sankara Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 30, D:1) a +0 dagger (21, 36, D:1) a +0 club (25, 48, D:1) a +0 dagger (36, 42, D:1) a +0 spear (42, 24, D:1) a +0 dagger (42, 39, D:1) a +0 club (47, 44, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) 12 bolts (5, -12, D:2) a +0 ring mail (7, -10, D:2) a +0 robe (13, 11, D:2) a +0 hand axe (15, 17, D:2) 10 poisoned needles (16, 15, D:2) a +1 naga barding (18, -13, D:2) a +0 club (25, -13, D:2) a +0 trident (32, 27, D:2) a +0 ring mail (39, 25, D:2) a +0 club (46, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 19 poisoned needles (18, -22, D:3) a +0 scale mail (30, -11, D:3) a +0 club (32, -26, D:3) a +0 falchion a +0 leather armour (36, -17, D:3) a +0 whip (38, -10, D:3) a +0 flail (41, -15, D:3) a +2 hand axe of freezing (41, 19, D:3) a +0 flail Level 4 of the Dungeon (12, 23, D:4) a +0 war axe (16, 17, D:4) a +0 flail a cursed +0 ring mail (16, 20, D:4) a +0 dagger a cursed +0 robe a +0 trident a +0 ring mail (25, 14, D:4) a +0 ring mail (26, 30, D:4) a cursed +0 rapier (29, 35, D:4) a +0 hand axe a +0 ring mail a +0 mace a +0 leather armour a cursed -2 dagger a +0 ring mail (30, 35, D:4) a +0 dagger a +0 robe (30, 36, D:4) a +0 mace a +0 leather armour (45, 33, D:4) a +0 club a +0 leather armour (54, 26, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a cursed -3 dagger a +0 robe (0, 1, D:5) a +0 dagger a +1 robe of cold resistance (1, -2, D:5) a +0 short sword (1, 1, D:5) a cursed -2 club a +0 scale mail (15, 2, D:5) a +0 dagger (22, 0, D:5) a +0 great sword (24, 7, D:5) a +0 giant club (31, -19, D:5) a cursed +0 club (35, 3, D:5) a +0 leather armour (42, -23, D:5) 26 bolts (43, 9, D:5) a +0 dagger of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (10, -2, D:6) a +0 dagger (11, -2, D:6) a +0 scale mail (12, -2, D:6) a +0 club a +0 chain mail a +0 whip a +0 robe (18, 34, D:6) a +0 dagger (19, -9, D:6) a +0 shortbow (19, 21, D:6) a +0 robe (19, 35, D:6) a +0 club (20, 35, D:6) a +0 short sword (21, 8, D:6) a +0 pair of boots (21, 28, D:6) 15 poisoned needles (41, 23, D:6) a +0 giant club (44, 27, D:6) a +0 scale mail a +1 dire flail of venom (46, 18, D:6) a cursed -3 club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a +0 robe (0, 39, D:7) the +1 pair of gloves "Catemmul" {-Tele Dex+7} It affects your dexterity (+7). It prevents most forms of teleportation. (2, -14, D:7) a +0 scale mail (8, 35, D:7) a +0 halberd (9, 10, D:7) a +0 robe a +0 dagger (9, 34, D:7) a +0 halberd (9, 35, D:7) +2 gold dragon scales the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (9, 36, D:7) a +0 spear (13, 14, D:7) a +0 chain mail a +0 long sword (18, 30, D:7) a +0 dagger (21, -6, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (1, -40, D:8) a +0 chain mail (2, -5, D:8) a +0 scimitar a +0 chain mail (2, 4, D:8) a +0 club a +0 leather armour (2, 5, D:8) a +0 halberd a +0 plate armour (4, 0, D:8) a +0 dagger a +0 robe a +0 spear (4, 3, D:8) a +0 club (5, 0, D:8) a cursed +0 club a +0 whip a +0 robe (5, 1, D:8) a +0 club a +0 leather armour a +0 giant spiked club a +0 spear (6, -3, D:8) a +0 giant club (6, -2, D:8) a +0 chain mail (6, 0, D:8) a +0 hand axe a +0 club (6, 1, D:8) a +0 halberd (7, -3, D:8) a +0 hand axe a +0 chain mail (7, 0, D:8) a +0 whip (10, -48, D:8) a +0 bardiche (10, -47, D:8) a +2 scimitar of flaming a +2 robe of positive energy (11, -18, D:8) a +0 club a +0 leather armour (14, -4, D:8) a +0 giant spiked club (15, -3, D:8) a +0 giant club (25, 6, D:8) a cursed -1 robe (28, -41, D:8) a scroll of random uselessness (28, -40, D:8) a +0 shortbow (29, 2, D:8) a +0 flail (30, -39, D:8) a +0 morningstar a +0 ring mail (32, -41, D:8) a +0 dagger a +0 robe a +4 hand axe of freezing a +0 scale mail (33, -42, D:8) a +0 mace (34, 0, D:8) a +0 dagger a +0 robe (35, -42, D:8) a +0 hat (36, -7, D:8) a +0 battleaxe (36, 0, D:8) a +0 falchion a +0 dagger (40, -1, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) a cursed -3 giant club (1, -3, D:9) a +0 trident (6, 12, D:9) a +0 flail (6, 26, D:9) a cursed +0 pair of gloves (10, 22, D:9) a +0 dagger a +0 robe (11, 22, D:9) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (11, 23, D:9) a +0 flail a +0 scale mail (15, -9, D:9) a +0 giant spiked club a +0 giant spiked club (18, -15, D:9) a +0 mace (20, -15, D:9) a +0 leather armour a +0 hand axe (21, -15, D:9) a +0 trident a +0 dagger a +0 robe (23, -15, D:9) a +0 chain mail (23, 8, D:9) a +0 trident (23, 15, D:9) an uncursed ring of stealth {Stlth+} (28, -24, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Nuohy's Assorted Antiques a wand of flame (8) (130 gold) 2 potions of might (208 gold) a scroll of acquirement (1352 gold) a +1 hand axe of chopping (299 gold) a +0 helmet (117 gold) a wand of paralysis (9) (286 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (0, 0, D:10) 14 bolts a +0 hand crossbow a +0 dagger (1, -2, D:10) a +0 club a +0 short sword (1, -1, D:10) a +0 shortbow (1, 9, D:10) a +0 hand axe (2, 8, D:10) a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace (3, 8, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (6, 29, D:10) 16 bolts (8, 17, D:10) a +0 ring mail (8, 18, D:10) a +0 troll leather armour {regen} a +0 ring mail a +0 flail a +0 chain mail a +1 war axe of freezing a +0 chain mail a +0 long sword (14, 8, D:10) a +0 whip (16, 28, D:10) a +0 hand axe (21, 25, D:10) 11 poisoned needles (23, -8, D:10) an uncursed staff of poison (24, 25, D:10) a +0 robe (27, 7, D:10) a +0 chain mail a +0 hand axe (28, 7, D:10) a +0 flail (29, 7, D:10) a +0 robe a cursed +0 dagger (29, 29, D:10) a +0 dagger a +0 hand axe (30, 5, D:10) a +0 whip a +0 leather armour (30, 6, D:10) a +0 ring mail a +0 dagger (30, 29, D:10) a +0 dagger a +0 plate armour a +1 morningstar of protection (31, 30, D:10) a +0 scale mail a +0 hand axe (34, 30, D:10) a +0 robe a +0 dagger (34, 31, D:10) a +0 robe a +0 dagger (44, -2, D:10) 2 needles of paralysis (54, 18, D:10) 5 needles of sleeping Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (13, 21, D:11) a +0 dagger (14, 21, D:11) a +0 whip of venom (14, 22, D:11) a +0 club (15, 21, D:11) a +0 club (16, 21, D:11) a +0 dagger (20, 2, D:11) a +0 flail (20, 3, D:11) a +0 flail (20, 4, D:11) a +0 halberd (20, 27, D:11) a +0 giant club a +0 robe (21, 2, D:11) a +2 robe of cold resistance an uncursed staff of cold {rC+} (25, 28, D:11) a +0 shortbow a +0 shortbow (25, 29, D:11) a +0 shortbow a +0 