Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 107 sankara the Chucker (level 4, 48/48 HPs) Began as a Troll Hunter on Apr 4, 2018. Got out of the dungeon alive. The game lasted 00:01:12 (91 turns). sankara the Chucker (Troll Hunter) Turns: 91, Time: 00:01:13 Health: 48/48 AC: 5 Str: 21 XL: 4 Next: 57% Magic: 3/3 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.56/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 short sword Missiles c - 4 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - 2 rations Skills: + Level 4.0 Fighting * Level 7.0 Throwing + Level 4.0 Dodging - Level 0.3 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. You scratch Ijyb. Ijyb is severely wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You turn into a filthy swine. Your +0 robe melds into your body. You closely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You resist with significant effort. The now-empty wand crumbles to dust. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is almost dead. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb closely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb barely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 2! Your Throwing skill gained 2 levels and is now at level 5! Your Dodging skill increases to level 2! You have reached level 2! Your transformation is almost over. c - a large rock {!d} There is an open door, spattered with blood here. You see here a ring mail. c - 5 large rocks {!d} (gained 4) There is an open door, spattered with blood here. You see here a ring mail. There is an open door, spattered with blood here. You see here a ring mail. Your transformation has ended. Your +0 robe unmelds from your body. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Throwing (i - inventory. (,) - cycle): c - 5 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a large rock {!d}. The large rock {!d} hits the ogre!! You kill the ogre! Your Fighting skill gained 2 levels and is now at level 4! Your Throwing skill gained 2 levels and is now at level 7! Your Dodging skill gained 2 levels and is now at level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! There is an open door, spattered with blood here. You see here a ring mail. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #@.#..'(.# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sankara the Troll Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Noticed Ijyb 35 | D | HP: 4/19 [Ijyb (2)] 42 | D | Killed Ijyb 42 | D | Reached skill level 2 in Fighting 42 | D | Reached skill level 5 in Throwing 42 | D | Reached skill level 2 in Dodging 42 | D | Reached XP level 2. HP: 10/29 MP: 1/1 84 | D | Noticed an ogre 85 | D | Killed an ogre 85 | D | Reached skill level 4 in Fighting 85 | D | Reached skill level 7 in Throwing 85 | D | Reached skill level 4 in Dodging 85 | D | Reached XP level 3. HP: 39/39 MP: 2/2 85 | D | Reached XP level 4. HP: 48/48 MP: 3/3 91 | D | Got out of the dungeon alive. Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 4 | 4.0 Throwing | 5 7 | 7.0 Dodging | 2 4 | 4.0 Stealth | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 35 | || 35 Throw: Large rock | 6 | || 6 Armor: Robe | 3 | || 3 Dodge: Dodged | 13 | || 13 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.4 | 34.5 | 0.0 | 87.0 Dungeon | 100.0 | 100.0 | 4.4 | 34.5 | 0.0 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 154.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 154.0 +-------+-------+-------+-------+-------+----------------------