sankara Level 1 of the Dungeon (1, -35, D:1) 19 bolts (4, -18, D:1) 14 bolts (6, 3, D:1) a +0 dagger (14, -12, D:1) a +0 dagger (15, -13, D:1) a stone (17, -12, D:1) a stone (18, -12, D:1) a cursed -3 short sword (18, 4, D:1) a +0 leather armour (22, -15, D:1) a +0 dagger (27, -40, D:1) a +0 mace (27, -11, D:1) a +0 scale mail (32, -6, D:1) a +0 club (36, -30, D:1) a +0 dagger (42, -28, D:1) a +0 whip (42, -10, D:1) a +0 ring mail (44, -40, D:1) a +0 club (45, -40, D:1) a +0 dagger (51, -40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -38, D:2) a +0 robe (8, -42, D:2) a +0 war axe (9, -33, D:2) a +0 club (9, -28, D:2) a stone (10, -3, D:2) a +0 giant club (10, -1, D:2) a +0 trident (18, -47, D:2) a +0 club (21, -16, D:2) 19 stones (27, -1, D:2) a +0 club (29, -37, D:2) a +0 short sword (35, -13, D:2) a +0 spear (41, -42, D:2) a +0 club (43, -24, D:2) 5 stones (49, -27, D:2) a +0 club (50, -36, D:2) a cursed -1 club (53, -11, D:2) 24 stones (55, -49, D:2) a +0 short sword a stone (56, -29, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (16, -16, D:3) a +0 club (16, -1, D:3) a +0 falchion (19, -19, D:3) a stone (27, -8, D:3) a +0 dagger (29, -22, D:3) a +0 short sword (29, -20, D:3) a +0 dagger (31, -12, D:3) a +0 club (33, -2, D:3) a +1 leather armour of cold resistance (39, -11, D:3) a +0 dagger of speed (39, -10, D:3) a +0 dagger (40, -36, D:3) a +0 club (40, -11, D:3) a cursed -3 club (43, -9, D:3) a +0 club (43, -8, D:3) a cursed +0 club (43, -2, D:3) a +0 dagger (44, -15, D:3) a +0 dagger (44, -10, D:3) a +0 club (44, -9, D:3) a +0 club (48, -21, D:3) a +0 trident (48, -5, D:3) a +0 club (50, 1, D:3) 4 stones (51, -11, D:3) a +0 club (55, -24, D:3) a stone (58, -6, D:3) a +0 dagger a +0 club (58, -5, D:3) 9 poisoned needles (60, -19, D:3) a +0 short sword a stone Level 4 of the Dungeon (2, 4, D:4) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -16, D:4) 18 stones a +0 falchion a +0 dagger a cursed +0 robe (7, -15, D:4) a +0 dagger (33, -5, D:4) a +0 dagger (33, 5, D:4) the cursed +0 scale mail of Minor Irritation {*Contam +Inv rPois Stlth-} It protects you from poison. It lets you turn invisible. It causes magical contamination when unequipped. It makes you less stealthy. It has a curse placed upon it. (35, -10, D:4) a +0 dagger a +0 robe (35, -9, D:4) a +0 dagger a +0 robe (35, -8, D:4) a +1 flail of venom a +0 leather armour (35, -7, D:4) a cursed +0 leather armour a +0 club a +0 ring mail (40, -31, D:4) a +0 mace a +0 leather armour (50, -37, D:4) a +0 hand axe (53, -2, D:4) a +1 dagger of freezing Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -6, D:5) a +0 giant club (9, -11, D:5) a +0 ring mail (10, 22, D:5) a +0 club (11, -20, D:5) a +0 hand axe (12, 24, D:5) a +0 spear (15, 28, D:5) a +0 falchion (19, 20, D:5) a +0 spear (20, 8, D:5) a +5 short sword 2 stones (26, -25, D:5) 18 stones (26, 21, D:5) a +0 chain mail a +0 short sword (28, 17, D:5) a +0 short sword of electrocution (30, 15, D:5) a +0 short sword (31, 11, D:5) a +0 short sword (31, 13, D:5) a cursed -2 club (44, -3, D:5) a +0 leather armour (50, 23, D:5) 8 stones