Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 25 sankara the Chucker (level 2, -6/29 HPs) Began as a Troll Hunter on Apr 4, 2018. Mangled by an ogre ... wielding a +0 giant club (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:41 (28 turns). sankara the Chucker (Troll Hunter) Turns: 28, Time: 00:00:42 Health: -6/29 AC: 5 Str: 19 XL: 2 Next: 82% Magic: 1/1 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.49/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword l - a +0 club (You took it off Ijyb in the Dungeon) Missiles d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - 2 rations Skills: + Level 2.8 Fighting * Level 5.2 Throwing + Level 2.8 Dodging - Level 0.3 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History Welcome, sankara the Troll Hunter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Marking area around Ijyb as unsafe for travelling. Ijyb the Twisted Goblin comes into view. She is wielding a club. Throwing (i - inventory. (,) - cycle): c - 5 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a club and wearing a ring mail (resting) You throw a large rock {!d}. The large rock {!d} hits Ijyb! Ijyb shouts! Ijyb is heavily wounded. Throwing (i - inventory. (,) - cycle): c - 4 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a club and wearing a ring mail (heavily wounded) You throw a large rock {!d}. The large rock {!d} barely misses Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a club. You are now empty-clawed. Ijyb hits you but does no damage. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You claw Ijyb! Ijyb is severely wounded. You scratch Ijyb. Ijyb is almost dead. Ijyb barely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You scratch Ijyb. You kill Ijyb! Your Fighting skill increases to level 2! Your Throwing skill gained 2 levels and is now at level 5! Your Dodging skill increases to level 2! You have reached level 2! l - a club There is an open door, spattered with blood here. You see here a ring mail. c - 4 large rocks {!d} (gained 1) c - 5 large rocks {!d} (gained 1) There is an open door, spattered with blood here. You see here a ring mail. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Throwing (i - inventory. (,) - cycle): c - 5 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a large rock {!d}. The large rock {!d} barely misses the ogre. Throwing (i - inventory. (,) - cycle): c - 4 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You throw a large rock {!d}. The large rock {!d} hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! The ogre barely misses you. Throwing (i - inventory. (,) - cycle): c - 3 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) You throw a large rock {!d}. The large rock {!d} hits the ogre. The ogre is moderately wounded. The ogre closely misses you. Throwing (i - inventory. (,) - cycle): c - 2 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) You throw a large rock {!d}. The large rock {!d} barely misses the ogre. The ogre closely misses you. Throwing (i - inventory. (,) - cycle): c - a large rock (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) You throw a large rock {!d}. The large rock {!d} hits the ogre! The ogre is severely wounded. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * The ogre closely misses you. Firing (i - inventory. (,) - cycle): Nothing suitable (ignored '=f'-inscribed item on 'd'). Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) Okay, then. You barely miss the ogre. The ogre is severely wounded. You scratch the ogre. The ogre is severely wounded. The ogre hits you with a giant club! You die... ########## #<.#.@O.(# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sankara the Troll Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 2 in Fighting 9 | D | Reached skill level 5 in Throwing 9 | D | Reached skill level 2 in Dodging 9 | D | Reached XP level 2. HP: 23/29 MP: 1/1 21 | D | Noticed an ogre 26 | D | HP: 4/29 [ogre/giant club (10)] 28 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Throwing | 5 | 5.2 Dodging | 2 | 2.8 Stealth | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 6 Short sword || 1 Throw: Large rock || 7 Armor: Robe || 1 Dodge: Dodged || 6 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------