sankara Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 0, D:1) a +0 club (1, 22, D:1) a cursed -3 club (3, -5, D:1) a +0 club (13, 25, D:1) 7 poisoned needles (19, -9, D:1) a +0 leather armour (24, 7, D:1) a +0 leather armour (31, -10, D:1) a +0 robe (31, 17, D:1) a +0 short sword (33, -9, D:1) a +0 short sword (38, 14, D:1) a +0 whip (39, 11, D:1) a +0 short sword (44, 2, D:1) a +0 hand axe (44, 25, D:1) a +0 dagger (50, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (23, -8, D:2) a +0 short sword (23, 13, D:2) a +0 club a +0 dagger of venom (23, 23, D:2) a +0 dagger (23, 31, D:2) a +0 dagger (24, 13, D:2) a +0 dagger (25, 33, D:2) a +0 dagger (35, 30, D:2) a cursed -1 club (35, 31, D:2) a +0 club (35, 33, D:2) a +0 club (35, 34, D:2) a +0 mace of protection a +0 animal skin a +0 helmet (42, 37, D:2) 3 large rocks {!d} (48, 7, D:2) a +0 rapier (51, -4, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a ration (1, -1, D:3) a cursed ring of teleportation (15, -9, D:3) a +0 dagger (21, 13, D:3) a +0 spear