Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 4 sankara the Grave Robber (level 1, 13/13 HPs) Began as a Demonspawn Necromancer on Feb 26, 2018. Got out of the dungeon alive. The game lasted 00:01:24 (237 turns). sankara the Grave Robber (Demonspawn Necromancer) Turns: 237, Time: 00:01:25 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 16 God: Gold: 4 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles b - 2 rations d - 2 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, sankara the Demonspawn Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - 2 rations (gained 1) A goblin comes into view. It is wielding a dagger. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (resting, chance to defeat MR: 85%) The goblin shouts! The goblin writhes in agony! You kill the goblin! You start resting. A bat comes into view. You start resting. Magic restored. c - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a +0 dagger (weapon) A rat comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting, chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony! The bat hits you. The bat closely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the bat. You kill the bat! You see here a bat corpse. You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0} You see here a bat corpse. You start resting. Magic restored. HP restored. You found a teleport trap! Key pressed, stopping explore. Unknown command. Unknown command. You now have 4 gold pieces. A rat comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting, chance to defeat MR: 87%) The rat writhes in agony! You kill the rat! You see here a rat corpse. You butcher the rat corpse. d - 2 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. You start resting. Magic restored. You see here a scale mail. You see here a scale mail. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣♣♣♣♣♣♣ ♣.......♣ ♣.PPPPP.♣ ♣.P≈≈≈P.♣ ♣.P≈8≈P.♣ ♣.P≈≈≈P.♣ ♣.PPPPP.♣ ♣@♣.....♣ ♣♣♣.♣♣♣♣♣ #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: tarquinn_simple_flora_water_a, wad_floor_pattern_untrapped Action || total -------------------------++------- Melee: Dagger || 1 Cast: Pain || 4 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 237 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 237 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_a, wad_floor_pattern_untrapped Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 26.2 | 30.3 | 32.0 | 175.0 Dungeon | 100.0 | 100.0 | 26.2 | 30.3 | 32.0 | 175.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------