolls of identify i - a scroll of immolation {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of teleportation {unknown} m - 4 scrolls of remove curse n - a scroll of noise {unknown} o - 2 scrolls of random uselessness {unknown} v - a scroll of enchant weapon {unknown} Potions b - 5 potions of curing {unknown} l - 4 potions of degeneration {unknown} r - 3 potions of mutation {unknown} s - a potion of brilliance {unknown} u - 2 potions of haste {unknown} Comestibles c - 10 rations Skills: - Level 1.7 Dodging + Level 5.3 Stealth + Level 3.6 Spellcasting Level 0.7 Conjurations + Level 3.0 Charms + Level 2.0 Summonings * Level 7.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 1% 1 #...... b - Ozocubu's Armour Chrm/Ice ##...... 9% 3 ###.... c - Summon Ice Beast Ice/Summ ##...... 34% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice ##.... 7% 2 ##..... Throw Icicle Conj/Ice ##...... 43% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Sif Muna Wu Jian Zin The Shining One Shops: D:4 = Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History A hound zombie comes into view. There is an open door here. You see here a ration. You hit the hound zombie. The hound zombie is lightly damaged. The hound zombie barely misses you. The hound zombie closely misses you. You hit the hound zombie. The hound zombie is moderately damaged. The hound zombie bites you but does no damage. You hit the hound zombie. The hound zombie is moderately damaged. The hound zombie bites you but does no damage. You hit the hound zombie. The hound zombie is severely damaged. The hound zombie bites you. You barely miss the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. The hound zombie barely misses you. You hit the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. You puncture the hound zombie! You destroy the hound zombie! Training target 3.0 for Charms reached! Your Charms skill increases to level 3! c - 10 rations (gained 1) Unknown command. Unknown command. Unknown command. You open the door. There is an open door here. l - 4 orange potions (gained 1) You see here a great sword. Found a stone staircase leading down. You open the door. There is an open door here. There is an ornate altar of the Wu Jian Council here. Found a stone staircase leading down. You open the door. An iguana comes into view. There is an open door here. The iguana hisses angrily. Casting: Ozocubu's Armour (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana You freeze the iguana! The iguana is heavily wounded. The iguana seems to slow down. The iguana bites you! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, slow) You freeze the iguana. The iguana is almost dead. The iguana seems to slow down. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, slow) You freeze the iguana. You kill the iguana! Training target 2.0 for Summonings reached! Your Summonings skill increases to level 2! Unknown command. Unknown command. Magic restored. There is a stone staircase leading down here. You open the door. 6 jackals come into view. You close the door. You start resting. HP restored. Unknown command. Okay, then. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. A chorus of moans calls out to you! The small abomination hits you. The small abomination hits you!! x2 * * * LOW HITPOINT WARNING * * * The small abomination hits you! * * * LOW HITPOINT WARNING * * * Okay, then. The small abomination closely misses you. Okay, then. The small abomination barely misses you. Press: ? - help, v - describe, . - travel Here: a small abomination (summoned) The floor. The small abomination misses you. The small abomination hits you! You die... .......##hh..##....# .##....##... #.....# .##....##[.. #.....# .......# #.....# .##....# #.....# .##....# #..x.## .......# #....## .......# #..x..# .##....########.@..# .##....##....##....# .##...........#...## .##...........#...## ..............#....# ##.####.......#....# .....##......##....# ......#.#....##...####### ......#...........##....