Dungeon Crawl Stone Soup version 0.22-a0-374-g5dfd9e3 (webtiles) character file. 22 sankara the Chiller (level 2, -7/19 HPs) Began as a Mummy Ice Elementalist on Apr 26, 2018. Mangled by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (781 turns). sankara the Chiller (Mummy Ice Elementalist) Turns: 781, Time: 00:03:32 Health: -7/19 AC: 2 Str: 11 XL: 2 Next: 68% Magic: 0/5 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . e - +0 whip rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . c - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ d - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Missiles b - 18 stones (quivered) Armour a - a +0 robe (worn) c - a scarf of cloud immunity (worn) (You found it on level 1 of the Dungeon) Jewellery d - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Skills: - Level 1.5 Dodging + Level 2.3 Stealth - Level 2.6 Spellcasting Level 0.7 Conjurations + Level 2.9 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 7% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, clinging) You freeze the dart slug. The dart slug is heavily wounded. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging) You freeze the dart slug. You kill the dart slug! There is a stone staircase leading down here. You start resting. HP restored. Magic restored. A goblin comes into view. It is wielding a dagger. You see here a whip. You see here a whip. e - a whip There is a stone staircase leading down here. You climb downwards. A frilled lizard and a worm come into view. Found a stone staircase leading down. There is a stone staircase leading up here. Throwing (i - inventory) b - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You throw a stone. The stone hits the worm. The worm is lightly wounded. Throwing (i - inventory) b - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. The worm is lightly wounded. Throwing (i - inventory) b - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard hisses angrily. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. The worm is moderately wounded. The worm bites you but does no damage. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You freeze the worm. The worm is moderately wounded. The worm barely misses you. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You freeze the worm. The worm is severely wounded. The frilled lizard barely misses you. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is severely wounded. The frilled lizard closely misses you. The worm bites you! Ouch! That really hurt! Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 whip (weapon) The frilled lizard barely misses you. You barely miss the worm. The worm is severely wounded. The frilled lizard barely misses you. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. The frilled lizard barely misses you. You hit the worm but do no damage. The worm is severely wounded. The frilled lizard bites you but does no damage. The worm bites you! You die... #. ###.## . #....# ..##....# ......# #(...# #..l.# #..w@# #.>..# #....# ###### You could see a worm and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) An orc (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Mummy Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 277 | D:1 | Reached skill level 2 in Stealth 294 | D:1 | Reached XP level 2. HP: 12/19 MP: 5/5 779 | D:2 | HP: 2/19 [worm (8)] 781 | D:2 | Mangled by a worm Vault maps used: D:1: lightli_arrival_flooded_house, minmay_octomino_j4 D:2: minitemple Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 1.5 Spellcasting | | 2.6 Conjurations | | 0.7 Ice Magic | | 2.9 Action || total -------------------------++------- Melee: Whip || 3 Throw: Stone || 25 Cast: Freeze || 27 Use: Scroll || 1 Armor: Robe || 8 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 32 | 0.0 | 0 | 16 | 0.0 | 781 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 32 | 0.0 | 0 | 16 | 0.0 | 766 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_arrival_flooded_house, minmay_octomino_j4 D:2: minitemple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.8 | 61.0 | 9.9 | 368.0 Dungeon | 100.0 | 100.0 | 5.8 | 61.0 | 9.9 | 368.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------