sankara Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 large shield (17, 14, D:1) a +0 club (21, 44, D:1) 16 poisoned needles (24, -3, D:1) 25 bolts (34, 25, D:1) 14 bolts (50, 17, D:1) 3 needles of confusion Level 2 of the Dungeon (8, -2, D:2) a +2 short sword of venom a +0 ring mail (24, -11, D:2) a +0 buckler (26, 22, D:2) a +0 whip a +0 club a +0 short sword a +0 short sword a +0 dagger (42, -10, D:2) 27 bolts Level 3 of the Dungeon (22, 27, D:3) a +0 club a +0 club a +0 trident a +0 hunting sling a +0 short sword a +0 hunting sling (37, 11, D:3) 15 bolts (46, 9, D:3) 18 arrows (48, 14, D:3) a +0 robe Level 4 of the Dungeon (17, -1, D:4) a +1 war axe of venom (29, 21, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Cygiutwi's Antique Armour Shop a +3 scale mail of fire resistance (910 gold) a +0 chain mail (157 gold) a +0 leather armour (70 gold) a +0 chain mail of cold resistance (402 gold) a +0 leather armour (70 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (1400 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 chain mail (157 gold) a +2 robe of fire resistance (619 gold) a +0 pair of gloves (157 gold) a +0 scale mail (140 gold) (0, 0, D:5) a +0 robe a +0 dagger (0, 1, D:5) a +0 club a +0 leather armour (1, -1, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 flail (8, 0, D:5) a +0 ring mail (13, -4, D:5) a +0 falchion (24, -8, D:5) a +0 ring mail (25, -11, D:5) a +1 spear of venom a +0 spear a +0 whip a +0 rapier a +0 whip a +0 dagger a +0 dagger a +0 glaive a +0 falchion (35, 34, D:5) a +0 hand axe a +0 leather armour (39, -5, D:5) a +0 robe (42, 15, D:5) a +0 ring mail (44, 5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a black bear skeleton (5, -11, D:6) a giant cockroach corpse (7, -16, D:6) a ration the Ecumenical Temple