Dungeon Crawl Stone Soup version 0.22-a0-379-ga9d99d6 (webtiles) character file. 17 sankara the Grave Robber (level 2, -2/20 HPs) Began as a Ghoul Necromancer on Apr 28, 2018. Slain by Grinder (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (551 turns). sankara the Grave Robber (Ghoul Necromancer) Turns: 551, Time: 00:03:12 Health: -2/20 AC: 2 Str: 11 XL: 2 Next: 62% Magic: 3/3 EV: 12 Int: 10 God: Gold: 33 SH: 0 Dex: 9 Spells: 2/4 levels left rFire . . . SeeInvis . k - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (You found it on level 1 of the Dungeon) e - a +0 club (You took it off a goblin on level 1 of the Dungeon) g - a +0 club (You found it on level 1 of the Dungeon) k - a +0 dagger (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls l - a scroll of fear {unknown} m - 2 scrolls of identify {unknown} Potions f - a potion of brilliance {unknown} j - a potion of lignification {unknown} Comestibles c - 3 rations d - 2 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.7 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 ##..... c - Animate Skeleton Necr N/A 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: Grinder You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder blinks! Firing (i - inventory. (/) - cycle) h - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder says, "Wait up." A goblin comes into view. Firing (i - inventory. (/) - cycle) h - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded) You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! You can move again. An orc comes into view. It is wielding a club. Firing (i - inventory. (/) - cycle) h - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. Firing (i - inventory. (/) - cycle) h - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. The orc throws a tomahawk. The tomahawk barely misses you. Grinder says, "Just stop there for a second..." Firing (i - inventory. (/) - cycle) h - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is heavily wounded. Grinder hits you. You climb upwards. There is a stone staircase leading down here. Firing (i - inventory. (/) - cycle) h - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (heavily wounded) You shoot a sling bullet. The sling bullet barely misses Grinder. Your rat skeleton barely misses Grinder. Grinder closely misses you. Firing (i - inventory. (/) - cycle) h - 2 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is heavily wounded. Your rat skeleton barely misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. Your rat skeleton barely misses Grinder. Grinder hits you. Your rat skeleton misses Grinder. Grinder hits you. Your rat skeleton barely misses Grinder. You can move again. Firing (i - inventory. (/) - cycle) h - a sling bullet (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded) You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder closely misses you. Your rat skeleton barely misses Grinder. Firing (i - inventory) i - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded) You shoot a stone. The stone closely misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) i - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded) You shoot a stone. The stone hits Grinder but does no damage. Grinder is heavily wounded. Grinder gestures at you. You shrug off the repeated paralysis! Your rat skeleton closely misses Grinder. Grinder hits you but does no damage. Unknown command. Firing (i - inventory) i - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded) You shoot a stone. The stone barely misses Grinder. Your rat skeleton bites Grinder but does no damage. Grinder hits your rat skeleton! Your rat skeleton is destroyed! Firing (i - inventory) i - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded) You shoot a stone. The stone hits Grinder. Grinder is heavily wounded. Grinder barely misses you. Really attack while wielding your +0 hunting sling? Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 dagger (weapon) Grinder hits you! You die... ###### ..... .. ####### ###... .. ....... #.... ##.####.#.. #.#.#.# ...#...... #.....# ..#.#.... ###.#<# # #.#.##### # #.#####.##.#.##### #@5.....(......... ###.#####.<#.#.##### #......## #.#.# #......# #.#.# #......#####.#.# ######.......#.. #...#####.. #.#.# #.. ###.# You could see Grinder. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:2) A jackal (D:1) 2 kobolds 2 frilled lizards (D:1) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Learned a level 1 spell: Animate Skeleton 271 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/3 531 | D:3 | Noticed Grinder 534 | D:3 | Paralysed by Grinder for 2 turns 542 | D:2 | Paralysed by Grinder for 4 turns 547 | D:2 | HP: 5/20 [Grinder (3)] 551 | D:2 | Slain by Grinder Vault maps used: D:1: dpeg_arrival_ternary, serial_glass, glass_columns_b, glass_columns_b D:2: okawaru_trees_2, elyvilon_altar_1 D:3: kennysheep_slug_shrine, lemuel_coloured_pillars_altar, first_ration, st_stairs_5, nicolae_dithmenos_shadow_blocks, uniq_grinder, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 11 Fire: Hunting sling || 18 Cast: Pain || 17 Animate Skeleton || 4 Armor: Robe || 1 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 13 | 0.0 | 551 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 10 | 0.0 | 452 D:2 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 90 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_ternary, serial_glass, glass_columns_b, glass_columns_b D:2: okawaru_trees_2, elyvilon_altar_1 D:3: kennysheep_slug_shrine, lemuel_coloured_pillars_altar, first_ration, st_stairs_5, nicolae_dithmenos_shadow_blocks, uniq_grinder, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 35.1 | 40.1 | 179.7 Dungeon | 100.0 | 100.0 | 2.2 | 35.1 | 40.1 | 179.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.3 +-------+-------+-------+-------+-------+----------------------