Dungeon Crawl Stone Soup version 0.22-a0-388-g09e6169 (webtiles) character file. 4394 sankara the Merchant of Misery (level 10, 0/81 HPs) Began as a Ghoul Necromancer on Apr 29, 2018. Was a Believer of Kikubaaqudgha. Slain by a yak (11 damage) ... on level 7 of the Dungeon. The game lasted 01:02:54 (13357 turns). sankara the Merchant of Misery (Ghoul Necromancer) Turns: 13357, Time: 01:02:54 Health: 0/81 AC: 10 Str: 13 XL: 10 Next: 35% Magic: 11/15 EV: 12 Int: 13 God: Kikubaaqudgha [**....] Gold: 477 SH: 0 Dex: 9 Spells: 5/17 levels left rFire + + . SeeInvis . a - +4 whip rCold + + . Gourm . (no shield) rNeg + + + Faith . s - +2 ring mail {rF+} rPois ∞ Spirit . C - +0 helmet rElec . Reflect . H - scarf {rC+ rF+} rCorr + Harm . R - +0 pair of gloves MR ..... k - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn r - ring of stealth {Stlth+} MPRegen 0.14/turn g - ring of resist corrosion @: very slightly contaminated, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: Receive Corpses, Renounce Religion You were on level 7 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 477 gold pieces. Inventory: Hand Weapons a - a +4 whip (weapon) (You found it on level 3 of the Dungeon) b - a +0 hand crossbow (You found it on level 4 of the Dungeon) w - a +2 whip of freezing (You took it off Pikel on level 4 of the Dungeon) x - the +2 dagger of Malaise {freeze, Dex+3} (You found it on level 4 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). Missiles e - 167 stones t - 13 tomahawks (quivered) z - 85 bolts J - 29 sling bullets Armour k - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) s - a +2 ring mail of fire resistance (worn) (You found it on level 2 of the Dungeon) C - a +0 helmet (worn) (You found it on level 4 of the Dungeon) H - a scarf of resistance (worn) (You found it on level 5 of the Dungeon) R - a +0 pair of gloves (worn) (You found it on level 8 of the Dungeon) Jewellery f - an uncursed ring of ice {rC+, rF-} (You took it off a hobgoblin on level 1 of the Dungeon) g - a ring of resist corrosion (right hand) (You found it on level 3 of the Dungeon) n - the amulet "Vapioh" {Spirit rN+ MR+ Int+4 Slay+2, unknown} (You took it off an orc on level 6 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. r - a ring of stealth (left hand) {Stlth+} (You found it on level 2 of the Dungeon) Wands y - a wand of disintegration (10) (You found it on level 9 of the Dungeon) A - a wand of random effects (23) (You found it on level 4 of the Dungeon) Q - a wand of acid (9) (You found it on level 8 of the Dungeon) Scrolls d - 3 scrolls of immolation {unknown} h - 6 scrolls of teleportation {unknown} j - a scroll of blinking {!r} l - 7 scrolls of remove curse {unknown} m - a scroll of magic mapping {!r} u - a scroll of enchant armour {unknown} B - 2 scrolls of fear {unknown} D - 3 scrolls of fog {unknown} E - 3 scrolls of random uselessness {unknown} G - 4 scrolls of identify N - 2 scrolls of enchant weapon {unknown} S - 2 scrolls of amnesia {unknown} Potions o - 2 potions of agility p - 6 potions of curing q - 3 potions of haste v - 3 potions of resistance {unknown} F - 2 potions of berserk rage {unknown} I - 4 potions of lignification {unknown} K - 2 potions of might {unknown} L - 3 potions of brilliance {unknown} P - 2 potions of flight {unknown} T - 2 potions of magic {unknown} Comestibles c - 12 rations i - a chunk of flesh {@w0} Skills: - Level 5.1 Fighting - Level 5.0 Maces & Flails + Level 2.1 Armour - Level 5.2 Dodging - Level 2.1 Stealth - Level 4.0 Spellcasting - Level 11.