Dungeon Crawl Stone Soup version 0.22-a0-322-g60b3cfd (webtiles) character file. 59 sankara the Ruffian (level 4, -1/38 HPs) Began as a Ghoul Monk on Apr 2, 2018. Slain by a worker ant (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (1596 turns). sankara the Ruffian (Ghoul Monk) Turns: 1596, Time: 00:04:26 Health: -1/38 AC: 2 Str: 14 XL: 4 Next: 3% Magic: 3/3 EV: 12 Int: 6 God: Gold: 102 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Missiles d - 76 stones (quivered) o - 5 curare-tipped needles Armour a - a +0 robe (worn) Jewellery k - an uncursed ring of teleportation {+/*tele, !d} (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} h - 2 scrolls of magic mapping {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} Potions i - a potion of haste {unknown} l - a potion of heal wounds {unknown} n - a potion of curing {unknown} Comestibles b - 2 rations f - a chunk of flesh {@w0} Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 5.2 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History There are monsters nearby! You scratch the kobold. You kill the kobold! An adder comes into view. You claw the goblin! You kill the goblin! You barely miss the goblin. The goblin hits you. You scratch the goblin. The goblin is heavily wounded. The goblin hits you. You claw the goblin! You kill the goblin! You scratch the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. You scratch the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko misses you. You scratch the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko completely misses you. You scratch the leopard gecko. You kill the leopard gecko! You have reached level 4! You scratch the rat. You kill the rat! You closely miss the worker ant. The worker ant barely misses you. You barely miss the worker ant. The worker ant misses you. You scratch the worker ant. The worker ant is lightly wounded. The worker ant barely misses you. You scratch the worker ant but do no damage. The worker ant is lightly wounded. The worker ant bites you. You scratch the worker ant but do no damage. The worker ant is lightly wounded. The worker ant misses you. You scratch the worker ant. The worker ant is heavily wounded. The worker ant bites you but does no damage. The worker ant misses you. You scratch the worker ant. The worker ant is severely wounded. The worker ant barely misses you. You completely miss the worker ant. The worker ant is severely wounded. The worker ant barely misses you. You scratch the worker ant but do no damage. The worker ant is severely wounded. The worker ant barely misses you. You scratch the worker ant but do no damage. The worker ant is severely wounded. The worker ant bites you. You scratch the worker ant but do no damage. The worker ant is severely wounded. The worker ant bites you. You scratch the worker ant. The worker ant is almost dead. The worker ant closely misses you. You scratch the worker ant but do no damage. The worker ant is almost dead. The worker ant bites you! You closely miss the worker ant. The worker ant is almost dead. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worker ant. The worker ant is almost dead. The worker ant bites you! * * * LOW HITPOINT WARNING * * * Eat one of 2 chunks of flesh {@w0}? (ye/n/q) You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great! The worker ant barely misses you. The worker ant bites you! You die... .##.#.# #.# .# .##...# ##'###### .# ####..###.......##.# ## #..##...####..#.##### .###..#...## ##.......# ..##......# #.......# ...<.+....# #.......# ÷.##...#### ##.......# .###..## #.@..#.#.# .# #..# #a#......# .# #..# ..S##...### .# ##.. #..?) #...# .# #.. #.[.. #...# .# ## #.?.% #..## .# ##... #..# #### ...# ..## You could see a worker ant and an adder. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A leopard gecko (D:2) 5 bats 2 giant cockroaches (D:1) 5 hobgoblins 7 kobolds A ball python (D:1) 4 frilled lizards 2 goblins (D:2) 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 314 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 321 | D:1 | Reached skill level 4 in Unarmed Combat 1075 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1319 | D:2 | Reached skill level 5 in Unarmed Combat 1579 | D:2 | Reached XP level 4. HP: 29/38 MP: 3/3 1594 | D:2 | HP: 9/38 [worker ant (5)] 1595 | D:2 | HP: 1/38 [worker ant (8)] 1596 | D:2 | Slain by a worker ant Vault maps used: D:1: onia_arrival_mini_spirals, minmay_pentomino_q4 D:2: minmay_joined_circles, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 5 | 5.2 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 109 | 16 || 125 Punch | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 7 | || 7 Eat: Chunk | 7 | 1 || 8 Armor: Robe | 26 | 1 || 27 Dodge: Dodged | 67 | 10 || 77 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 85 | 0.0 | 0 | 38 | 0.0 | 1596 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 39 | 0.0 | 0 | 22 | 0.0 | 1215 D:2 | 0 | 46 | 0.0 | 0 | 16 | 0.0 | 381 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_mini_spirals, minmay_pentomino_q4 D:2: minmay_joined_circles, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 25.9 | 54.7 | 771.0 Dungeon | 100.0 | 100.0 | 3.4 | 25.9 | 54.7 | 771.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.5 +-------+-------+-------+-------+-------+----------------------