Dungeon Crawl Stone Soup version 0.22-a0-252-gcace5d2 (webtiles) character file. 17 sankara the Caller (level 2, 20/20 HPs) Began as a Hill Orc Summoner on Feb 28, 2018. Was an Initiate of the Shining One. Got out of the dungeon alive. The game lasted 00:12:29 (1644 turns). sankara the Caller (Hill Orc Summoner) Turns: 1644, Time: 00:12:30 Health: 20/20 AC: 0 Str: 10 XL: 2 Next: 62% Magic: 4/4 EV: 12 Int: 15 God: the Shining One [......] Gold: 52 SH: 0 Dex: 11 Spells: 1/4 levels left rFire + . . SeeInvis . p - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... d - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.06/turn i - ring of protection from fire {rF+, !d} MPRegen 0.09/turn k - -3 ring of protection (curse) @: glowing A: no striking features a: Renounce Religion You escaped. You worshipped the Shining One. The Shining One was noncommittal. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons p - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery i - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) k - a cursed -3 ring of protection (right hand) (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of remove curse {unknown} h - a scroll of identify {unknown} j - a scroll of amnesia {unknown} n - 2 scrolls of teleportation {unknown} Potions c - a potion of curing {unknown} e - a potion of ambrosia {unknown} f - a potion of degeneration {unknown} o - a potion of flight {unknown} Comestibles b - 4 rations Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting * Level 4.5 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 ##..... b - Call Imp Summ ##...... 5% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Message History The kobold dies! You start resting. Your bat disappears in a puff of smoke! x3 Magic restored. You are feeling hungry. You start resting. HP restored. Unknown command. n - 2 scrolls labeled ZELEUD ATOPS (gained 1) You now have 52 gold pieces (gained 7). Things that are here: a club; a chain mail You see here 21 arrows. There is a stone staircase leading down here. A goblin comes into view. It is wielding a dagger. The goblin shouts! You see here a yellow potion. A goblin is nearby! A goblin is nearby! A goblin is nearby! There are no items here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat barely misses the goblin. A goblin comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a dagger. Your rat bites the goblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the goblin. You kill the goblin! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin Attack! Your bat barely misses the goblin. Your bat hits the goblin. Your rat barely misses the goblin. Your bat misses the goblin. The goblin misses your bat. Your rat bites the goblin. Your bat hits the goblin. Your bat barely misses the goblin. The goblin hits your bat. Your quokka closely misses the goblin. Your rat barely misses the goblin. Your bat barely misses the goblin. Your rat bites the goblin. The goblin dies! You swap places. e - a yellow potion You start resting. Your magical contamination has completely faded away. You start resting. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. You are feeling very hungry. You start resting. HP restored. A kobold comes into view. The kobold throws a stone. The stone hits you but does no damage. Found a stone staircase leading up. You see here a stone. A kobold is nearby! A kobold is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Save game and exit? Welcome back, sankara the Hill Orc Summoner. The Shining One says: Lead the forces of light to victory! Press ? for a list of commands and other information. The kobold hits your bat. Cast which spell? (? or * to list) Your bat barely misses the kobold. Your bat barely misses the kobold. The kobold barely misses you. Your quokka bites the kobold but does no damage. You hit the kobold. The kobold is severely wounded. Your bat completely misses the kobold. Your bat closely misses the kobold. The kobold misses you. Your quokka bites the kobold. The kobold dies! No target in view! There is a stone staircase leading up here. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##########.# #.# #..###.####. #.##########.# #.# #......# #. #>........##.# #.# #.########## #########.##.###.# #.# #...... #..#.#..)# #.# #...... ##.#.#.#######.####...... #.#.#.#.....#.##........ #.#.#....##.#.##.#...... #### #.#.#..@..#...##.#...... ...# #.#.##....#.####........ ...#######.#.....#.#.# #........ ...##......#######.#.# #........ ...[.........##....#.# #........ ..........##.##.####.# #........ ..........##.........# ##....... ..........###.#....### ######## ..........# #......# #.... There were no monsters in sight! Vanquished Creatures A goblin (D:2) A quokka (D:2) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 2 goblins 2 hobgoblins (D:1) 2 kobolds (D:2) 3 bats (D:1) 2 frilled lizards 2 rats 14 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Hill Orc Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 289 | D:1 | Upgraded the game from 0.22-a0-248-gc8378ba to 0.22-a0-252-gcace5d2 407 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 467 | D:1 | Learned a level 2 spell: Call Imp 1002 | D:2 | Found a glowing golden altar of the Shining One. 1142 | D:2 | Became a worshipper of the Shining One 1644 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_f D:2: tso_altar, kennysheep_generic_room_11 Action || total -------------------------++------- Melee: Unarmed || 24 Whip || 14 Cast: Summon Small Mamm || 39 Call Imp || 2 Eat: Chunk || 2 Armor: Robe || 5 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 19 | 0.0 | 1644 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 11 | 0.0 | 904 D:2 | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 740 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_f D:2: tso_altar, kennysheep_generic_room_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.9 | 43.7 | 39.1 | 781.5 Dungeon | 100.0 | 100.0 | 4.9 | 43.7 | 39.1 | 781.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------