Dungeon Crawl Stone Soup version 0.22-a0-373-gab1296c (webtiles) character file. 4 sankara the Grave Robber (level 1, 8/15 HPs) Began as a Deep Dwarf Necromancer on Apr 25, 2018. Got out of the dungeon alive. The game lasted 00:01:10 (162 turns). sankara the Grave Robber (Deep Dwarf Necromancer) Turns: 162, Time: 00:01:10 Health: 8/15 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, sankara the Deep Dwarf Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - a mace Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 mace (weapon) You now have 12 gold pieces. Found a stone staircase leading down. A bat comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 85%) The bat writhes in agony! You kill the bat! Magic restored. The bat is too close now for your liking. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 85%) The bat writhes in agony! You kill the bat! A leopard gecko comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting, chance to defeat MR: 85%) The leopard gecko hisses angrily. The leopard gecko barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 85%) The leopard gecko barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 85%) The leopard gecko writhes in agony! The leopard gecko bites you but does no damage. The leopard gecko bites you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 85%) The leopard gecko writhes in agony! The leopard gecko bites you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The leopard gecko bites you. You miss the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko misses you. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko closely misses you. x2 You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ......##PP.PP.PP.PP.PP.PP.#* #..#####PP.P.PP.P.PP.P.PP.# , #.>.....PP.P.P.PPP.P.P.PP.## #######.PP.P.PP.P.PP.P.PP..+ #.PP.PP.PP.PP.PP.PP### #.PPP.PP.PPP.PP.PPP# ** ,, #.PPP.PPP...PPP.PPP# *,. #.PPPP..PPPPP..PPPP##### .. #.PPPPPP..@..PPPPPP#...#... #.PPPPPPPPPPPPPPPPP#.#...## #.......................... ##############..........### #..........# #..........# #..........# ##########.# * +# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 162 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: roderic_crop_circles_arrival_small Action || total -------------------------++------- Melee: Mace || 5 Cast: Pain || 6 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 162 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 162 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: roderic_crop_circles_arrival_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 31.5 | 0.0 | 60.4 | 111.0 Dungeon | 100.0 | 100.0 | 31.5 | 0.0 | 60.4 | 111.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------