Dungeon Crawl Stone Soup version 0.22-a0-299-g43f9854 (webtiles) character file. 52 sankara the Firebug (level 3, -1/24 HPs) Began as a Demonspawn Fire Elementalist on Mar 25, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1702 turns). sankara the Firebug (Demonspawn Fire Elementalist) Turns: 1702, Time: 00:04:11 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 60% Magic: 7/7 EV: 12 Int: 17 God: Gold: 24 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -5), very slightly contaminated A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) (You found it on level 1 of the Dungeon) n - a +3 dagger (You found it on level 2 of the Dungeon) Missiles i - 8 tomahawks (quivered) l - 74 stones Armour j - a +0 robe (worn) Scrolls f - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} h - a scroll of immolation {unknown} k - a scroll of random uselessness {unknown} Potions b - 2 potions of brilliance {unknown} e - a potion of curing {unknown} m - a potion of agility {unknown} o - a potion of lignification {unknown} Comestibles c - 3 rations d - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 2.1 Conjurations + Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 #...... b - Conjure Flame Conj/Fire ##...... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History a dagger; an adder skeleton l - 74 stones (gained 1) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. You climb downwards. There is a stone staircase leading up here. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. Things that are here: a dagger; an adder skeleton m - a sedimented dark potion A quokka comes into view. A quokka is nearby! Casting: Flame Tongue (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (resting) The flame tongue hits the quokka. The quokka is heavily wounded. The quokka bites you. Casting: Flame Tongue (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) The flame tongue hits the quokka. The quokka is almost dead. The quokka barely misses you. Casting: Flame Tongue (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) The flame tongue hits the quokka. You kill the quokka! Found an escape hatch in the floor. You see here a runed dagger. n - a runed dagger o - a glowing emerald potion Things that are here: a dagger; an adder skeleton There is a stone staircase leading up here. You start resting. Magic restored. HP restored. c - 3 rations (gained 1) An adder comes into view. A jackal comes into view. The helpless adder fails to defend itself. You hit the adder. The adder is moderately wounded. The adder bites you. The adder closely misses you. You hit the adder. The adder is moderately wounded. The jackal barks! The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! 2 jackals come into view. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Flame Tongue (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. You feel a strange surge of energy! The jackal barks! x2 You feel sick. The adder closely misses you. A jackal comes into view. The adder bites you. The jackal barks! You feel sick. The adder closely misses you. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a dagger; an adder skeleton The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. The adder barely misses you. The adder bites you. You die... #.#####........#.#....#..# ###### .........................###..... ............................>#### ................................. #....h.h..............#.####.#.## #.#####.#...####.#....#.# #.#..) # #.#...# #.#....#.# #.#.#. #.#..h####.#....#.####.#.#. ####.h.hhS@................ #...#####....#.####.###. #...#...............†... #...#+###+####.......... +..........# ######.##.# +..........# #.##.# #..........# #.##.# #..........# #.#... #...(......# ..# You could see an adder and 4 jackals. Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) 4 dart slugs (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds 2 quokkas (D:2) 3 bats 3 goblins 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Demonspawn Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 458 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 458 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 565 | D:1 | Reached skill level 3 in Fire Magic 831 | D:1 | Reached XP level 3. HP: 16/24 MP: 1/6 959 | D:1 | Learned a level 3 spell: Conjure Flame 1339 | D:2 | Reached skill level 2 in Conjurations 1696 | D:2 | HP: 6/24 [adder (4)] 1701 | D:2 | HP: 3/24 [poisoned by an adder] 1702 | D:2 | Slain by an adder Vault maps used: D:1: minmay_arrival_doors, minmay_pentomino_q4 D:2: lemuel_doored_altar, kennysheep_generic_room_6 Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 3 | 3.2 Conjurations | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Mace || 38 Cast: Flame Tongue || 43 Stab: Sleeping || 2 Eat: Chunk || 3 Armor: Robe || 18 Dodge: Dodged || 51 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 75 | 0.0 | 0 | 28 | 0.0 | 1702 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 18 | 0.0 | 1402 D:2 | 0 | 31 | 0.0 | 0 | 10 | 0.0 | 300 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_doors, minmay_pentomino_q4 D:2: lemuel_doored_altar, kennysheep_generic_room_6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.1 | 35.9 | 43.0 | 816.5 Dungeon | 100.0 | 100.0 | 4.1 | 35.9 | 43.0 | 816.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 +-------+-------+-------+-------+-------+----------------------