Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 16120439650062096988 9 sankara the Ruffian (level 2, 23/23 HPs) Began as a Draconian Transmuter on Apr 16, 2019. Got out of the dungeon alive. The game lasted 00:07:11 (213 turns). sankara the Ruffian (Draconian Transmuter) Turns: 213, Time: 00:07:12 Health: 23/23 AC: 4 Str: 12 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 13 God: Gold: 34 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles a - 12 arrows Scrolls f - a scroll of identify {unknown} Potions d - a potion of curing {unknown} g - a potion of heal wounds {unknown} Comestibles c - a ration e - 11 chunks of flesh {@w0} Skills: - Level 1.1 Fighting - Level 1.7 Dodging + Level 3.3 Unarmed Combat - Level 2.0 Spellcasting + Level 2.4 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 ##..... b - Sticks to Snakes Tmut #....... 14% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 43% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your transformation is almost over. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. Your kick misses the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. You hit the bat. Your tail-slap misses the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You miss the bat. Your kick misses the bat. The bat is moderately wounded. The bat closely misses you. You hit the bat. You kill the bat! Your talons disappear. You see here a bat corpse. You butcher the bat corpse. e - 3 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. Things that are here: a +0 dagger; a goblin corpse You butcher the goblin corpse. e - 4 chunks of flesh {@w0} (gained 1) Things that are here: a +0 dagger; a goblin skeleton Search for what [? for help]? tones Can't find anything matching that. Search for what [Enter for "tones", or ? for help]? stones Can't find anything matching that. You see here a bat skeleton. You open the door. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You hear a bark! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. A jackal comes into view. You closely miss the hobgoblin. You hit the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is almost dead. Your transformation is almost over. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! A jackal comes into view. The jackal barks! You hit the jackal. You tail-slap the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! You close the door, pushing everything out of the way. Memorise Sticks to Snakes, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Your horns disappear. You start resting. Magic restored. HP restored. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You open the door. You hit the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! Your transformation is almost over. There is an open door here. You see here a jackal corpse. You butcher the jackal corpse. e - 7 chunks of flesh {@w0} (gained 3) There is an open door here. You see here a jackal skeleton. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. e - 11 chunks of flesh {@w0} (gained 4) You see here a hobgoblin skeleton. Welcome back, sankara the Draconian Transmuter. Press ? for a list of commands and other information. You can't go up here! Magic restored. You open the door. Your horns disappear. There is an open door here. You see here a dagger. You see here a +0 club. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ##@## #...### #.....## ##.....### ##.......## ##.........### #..รท.........## ##..8##.......# #...##8....#.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Draconian Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 21/23 MP: 3/5 151 | D:1 | Learned a level 2 spell: Sticks to Snakes 213 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 26 Tailslap || 2 Kick || 1 Cast: Beastly Appendage || 6 Armor: Skin || 12 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, minmay_distorted Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 17.8 | 19.4 | 2.3 | 175.0 Dungeon | 100.0 | 100.0 | 17.8 | 19.4 | 2.3 | 175.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------