Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 17 sankara the Cudgeler (level 2, -3/26 HPs) Began as a Ghoul Monk on Mar 26, 2018. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1325 turns). sankara the Cudgeler (Ghoul Monk) Turns: 1325, Time: 00:02:41 Health: -3/26 AC: 3 Str: 14 XL: 2 Next: 62% Magic: 1/1 EV: 12 Int: 5 God: Gold: 30 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold + + . Gourm . (no shield) rNeg + + + Faith . e - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn g - ring of wizardry {Wiz+, !d} MPRegen 0.07/turn i - ring of protection from cold {rC+, !d} @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour e - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery g - a ring of wizardry (left claw) {Wiz+, !d} (You found it on level 1 of the Dungeon) i - a ring of protection from cold (right claw) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls b - a scroll of fog {unknown} Potions d - 3 potions of haste {unknown} Comestibles c - 4 rations Skills: - Level 3.2 Fighting + Level 3.5 Maces & Flails - Level 2.6 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! The gnoll shouts! The quokka misses you. The quokka completely misses you. There is a stone staircase leading up here. The quokka closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the quokka. The quokka is heavily wounded. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. x2 You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you but does no damage. You completely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! You see here a quokka corpse. You butcher the quokka corpse. b - a chunk of flesh {@w0} You see here a quokka skeleton. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great! Okay, then. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. You feel your flesh rotting away. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. A giant cockroach comes into view. A frilled lizard comes into view. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach bites you. The giant cockroach closely misses you. You completely miss the giant cockroach. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You hit the frilled lizard. You kill the frilled lizard! Found a stone staircase leading down. b - a scroll labeled WUTUKL TEANG There is a stone staircase leading down here. You see here 17 stones. Found a stone staircase leading down. i - a peridot ring Put on which piece of jewellery? (? for menu, Esc to quit) i - a ring of protection from cold (right claw) Marking area around Sigmund as unsafe for travelling. A hobgoblin and Sigmund come into view. Sigmund shouts! Sigmund drinks a potion. Sigmund suddenly seems more agile. You see here 8 gold pieces. It was a potion of heal wounds. You feel much better. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of lignification. You feel woody for a moment. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You barely miss something. Something hits you. You closely miss something. You completely miss something. The hobgoblin shouts! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you! Ouch! That really hurt! You die... ... #.# #.# #.# #.# #.. #?.####.# #.. .....g{.# #... ########@#### #... #...........# # ###... #...>..###..#.## ...... #........##.#... ...... #.....##....... ...... #...........#.# # ###... ######.##..##.# .# #..... # ##.#..#..#).# #.#... #. ##### ##...#.##..# # #... You could see a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 49 | D:1 | Reached skill level 3 in Maces & Flails 372 | D:1 | Reached XP level 2. HP: 19/26 MP: 1/1 1050 | D:1 | HP: 6/26 [quokka (5)] 1053 | D:1 | HP: 2/26 [quokka (4)] 1320 | D:2 | Noticed Sigmund 1325 | D:2 | Slain by Sigmund Vault maps used: D:1: kennysheep_arrival_seaside D:2: nicolae_qazlal_style_of_elements, first_ration, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.5 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Mace || 52 Use: Potion || 2 Eat: Chunk || 5 Armor: Leather armour || 13 Robe || 1 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 12 | 0.0 | 1325 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 10 | 0.0 | 1256 D:2 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: kennysheep_arrival_seaside D:2: nicolae_qazlal_style_of_elements, first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.4 | 20.7 | 64.0 | 626.5 Dungeon | 100.0 | 100.0 | 5.4 | 20.7 | 64.0 | 626.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------