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Vampiric Draining Necr ####...... 1% 3 ###.... c - Animate Skeleton Necr N/A 1% 1 None d - Animate Dead Necr N/A 4% 4 ####... e - Regeneration Chrm/Necr ###....... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Vehumet Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You eat one of the 5 chunks of flesh {@w0}. This raw flesh tastes great! Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. This raw flesh tastes great! Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes great! Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great! You climb downwards. Your mindless thralls stay behind. There is a stone staircase leading up here. There is a stone staircase leading down here. You can't go up here! You climb downwards. The yak gores you but does no damage. The adder bites you but does no damage. The yak gores you! The yak gores you. The yak gores you but does no damage. The yak barely misses you. An adder comes into view. There is a stone staircase leading up here. Unknown command. The adder closely misses you. The yak gores you but does no damage. The yak gores you. x2; The yak gores you! x2; The adder barely misses you. You climb upwards. There is a stone staircase leading down here. Really read j - 2 scrolls of blinking {!r}? Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking {!r}, it crumbles to dust. Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 84%) The yak writhes in agony! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, chance to defeat MR: 84%) The yak writhes in agony! The yak gores you but does no damage. The yak barely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. You hit the yak. The yak is heavily wounded. The yak gores your yak skeleton! The yak gores you! Your hound zombie barely misses the yak. You completely miss the yak. The yak is heavily wounded. Your yak skeleton gores the yak but does no damage. The yak gores your yak skeleton. Your orc zombie hits the yak. The yak misses you. Your hound zombie barely misses the yak. You hit the yak but do no damage. The yak is heavily wounded. Your hound zombie bites the yak but does no damage. The yak gores your yak skeleton. The yak gores you. Your yak skeleton closely misses the yak. Your orc zombie hits the yak. Your ring mail prevents you from hitting the yak. The yak is heavily wounded. Your hound zombie barely misses the yak. The yak gores your yak skeleton! The yak barely misses you. You barely miss the yak. The yak is heavily wounded. Your yak skeleton gores the yak. Your hound zombie bites the yak but does no damage. Your orc zombie barely misses the yak. The yak gores your yak skeleton! You hit the yak. The yak is severely wounded. The yak barely misses you. Your hound zombie bites the yak but does no damage. Your yak skeleton gores the yak! Your orc zombie hits the yak but does