shortbow (26, 29, D:11) a +0 shortbow (27, 28, D:11) a +0 dagger a +0 robe (29, 41, D:11) a cursed +0 robe (36, 10, D:11) a +0 scale mail (36, 11, D:11) a +0 falchion a +0 leather armour (41, 22, D:11) a +0 robe (46, 31, D:11) a +0 ring mail (49, 0, D:11) a +0 dagger (49, 1, D:11) a cursed -1 whip (51, 32, D:11) a ration (52, 7, D:11) 3 large rocks {!d} (53, 7, D:11) a large rock (55, 38, D:11) 15 bolts (56, 8, D:11) a scroll of random uselessness (61, 17, D:11) a +0 giant club (61, 20, D:11) a +1 dagger of draining a +4 arbalest of flaming Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, -30, D:12) a +0 falchion (1, -7, D:12) a large rock {!d} a +0 giant club (1, -5, D:12) a large rock (3, -12, D:12) 2 large rocks {!d} (3, -5, D:12) a large rock (7, -20, D:12) a +0 great sword (8, -50, D:12) a +0 flail a +0 scimitar a +0 chain mail a +0 dagger a +0 leather armour (10, -50, D:12) a +0 hand axe (13, -4, D:12) a +0 hunting sling (14, 6, D:12) 2 tomahawks (16, -3, D:12) a +0 robe (19, 7, D:12) a +0 troll leather armour {regen} (21, 7, D:12) a tomahawk (24, -32, D:12) a +0 scale mail (37, -16, D:12) a +0 ring mail (42, -35, D:12) a +0 longbow (45, -19, D:12) a +0 chain mail a +0 hand axe of venom (46, -18, D:12) a +0 leather armour a +0 club a +0 leather armour a +0 flail (47, -25, D:12) an uncursed ring of fire {rF+, rC-} (50, -40, D:12) a book of Callings (51, -19, D:12) a +0 shield of protection Level 13 of the Dungeon (0, 0, D:13) a scroll of immolation (9, 41, D:13) a scroll of vulnerability (21, 30, D:13) a +0 rapier (27, 32, D:13) a +0 leather armour (35, -3, D:13) 12 stones (35, 10, D:13) a +0 mace (37, 16, D:13) 22 stones (39, -8, D:13) a +0 shortbow (39, 28, D:13) a +0 helmet (43, 25, D:13) a +0 flail 3 stones (46, 26, D:13) a +0 club (48, 26, D:13) a +0 dire flail a +0 chain mail (48, 27, D:13) 4 stones (48, 28, D:13) 3 stones a +0 mace (48, 29, D:13) a +0 mace a +0 leather armour (53, 39, D:13) a +0 scimitar a +0 chain mail (54, 10, D:13) a +0 flail (54, 41, D:13) a +0 short sword a +0 leather armour (55, 11, D:13) the +0 cloak "Qunureraqe" {+Blink} It lets you blink. a +4 ring of dexterity a +0 dagger a +0 robe (56, 11, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (2, 12, D:14) a +0 chain mail (6, 5, D:14) a +0 long sword of protection a +0 chain mail (11, 0, D:14) a +4 war axe of chopping (16, 9, D:14) a +3 scimitar of flaming (17, 10, D:14) a +0 leather armour a +0 war axe (20, 13, D:14) a cursed -1 shortbow (20, 20, D:14) a +2 battleaxe of freezing (20, 21, D:14) a +1 short sword of electrocution (21, 1, D:14) a +0 troll leather armour {regen} (23, 19, D:14) a bolt (24, 18, D:14) 17 bolts a +1 arbalest of velocity a +6 scimitar of holy wrath (25, 16, D:14) 22 bolts a +0 arbalest an uncursed staff of death {rN+} (25, 30, D:14) a +0 robe a cursed -3 dagger (26, 3, D:14) a book of Debilitation (26, 13, D:14) a +2 longbow of flaming (26, 30, D:14) a +0 shortbow (27, 18, D:14) a +3 leather armour of cold resistance (29, 18, D:14) a wand of polymorph (10) (39, 5, D:14) 4 large rocks {!d} (41, 27, D:14) 22 stones (44, 5, D:14) a large rock (44, 35, D:14) 24 stones (45, 5, D:14) a +0 giant spiked club a +0 dire flail Level 15 of the Dungeon (0, 