Dungeon Crawl Stone Soup version 0.22-a0-299-g43f9854 (webtiles) character file. 9 sankara the Firebug (level 2, 19/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 25, 2018. Got out of the dungeon alive. The game lasted 00:02:48 (358 turns). sankara the Firebug (Demonspawn Fire Elementalist) Turns: 358, Time: 00:02:49 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 16 God: Gold: 5 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn f - ring of positive energy {rN+} MPRegen 0.09/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of noise {unknown} Potions e - a potion of agility {unknown} g - a potion of heal wounds {unknown} Comestibles c - 3 rations d - 2 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal pauses to sniff the ground. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The flame tongue misses the jackal. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! Your magical contamination has completely faded away. You start resting. A rat comes into view. You see here a jackal corpse. You butcher the jackal corpse. d - 3 chunks of flesh {@w0} (gained 1) You see here a jackal skeleton. A rat comes into view. The rat moves out of view. You start resting. A jackal comes into view. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The jackal barks! The jackal bites you but does no damage. The jackal misses you. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. You kill the jackal! Some of the chunks of flesh in your inventory have rotted away. You start resting. Magic restored. HP restored. g - a fuming blue potion A goblin comes into view. It is wielding a club. A goblin is nearby! Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) The flame tongue hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.........#....##..........# #.......###....##..........# #.......#.#.#.#.#..####..... #........#.#.#.#....###..... #.......#.#.#.#.#........... #.......+#.#.#.#..#.....##.. #.......#.≈≈≈≈≈.#.#.....# #.......'#≈.[.≈#..#..#### #.......#.≈@..≈.#.#..# #....###.#≈...≈#.....# #... ##.≈≈≈≈≈.#....# #. #.#.#.#.#+....# ##.#.#.#.#....# #.#.#.#.#..#..# ##.#.#.#.#.#..# ###.......#..# #########..# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Demonspawn Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 358 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_watergridlock, serial_curves, eino_curves_02, eino_curves_04 Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Flame Tongue || 13 Armor: Robe || 9 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 358 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 358 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ncdulo_watergridlock, serial_curves, eino_curves_02, eino_curves_04 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.9 | 51.9 | 17.2 | 337.0 Dungeon | 100.0 | 100.0 | 5.9 | 51.9 | 17.2 | 337.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------