sankara Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -13, D:1) a +0 ring mail (23, -2, D:1) 16 arrows (29, -29, D:1) a +0 dagger (31, -8, D:1) a +0 club (37, 10, D:1) an uncursed amulet of harm (42, -26, D:1) a +0 whip (51, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 14, D:2) a +0 club (9, 17, D:2) a +0 leather armour (14, -15, D:2) a +0 dagger (15, -15, D:2) a +0 dagger (16, 3, D:2) a +0 mace (16, 5, D:2) a +0 mace (17, 3, D:2) a +0 mace (18, 4, D:2) a +2 quarterstaff of chaos (18, 5, D:2) a +0 mace (22, 16, D:2) a +0 club a +0 robe (24, 5, D:2) a +0 mace (29, -14, D:2) a +0 hunting sling (30, -16, D:2) 29 bolts (31, -13, D:2) a +0 spear a +0 animal skin the +2 helmet of Miesun {+Inv} It lets you turn invisible. (32, -16, D:2) a +0 hunting sling (33, -16, D:2) a +0 dagger (34, -2, D:2) a +0 leather armour (48, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (unseen) (1, 1, D:3) a hound corpse (2, -2, D:3) a +0 leather armour