0, D:15) a scroll of random uselessness (2, 11, D:15) a +0 scale mail (9, 12, D:15) a cursed +0 animal skin a +0 hand axe (10, 11, D:15) a +2 antimagic rapier a +0 animal skin (11, 3, D:15) a +0 animal skin a +0 antimagic quarterstaff (13, 9, D:15) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (16, 3, D:15) a cursed +0 leather armour a +2 battleaxe (18, -2, D:15) a +0 hand axe a +0 leather armour (19, -2, D:15) a +0 hand axe a +0 leather armour (20, -3, D:15) a +0 war axe a +2 robe of cold resistance (21, 4, D:15) a scroll of immolation (40, -35, D:15) a scarf of cloud immunity a +1 cloak of invisibility (52, -17, D:15) 12 stones (59, 3, D:15) a cursed ring of teleportation the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 halberd a +0 plate armour (0, 1, Orc:1) a +0 hand axe a +0 leather armour (2, -1, Orc:1) a +0 flail a +0 ring mail (2, 1, Orc:1) a +0 club a +0 scale mail (3, -3, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (3, -2, Orc:1) a +0 hand axe a +0 ring mail (4, -1, Orc:1) a +0 dagger a +0 robe (19, 7, Orc:1) a stone (22, 6, Orc:1) a large rock {!d} (26, 47, Orc:1) a +0 falchion a +0 leather armour (26, 49, Orc:1) a tomahawk (27, 46, Orc:1) a +0 dagger a +0 trident (28, 45, Orc:1) a +0 dire flail a +0 plate armour 4 tomahawks (28, 46, Orc:1) 2 tomahawks a +0 flail of crushing (28, 47, Orc:1) a +2 dagger of venom a +0 robe a +0 falchion a +0 ring mail (29, 45, Orc:1) a +0 halberd a +0 plate armour (29, 46, Orc:1) a +0 club a +0 scale mail a +0 short sword a cursed -1 whip a cursed +0 leather armour (30, 45, Orc:1) a +0 hand axe a +0 leather armour (30, 46, Orc:1) a +0 club a +0 leather armour (31, -3, Orc:1) a +0 club (33, -6, Orc:1) a +0 club a +0 giant club (33, -4, Orc:1) 2 tomahawks a +0 robe a +0 dagger a +0 plate armour 16 bolts a +1 great sword a +0 arbalest (33, -3, Orc:1) a +0 ring mail a tomahawk a +0 whip (34, -6, Orc:1) a +0 leather armour a +0 flail (34, -4, Orc:1) a +0 troll leather armour {regen} Level 2 of the Orcish Mines [Shop] Ymiphi's Weapon Boutique a +0 dagger (28 gold) a +2 short sword of draining (243 gold) 15 arrows (42 gold) a +0 spear (42 gold) a +1 mace of protection (148 gold) a +0 battleaxe (91 gold) 11 sling bullets (77 gold) a +2 shortbow of flaming (243 gold) a +0 hunting sling (21 gold) a cursed -2 spear (1 gold) a +0 morningstar (56 gold) [Shop] Ahim's Magic Scroll Shoppe a scroll of silence (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) 2 scrolls of identify (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) [Shop] Genach's Distillery a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of haste (140 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) [Shop] Ibusioqi's Antique Armour Boutique the +1 robe of the Devil's Advocate {Int+3} (513 gold) It affects your intelligence (+3). a +0 robe (18 gold) the +4 chain mail of Optimism {-Tele rElec Regen+} (888 gold) It insulates you from electricity. It prevents most forms of teleportation. It increases your rate of regeneration. a +3 plate armour of magic resistance (1215 gold) a +0 pair of gloves (121 gold) a +1 scale mail of cold resistance (432 gold) a +0 ring mail (108 gold) a +4 scale mail of magic resistance (837 gold) +0 fire dragon