no damage. You hit the yak. The yak is severely wounded. Your hound zombie bites the yak. The yak gores your yak skeleton! Your yak skeleton is destroyed! The yak gores you. * * * LOW HITPOINT WARNING * * * You barely miss the yak. The yak is severely wounded. The yak gores your hound zombie. The yak barely misses you. Your orc zombie barely misses the yak. You hit the yak but do no damage. The yak is severely wounded. Your hound zombie closely misses the yak. Your centaur warrior zombie hits the yak. The yak gores your hound zombie. The yak gores you! * * * LOW HITPOINT WARNING * * * Your orc zombie hits the yak but does no damage. You whack the yak! The yak is almost dead. Your hound zombie bites the yak but does no damage. Your centaur warrior zombie hits the yak. The yak gores your hound zombie! The yak gores you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ###### .....# .....## .._...### ........# ######## ......#.# ##Z.....## .###....# ##Z@Z.....### .# #..### #.YZZ.......# .# #..# #..Y........# .###.## #..........## .#...# #..........# .#...# #..........# .#..##########.........## .......Z...............## ..........####..........# You could see 2 yaks, a friendly hound zombie, a friendly manticore zombie, a friendly orc zombie, a friendly centaur warrior zombie and a friendly yak skeleton. Vanquished Creatures A two-headed ogre (D:9) Pikel (D:4) A deep elf mage (D:7) Eustachio (D:4) Edmund (D:4) 2 slaves 4 ice beasts 2 ogres 2 centaurs (D:5) A big kobold (D:6) 4 bullfrogs A scorpion (D:4) A wight (D:8) A crimson imp (D:6) 2 jellies 2 hounds 3 orc priests 2 orc wizards An iguana (D:4) 4 worker ants 9 big kobold zombies (Ossuary) A hound skeleton (D:4) A mummy (Ossuary) A worker ant zombie (D:5) 6 gnolls 10 adders A shadow imp (D:8) 2 adder skeletons 2 worms (D:2) A dart slug (D:3) 9 leopard geckos 16 orcs 2 spectral bats (Ossuary) 3 bats 5 giant cockroaches 3 gnoll zombies (Ossuary) 9 goblins 7 hobgoblins 19 jackals 18 kobolds 5 quokkas 6 ball pythons 3 bat simulacra (Ossuary) 10 frilled lizards 2 goblin simulacra (Ossuary) 5 goblin zombies (Ossuary) 2 hobgoblin zombies (Ossuary) 3 kobold simulacra (Ossuary) 5 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 6 rats A rat simulacrum (Ossuary) 6 spectral goblins (Ossuary) A spectral kobold (Ossuary) 2 spectral rats (Ossuary) A plant (D:1) 226 creatures vanquished. Vanquished Creatures (collateral kills) Prince Ribbit (D:8) 4 yaks (D:7) A hungry ghost (D:7) An ogre (D:5) A centaur (D:6) 2 orc wizards An adder (D:5) 3 orcs 2 ball pythons (Sewer) A bat (D:2) 17 creatures vanquished. Grand Total: 243 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 78 | D:1 | Learned a level 1 spell: Animate Skeleton 154 | D:1 | Reached skill level 2 in Spellcasting 391 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/4 1577 | D:1 | Reached XP level 3. HP: 17/26 MP: 0/5 2102 | D:2 | Noticed an ogre 2122 | D:2 | Killed an ogre 2122 | D:2 | Reached skill level 3 in Spellcasting 2122 | D:2 | Reached skill level 5 in Necromancy 2122 | D:2 | Reached XP level 4. HP: 13/32 MP: 0/7 2122 | D:2 | Reached XP level 5. HP: 15/37 MP: 0/8 2522 | D:2 | Found a glowing silver altar of Zin. 3040 | D:3 | Found a faded altar of an unknown god. 3299 | D:3 | HP: 8/38 [frilled lizard (3)] 3556 | D:3 | Learned a level 3 spell: Vampiric Draining 3560 | D:3 | Learned a level 3 spell: Regeneration 3806 | D:4 | Got a crystal dagger 3830 | D:4 | Identified the +2 dagger of Malaise {freeze, Dex+3} (You found it on level 4 of the Dungeon) 3861 | D:4 | Reached XP level 6. HP: 18/45 MP: 5/10 3876 | D:4 | Reached skill level 4 in Spellcasting 3963 | D:4 | Noticed Edmund 3989 | D:4 | Found a glowing drain. 