sankara Level 1 of the Dungeon (0, 0, D:1) a +5 dagger of venom (32, -13, D:1) a +0 ring mail (39, -23, D:1) a +0 dagger (55, -38, D:1) a +0 dagger (71, -35, D:1) a +0 short sword a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 25, D:2) a +0 dagger (5, 26, D:2) a +0 club (7, 25, D:2) a +0 club (20, 12, D:2) a +0 dagger (24, 2, D:2) 16 arrows (30, 3, D:2) 17 arrows (33, 5, D:2) a +0 club (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +1 whip of electrocution a cursed +0 chain mail (2, 0, D:3) a +0 ring mail a +0 hand axe (3, 10, D:3) a +0 whip (5, 0, D:3) a +0 dagger (10, 35, D:3) a +0 club (13, 17, D:3) a +0 dagger (13, 34, D:3) a cursed +0 club (15, 17, D:3) 18 arrows a +0 leather armour a +0 club (16, 17, D:3) a +0 leather armour a +0 chain mail a +0 short sword (20, 4, D:3) a +0 leather armour (21, -10, D:3) a +0 hand axe a +0 ring mail (21, 10, D:3) a +0 dagger (24, 15, D:3) a +0 club (26, 0, D:3) a +0 ring mail a +0 trident (31, 28, D:3) a +0 scale mail (34, -15, D:3) a +0 dagger (34, 13, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Racoh {rPois Dex+2} (2240 gold) It affects your dexterity (+2). It protects you from poison. the +2 pair of boots of Evolution {-Cast rC+ Dex+3} (2780 gold) It affects your dexterity (+3). It protects you from cold. It prevents spellcasting. the +6 spear of Forgiveness {protect, +Blink} (4760 gold) It protects the one who uses it against injury (+AC on strike). It lets you blink. the +5 mace of Blood-Lust {elec, +Blink +Fly rPois} (5280 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It lets you fly. It lets you blink. (0, 0, D:4) a +0 dagger a +0 robe (32, 3, D:4) a +0 giant spiked club (33, -5, D:4) a +0 trident (35, -28, D:4) 11 arrows (36, -29, D:4) a +0 hand axe (36, -28, D:4) a +0 flail (37, -29, D:4) a +0 trident a +0 scale mail (38, 4, D:4) a +0 chain mail Level 5 of the Dungeon (4, -17, D:5) 16 poisoned needles (8, -30, D:5) a +0 robe (18, -14, D:5) a +0 hand axe (18, -7, D:5) a +0 dagger (21, -2, D:5) 3 arrows (21, 1, D:5) an arrow (21, 2, D:5) a +0 shortbow 17 arrows (24, -11, D:5) 18 bolts (37, 14, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 27 arrows (9, -5, D:6) 25 bolts (23, 3, D:6) a +0 halberd (24, 50, D:6) a cursed +0 ring mail (33, 39, D:6) 17 bolts (51, 26, D:6) a +0 leather armour (52, 15, D:6) a +0 short sword (57, 20, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 28 stones (still there?) 27 stones (still there?) (16, -43, D:7) a +0 robe (17, 2, D:7) a +0 giant spiked club (22, -36, D:7) a cursed +0 ring mail (25, -9, D:7) a cursed -2 whip (26, -8, D:7) a +0 spear (41, -31, D:7) a cursed +0 leather armour (49, -8, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a book of Conjurations (17, -35, D:8) a +0 flail (21, -26, D:8) a +0 robe a +0 dagger (23, -26, D:8) a +0 short sword a +0 leather armour a +0 mace (24, -26, D:8) a +0 dagger (25, -25, D:8) a +0 club a +0 giant club a +0 giant club (35, -32, D:8) a cursed -2 morningstar a +0 plate armour (37, -11, D:8) 21 bolts Level 9 of the Dungeon [Shop] Zakhlokudwy's Assorted Antiques a scroll of identify (62 gold) the cursed +0 hand axe "Owemp" {antimagic, -Tele *Contam rPois rN+++} (837 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed amulet of magic regeneration (930 gold) a wand of polymorph (11) (403 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) the +6 shortbow "Newtslayer" {freeze, Fragile +Inv rN++ MR+++} (2030 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It will be destroyed if unequipped. a scroll of identify (62 gold) a potion of ambrosia (248 gold) (0, 0, D:9) an adder corpse (13, -4, D:9) a human skeleton (14, 4, D:9) a sky beast corpse (19, -6, D:9) an elf skeleton (26, 1, D:9) a +0 flail (34, 10, D:9) a +0 giant club a +0 giant club the Ecumenical Temple