Dungeon Crawl Stone Soup version 0.22-a0-274-gf8199ec (webtiles) character file. 4 sankara the Charmwright (level 1, 17/17 HPs) Began as a Ghoul Skald on Mar 14, 2018. Safely got out of the dungeon. The game lasted 00:01:15 (265 turns). sankara the Charmwright (Ghoul Skald) Turns: 265, Time: 00:01:16 Health: 17/17 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 8 God: Gold: 43 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . SeeInvis . g - -3 whip (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 mace g - a cursed -3 whip (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Potions c - a potion of degeneration {unknown} Comestibles d - 2 rations Skills: - Level 2.1 Fighting + Level 2.1 Maces & Flails - Level 0.8 Armour - Level 1.7 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 16% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You sock the hobgoblin! You kill the hobgoblin! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 3 chunks of flesh {@w0} You see here a club. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You feel more resilient. This raw flesh tastes great! You see here a club. HP restored. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. Your leather armour prevents you from hitting the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Maces & Flails skill increases to level 2! You see here a club. You open the door. There is an open door here. d - 2 rations (gained 1) e - a scroll labeled VUOGHE ASHRUUCE You see here a club. You see here a whip. g - a whip Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your claw! g - a cursed -3 whip (weapon) As you read the scroll labeled HOAG KUROGG, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labeled VUOGHE ASHRUUCE, it crumbles to dust. It is a scroll of enchant weapon. Your +0 mace glows red for a moment. You now have 17 gold pieces. A goblin comes into view. It is wielding a club. The goblin shouts! The goblin barely misses you. You barely miss the goblin. The goblin hits you with a club. You barely miss the goblin. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a club. You miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! You now have 29 gold pieces (gained 12). c - an amethyst potion You now have 43 gold pieces (gained 14). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Unknown command. You feel your flesh rotting away. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. You feel more resilient. This raw flesh tastes great! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Okay, then. You aren't carrying any pieces of jewellery. Unknown command. You see here a club. All of the chunks of flesh in your inventory have rotted away. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### #.........# #...⌠.⌠...# #.........# #.8.....8.# #.........# #....@....# #.........# #.8.....8.# #...⌠.⌠...# #.........#. #..#####..#.####### #..#≈;≈#..#.......# #..#≈≈≈#..#.......# #..#≈≈≈#..#.......# You could see an electric eel. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 1 | D:1 | Noticed an electric eel 63 | D:1 | Reached skill level 2 in Maces & Flails 265 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: arrival_aquarium_a Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.1 Fighting | | 2.1 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Charms | | 2.6 Action || total -------------------------++------- Melee: Mace || 15 Whip || 5 Use: Scroll || 2 Eat: Chunk || 2 Armor: Leather armour || 7 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 265 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 265 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: arrival_aquarium_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 23.4 | 0.0 | 79.8 | 203.0 Dungeon | 100.0 | 100.0 | 23.4 | 0.0 | 79.8 | 203.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------