4017 | Sewer | Entered a sewer 4184 | Sewer | Reached skill level 6 in Necromancy 4799 | D:4 | Reached skill level 1 in Maces & Flails 5130 | D:4 | Noticed a slave 5153 | D:4 | Noticed a slave 5207 | D:4 | Reached skill level 2 in Maces & Flails 5456 | D:4 | Reached XP level 7. HP: 37/50 MP: 6/12 5821 | D:4 | Noticed Eustachio 5887 | D:5 | Entered Level 5 of the Dungeon 5910 | D:5 | Reached skill level 3 in Maces & Flails 6010 | D:5 | Found a staircase to the Ecumenical Temple. 6019 | Temple | Entered the Ecumenical Temple 6028 | Temple | Became a worshipper of Kikubaaqudgha 6045 | D:5 | Reached skill level 4 in Maces & Flails 6075 | D:5 | Found a sand-covered staircase. 6158 | Ossuary | Entered an ossuary 6529 | Ossuary | Reached * piety under Kikubaaqudgha 6529 | Ossuary | Identified Kikubaaqudgha's Handbook of Unholy Arts (Kikubaaqudgha gifted it to you in an ossuary) 6529 | Ossuary | Received a gift from Kikubaaqudgha 6574 | Ossuary | Learned a level 4 spell: Animate Dead 7021 | Ossuary | Reached ** piety under Kikubaaqudgha 7021 | Ossuary | Reached skill level 5 in Maces & Flails 7372 | D:5 | Reached XP level 8. HP: 39/52 MP: 2/13 7815 | D:5 | Reached skill level 7 in Necromancy 8432 | D:4 | Killed Eustachio 8664 | D:4 | Noticed Pikel 8852 | D:4 | Killed Pikel 8852 | D:4 | Reached skill level 9 in Necromancy 8852 | D:4 | Reached XP level 9. HP: 53/62 MP: 1/14 9002 | D:4 | Killed Edmund 9002 | D:4 | Reached skill level 2 in Fighting 9189 | D:6 | Reached skill level 3 in Fighting 9582 | D:6 | HP: 17/69 [orc/hand axe (7)] 9584 | D:6 | HP: 7/69 [orc/trident (9)] 9600 | D:6 | Got a brightly glowing garnet amulet 10071 | D:6 | Reached skill level 4 in Fighting 10460 | D:7 | Reached skill level 5 in Fighting 10483 | D:7 | Reached skill level 2 in Dodging 10630 | D:7 | Found a shattered altar of Ashenzari. 10707 | D:7 | Found a white marble altar of Elyvilon. 10707 | D:7 | Noticed a deep elf mage 10714 | D:7 | Killed a deep elf mage 10714 | D:7 | Reached skill level 4 in Dodging 11386 | D:8 | Reached skill level 5 in Dodging 12149 | D:8 | Noticed Prince Ribbit 12163 | D:8 | Killed Prince Ribbit 12163 | D:8 | Reached skill level 10 in Necromancy 12163 | D:8 | Reached XP level 10. HP: 29/80 MP: 4/15 12560 | D:9 | Noticed a two-headed ogre 12578 | D:9 | Killed a two-headed ogre 12587 | D:8 | HP: 15/79 [bullfrog (7)] 12591 | D:8 | HP: 7/78 [bullfrog (6)] 12943 | D:8 | Reached skill level 11 in Necromancy 13142 | D:9 | Noticed a brown ugly thing 13152 | D:7 | HP: 13/77 [yak (9)] 13168 | D:7 | HP: 10/81 [yak (5)] 13310 | D:7 | HP: 20/81 [yak (5)] 13311 | D:7 | HP: 8/81 [yak (6)] 13313 | D:7 | Reached skill level 1 in Armour 13315 | D:7 | Reached skill level 2 in Armour 13356 | D:7 | HP: 11/81 [yak (10)] 