# You could see 2 small abominations. Vanquished Creatures An ice beast (D:5) A phantom (D:5) 4 scorpions (D:4) 2 orc priests A hound (D:5) 2 orc wizards Jessica (D:2) 2 iguanas 3 worker ants 2 hound zombies (D:5) 2 hound skeletons 9 adders An ooze (D:3) 4 dart slugs 6 leopard geckos 5 orcs 7 bats 2 giant cockroaches (D:3) 6 goblins 4 hobgoblins 6 jackals (D:2) 9 kobolds 4 quokkas 2 ball pythons 6 frilled lizards 9 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) 2 ogres (D:4) A hound (D:5) An orc wizard (D:5) A shadow imp (D:5) 3 orcs (D:5) 8 creatures vanquished. Vanquished Creatures (others) A fungus (D:4) 1 creature vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 196 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/3 301 | D:1 | Found a glowing golden altar of the Shining One. 335 | D:1 | Reached skill level 2 in Spellcasting 887 | D:2 | Noticed Jessica 899 | D:2 | Killed Jessica 899 | D:2 | Reached skill level 4 in Ice Magic 899 | D:2 | Reached XP level 3. HP: 18/26 MP: 5/5 909 | D:2 | Learned a level 3 spell: Ozocubu's Armour 923 | D:2 | Reached skill level 3 in Stealth 1113 | D:2 | Reached XP level 4. HP: 25/33 MP: 2/6 2008 | D:3 | HP: 7/33 [adder (4)] 2233 | D:3 | Found a burning altar of Makhleb. 2268 | D:3 | Found a glowing silver altar of Zin. 2404 | D:3 | Reached skill level 1 in Charms 2404 | D:3 | Reached XP level 5. HP: 28/38 MP: 7/7 2663 | D:3 | Found a deep blue altar of Sif Muna. 2925 | D:3 | Reached skill level 5 in Ice Magic 2933 | D:3 | Learned a level 4 spell: Summon Ice Beast 3027 | D:4 | Noticed an ogre 3036 | D:4 | Killed an ogre 3116 | D:4 | Reached XP level 6. HP: 22/44 MP: 0/9 3299 | D:4 | Reached skill level 4 in Stealth 3351 | D:4 | Found Pasomperph's Jewellery Emporium. 3403 | D:4 | HP: 4/45 [orc priest/divine providence (9)] 3425 | D:4 | Reached skill level 3 in Spellcasting 3460 | D:4 | Reached skill level 2 in Charms 3716 | D:4 | Noticed a spatial vortex 4003 | D:4 | Got a shimmering ruby amulet 4005 | D:4 | Identified the amulet "Faqeic" {RegenMP rF+++ Dex-5 Stlth+} | (You found it on level 4 of the Dungeon) 4328 | D:4 | Reached XP level 7. HP: 33/49 MP: 5/10 4341 | D:4 | Reached skill level 6 in Ice Magic 4486 | D:4 | Reached skill level 1 in Summonings 4496 | D:4 | Found the +7 Singing Sword {slice, sonic wave} 4579 | D:5 | Entered Level 5 of the Dungeon 4982 | D:5 | Reached skill level 5 in Stealth 5143 | D:5 | Found an ornate altar of the Wu Jian Council. 5159 | D:5 | Reached XP level 8. HP: 41/56 MP: 10/12 5232 | D:5 | Reached skill level 7 in Ice Magic 5271 | D:5 | Reached skill level 3 in Charms 5404 | D:5 | Reached skill level 2 in Summonings 5485 | D:5 | HP: 11/57 [small abomination[miscasting Summon Ice Beast] | (18)] 5488 | D:5 | HP: 2/57 [small abomination[miscasting Summon Ice Beast] | (9)] 5496 | D:5 | Slain by a small abomination Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 | 3.6 Ice Magic | 4 5 6 7 | 7.0 Stealth | 3 4 5 | 5.3 Charms | 1 2 3 | 3.0 Summonings | 1 2 | 2.0 Dodging | | 1.7 Conjurations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 41 | 217 | 120 || 378 Throw: Stone | | 5 | 5 || 10 Cast: Freeze | 12 | 34 | 44 || 90 Ozocubu's Armour | 2 | 7 | 8 || 17 Summon Ice Beast | | 2 | 4 || 6 Use: Scroll | | 2 | || 2 Stab: Sleeping | 2 | 10 | 3 || 15 Eat: Chunk | 14 | 59 | 23 || 96 Armor: Robe | 8 | 52 | 65 || 125 Dodge: Dodged | 21 | 163 | 90 || 274 Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, tso_altar D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, led_sif_pool, nicolae_overflow_hidden_temple, bloody_makhleb D:4: old_forge, layout_basic, serial_shops, nicolae_shop_stone D:5: layout_gridville, old_standard_altar, first_ration, kennysheep_generic_room_9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 24.9 | 48.4 | 1061.0 Dungeon | 100.0 | 100.0 | 3.5 | 24.9 | 48.4 | 1061.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 282.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 282.2 +-------+-------+-------+-------+-------+----------------------