13357 | D:7 | Slain by a yak Vault maps used: D:1: minmay_arrival_stone_box, lexackson_kobold_supper D:2: zin_academy, minmay_misc_feat_four_crosses, corexii_shack D:3: chequers_ecumenical_altar_simple, minivault_23 D:4: gup_sewer_entry_glass, glass_columns_a, minmay_misc_feat_hallway, uniq_pikel, uniq_edmund, uniq_eustachio D:5: minmay_temple_entry_poolview, first_ration, lightli_ossuary_entry_decrepit_ruins, hex_medium, minmay_misc_feat_doors D:7: basic_altar, david_defended_altar_elf D:8: uniq_prince_ribbit1 D:9: uniq_grum Temple: compressed_dpeg_triangle_lava_temple Sewer: sewer_co_scattered_pipes Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 4 | 4.0 Necromancy | 5 6 9 10 11 | 11.0 Maces & Flails | 2 5 | 5.0 Fighting | 5 | 5.1 Dodging | 5 | 5.2 Armour | 2 | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Mace | 14 | | | || 14 Whip | 58 | 123 | 352 | 41 || 574 Fire: Hand crossbow | | | 5 | || 5 Throw: Stone | | | 8 | || 8 Tomahawk | | | 3 | || 3 Cast: Pain | 56 | 130 | 255 | 30 || 471 Animate Skeleton | 17 | 34 | 24 | 4 || 79 Regeneration | | | 3 | 1 || 4 Animate Dead | | | 4 | 5 || 9 Invok: Receive Corpses | | | 3 | 5 || 8 Evoke: Wand | | | 1 | || 1 Use: Scroll | | 3 | 5 | 1 || 9 Potion | | | 3 | 3 || 6 Stab: Distracted | | 2 | 1 | || 3 Sleeping | | 1 | 10 | 1 || 12 Eat: Chunk | 5 | 19 | 27 | 14 || 65 Ration | | | | 1 || 1 Armor: Robe | 7 | 38 | 93 | || 138 Ring mail | | | | 28 || 28 Dodge: Dodged | 43 | 119 | 218 | 48 || 428 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6278 | 0.0 | 0 | 240 | 0.0 | 13357 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 40 | 0.0 | 0 | 25 | 0.0 | 1861 D:2 | 0 | 183 | 0.0 | 0 | 23 | 0.0 | 1005 D:3 | 0 | 80 | 0.0 | 0 | 25 | 0.0 | 987 D:4 | 0 | 1349 | 0.0 | 0 | 27 | 0.0 | 2248 D:5 | 0 | 586 | 0.0 | 0 | 17 | 0.0 | 1147 D:6 | 0 | 451 | 0.0 | 0 | 16 | 0.0 | 1218 D:7 | 0 | 1360 | 0.0 | 0 | 12 | 0.0 | 776 D:8 | 0 | 1069 | 0.0 | 0 | 21 | 0.0 | 2109 D:9 | 0 | 837 | 0.0 | 0 | 3 | 0.0 | 159 Sewer | 0 | 32 | 0.0 | 0 | 20 | 0.0 | 665 Ossuary | 0 | 291 | 0.0 | 0 | 51 | 0.0 | 1163 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_stone_box, lexackson_kobold_supper D:2: zin_academy, minmay_misc_feat_four_crosses, corexii_shack D:3: chequers_ecumenical_altar_simple, minivault_23 D:4: gup_sewer_entry_glass, glass_columns_a, minmay_misc_feat_hallway, uniq_pikel, uniq_edmund, uniq_eustachio D:5: minmay_temple_entry_poolview, first_ration, lightli_ossuary_entry_decrepit_ruins, hex_medium, minmay_misc_feat_doors D:7: basic_altar, david_defended_altar_elf D:8: uniq_prince_ribbit1 D:9: uniq_grum Temple: compressed_dpeg_triangle_lava_temple Sewer: sewer_co_scattered_pipes Ossuary: ossuary_zaba_two_paths Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.0 | 37.5 | 38.7 | 1057.6 Dungeon | 86.2 | 85.4 | 5.8 | 38.8 | 40.6 | 1204.9 Temple | 0.1 | 0.1 | 0.0 | 0.0 | 5.3 | 19.0 Sewer | 5.0 | 5.2 | 0.0 | 8.7 | 65.6 | 665.0 Ossuary | 8.7 | 9.2 | 0.0 | 42.6 | 5.4 | 1163.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 523.2 Dungeon | 70.4 | 69.1 | 88.2 | N/A | 94.9 | 661.7 Sewer | 8.3 | 8.1 | 11.8 | N/A | 0.5 | 32.0 Ossuary | 21.2 | 22.9 | 0.0 | N/A | 4.6 | 291.0 +-------+-------+-------+-------+-------+----------------------