scales (1620 gold) a +0 cloak (121 gold) [Shop] Josouvys's Book Shop a book of the Earth (910 gold) a book of Enchantments (700 gold) a book of Maledictions (350 gold) a book of Beasts (770 gold) a Young Poisoner's Handbook (560 gold) the Collected Works on the Noxious Frostbite (910 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Simulacrum Ice/Necromancy 6 a book of Misfortune (280 gold) a book of Fire (910 gold) a book of Necromancy (420 gold) Ysias's Compendium of the Frostbite (541 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 a book of Geomancy (490 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (0, 1, Orc:2) a +0 halberd (0, 2, Orc:2) a +0 plate armour a cursed +0 glaive (1, 1, Orc:2) a +0 scale mail a +2 long sword of flaming a +0 robe a +0 dagger a +0 plate armour a +0 trident (2, -3, Orc:2) a +1 vampiric hand axe {!w} (3, -4, Orc:2) a +0 plate armour a +0 hand axe (3, -3, Orc:2) a +0 club a +0 robe a +0 dagger a +0 chain mail a +3 great sword of holy wrath (5, -5, Orc:2) a +0 chain mail a +0 mace a cursed +0 plate armour a +0 short sword a cursed -2 leather armour a +0 flail a +0 chain mail a +2 demon blade of electrocution a +0 robe of positive energy a +0 dagger (6, -16, Orc:2) a tomahawk (6, -6, Orc:2) a +2 longbow of velocity a cursed +0 chain mail a +0 dire flail (7, -7, Orc:2) a bolt (7, -5, Orc:2) a +0 scale mail a +0 hand axe of flaming (7, 1, Orc:2) a +0 halberd (8, -6, Orc:2) a +0 club (9, -11, Orc:2) a cursed +0 chain mail a +0 short sword (9, -10, Orc:2) a +1 short sword of draining (9, 13, Orc:2) a +0 mace a +0 dagger a +1 robe of resistance a +0 mace (9, 14, Orc:2) a +0 dagger a +0 robe a +0 scimitar 3 tomahawks a +0 plate armour (10, -13, Orc:2) a +0 leather armour (10, -12, Orc:2) a +0 dagger a +0 plate armour a +0 mace (10, -9, Orc:2) a +0 chain mail a +0 club a +0 chain mail a +1 long sword of holy wrath (10, -8, Orc:2) a +0 plate armour a +0 war axe (10, 12, Orc:2) a +0 dagger (10, 13, Orc:2) a +0 halberd a +0 chain mail (10, 16, Orc:2) 3 tomahawks (11, -3, Orc:2) a bolt (11, 11, Orc:2) 3 tomahawks (11, 12, Orc:2) a +0 giant spiked club (11, 16, Orc:2) 2 tomahawks (12, -7, Orc:2) a cursed +0 chain mail a +0 glaive (12, -6, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 scimitar (12, -2, Orc:2) a +0 plate armour a +0 glaive (12, 15, Orc:2) a +0 giant spiked club (13, -6, Orc:2) a tomahawk a +0 leather armour (13, -5, Orc:2) a cursed -3 trident a +0 short sword a +0 plate armour a +0 war axe (13, -2, Orc:2) a +1 plate armour of poison resistance 12 bolts a +0 great sword a +0 arbalest (13, -1, Orc:2) a bolt (14, -5, Orc:2) a +0 trident a +0 chain mail a +0 dire flail (14, -4, Orc:2) a +0 ring mail a +1 trident of venom a +0 chain mail a +0 whip (14, 4, Orc:2) a +0 dagger (14, 17, Orc:2) a +0 club (15, -3, Orc:2) a +0 chain mail a +0 hand axe (15, -2, Orc:2) a +0 leather armour a +0 club (15, 16, Orc:2) a +0 mace a tomahawk a +0 chain mail (15, 17, Orc:2) a +0 dagger a cursed +0 robe (16, -12, Orc:2) a +0 plate armour a +0 flail (16, -3, Orc:2) a bolt a +0 mace (18, -13, Orc:2) a tomahawk (18, -12, Orc:2) a +0 plate armour a +0 hand axe (18, 0, Orc:2) a +0 trident (19, -14, Orc:2) a +0 robe a +0 dagger (19, -13, Orc:2) a +0 chain mail a +0 trident (19, -12, Orc:2) a +0 leather armour a +0 flail (21, -11, Orc:2) a tomahawk a +0 flail of draining a +0 ring mail a +0 mace (21, -7, Orc:2) a +1 robe of positive energy a +0 dagger (22, -11, Orc:2) a tomahawk a +0 ring mail a +0 dagger (22, -10, Orc:2) a tomahawk (22, -7, Orc:2) a +0 scale mail (22, -6, Orc:2) a +0 club (22, -5, Orc:2) a +0 whip of venom a +0 trident (22, -4, Orc:2) a +0 chain mail a +0 hand axe a +0 long sword a +0 chain mail (22, -3, Orc:2) a tomahawk (23, -4, Orc:2) a cursed -2 dagger a +0 leather armour a +0 short sword a +0 chain mail a +0 short sword a +0 plate armour a cursed -1 great sword a +0 chain mail a +1 dire flail of crushing (41, -8, Orc:2) a +0 plate armour a +0 short sword (42, -7, Orc:2) a +0 robe a +0 dagger (43, -1, Orc:2) a tomahawk (44, 0, Orc:2) 2 tomahawks (44, 2, Orc:2) a +0 war axe of venom (44, 5, Orc:2) 2 large rocks (45, -2, Orc:2) 2 tomahawks (45, 4, Orc:2) a +0 dagger a cursed +0 dagger a +0 robe of cold resistance (45, 5, Orc:2) a +0 plate armour a tomahawk a +0 long sword (46, 3, Orc:2) a +0 robe a +0 dagger (46, 4, Orc:2) a +0 hand axe (47, -1, Orc:2) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (17, -1, Lair:1) a potion of degeneration {!q} 189 stones an uncursed ring of fire {rF+, rC-} (18, 11, Lair:1) a +1 hunting sling (18, 12, Lair:1) a wand of random effects (23) the +5 spear "Ogami" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (37, 40, Lair:1) 2 scrolls of vulnerability {!r!r} a cursed amulet of inaccuracy (37, 41, Lair:1) an uncursed ring of teleportation {+/*tele, !d} (38, 32, Lair:1) a +0 falchion (54, 21, Lair:1) a cursed +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (18, 48, Lair:2) a +0 leather armour (22, 41, Lair:2) a +0 helmet (41, 40, Lair:2) a +0 scale mail (61, 24, Lair:2) a cursed +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 stones (5, 9, Lair:3) a scroll of immolation (6, -4, Lair:3) a scroll of noise {!r} (14, -37, Lair:3) 24 stones (30, -10, Lair:3) an uncursed amulet of magic regeneration 34 stones 4 tomahawks of returning 12 tomahawks (33, -36, Lair:3) 21 stones (36, 3, Lair:3) the +11 falchion "Neify" {antimagic, MR+ Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It affects your resistance to hostile enchantments. (39, -35, Lair:3) a +0 hand axe (41, -8, Lair:3) a +0 chain mail (43, -4, Lair:3) a +0 trident (44, -26, Lair:3) a +0 mace (44, -22, Lair:3) a +0 falchion (47, 1, Lair:3) 2 tomahawks (49, -37, Lair:3) a +0 ring mail (55, -14, Lair:3) a +0 trident (56, -7, Lair:3) 22 stones (65, 2, Lair:3) 3 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (7, -33, Lair:4) a cursed +0 ring mail (37, -10, Lair:4) 10 bolts (45, -24, Lair:4) a +0 short sword (46, -13, Lair:4) a +0 war axe (52, -15, Lair:4) a +0 robe a +0 dagger (53, -23, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) the +7 scimitar "Inweugh" {pain, MR+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. (8, -13, Lair:5) a +0 rapier (17, 9, Lair:5) a +0 leather armour (23, 18, Lair:5) a +0 scimitar (27, 18, Lair:5) 14 stones (38, -25, Lair:5) a +0 trident (42, 14, Lair:5) a +0 trident (44, -28, Lair:5) a +0 ring mail (44, -22, Lair:5) a +0 club (47, -16, Lair:5) 25 stones (50, 0, Lair:5) a wand of random effects (15) (55, 23, Lair:5) a +0 scale mail (55, 24, Lair:5) 9 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) the +8 broad axe of the Chickpea {antimagic, Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). (1, 1, Lair:6) a +0 scimitar (1, 11, Lair:6) a +1 pair of boots (2, -19, Lair:6) 23 stones (2, 1, Lair:6) 15 bolts (4, 4, Lair:6) a +0 robe (5, 4, Lair:6) a +3 ring mail of cold resistance (6, -16, Lair:6) a +0 arbalest (24, -26, Lair:6) a +0 arbalest (25, -9, Lair:6) a +0 chain mail a +1 great mace of holy wrath (31, -19, Lair:6) a +0 centaur barding a +1 longbow of flaming (38, -46, Lair:6) a +0 chain mail (40, 6, Lair:6) a +0 dire flail (50, -45, Lair:6) an uncursed amulet of the gourmand {Gourm, !d} (52, -17, Lair:6) a +0 plate armour (61, -31, Lair:6) 13 stones a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (12, -14, Shoals:1) a +0 war axe (12, 4, Shoals:1) a +0 trident (16, 2, Shoals:1) a +0 spear a +0 hunting sling a +0 trident (16, 15, Shoals:1) an uncursed ring of poison resistance {rPois, !d} (17, 1, Shoals:1) a cursed -1 spear a +0 hunting sling (17, 2, Shoals:1) 22 stones a +0 quarterstaff a +0 hunting sling (17, 6, Shoals:1) a stone (18, 1, Shoals:1) 23 stones a +0 quarterstaff a +0 hunting sling (18, 6, Shoals:1) a stone (18, 17, Shoals:1) 4 needles of frenzy (22, -12, Shoals:1) 19 stones (23, -4, Shoals:1) 25 stones a +0 hunting sling a +0 quarterstaff (24, -2, Shoals:1) a +0 spear a +0 longbow (24, 1, Shoals:1) a +0 morningstar (27, -31, Shoals:1) a +0 trident (27, -11, Shoals:1) 3 stones (28, -11, Shoals:1) 2 stones (29, -11, Shoals:1) a stone (31, 15, Shoals:1) a +0 chain mail (32, -4, Shoals:1) a +0 spear a +0 hunting sling of freezing (35, 3, Shoals:1) a +0 fustibalus a +0 club (36, 3, Shoals:1) a +0 shortbow (37, -3, Shoals:1) a +0 quarterstaff a +0 hunting sling (40, -16, Shoals:1) a wand of polymorph (18) (41, -18, Shoals:1) a +0 battleaxe (41, 21, Shoals:1) 23 stones (45, -8, Shoals:1) a +1 spear of flaming a +0 hunting sling 11 stones (47, 16, Shoals:1) a +0 short sword Level 1 of the Snake Pit (0, 0, Snake:1) a +0 scale mail (6, 21, Snake:1) a +0 robe a +0 dagger of venom (15, 16, Snake:1) a +0 robe a +0 dagger of venom (16, 15, Snake:1) a +0 robe a +0 mace (19, -20, Snake:1) 15 stones (28, 4, Snake:1) a +0 short sword (29, -21, Snake:1) a +0 scale mail (35, 4, Snake:1) a scroll of random uselessness (42, 24, Snake:1) an uncursed staff of poison (49, -5, Snake:1) a +0 short sword (50, 12, Snake:1) a +0 ring mail (51, 17, Snake:1) 20 bolts Level 2 of the Snake Pit (0, 0, Snake:2) an uncursed ring of magical power {MP+9} the +1 triple crossbow of the Scorpion {venom, *Slow +Fly rN+ MR++} It poisons the ammo it fires. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It may slow you when you take damage. (0, 6, Snake:2) a bolt (0, 9, Snake:2) a +0 scimitar a +0 longbow (2, 9, Snake:2) a +0 mace (3, 7, Snake:2) a +0 robe a +4 dire flail (4, 9, Snake:2) a +0 robe a +0 scimitar (4, 10, Snake:2) 2 bolts (5, 10, Snake:2) a +0 dagger of venom a +0 robe (5, 11, Snake:2) a +0 dire flail a +0 flail a +0 battleaxe a +0 robe a +0 arbalest a +0 battleaxe 20 bolts a +0 robe (6, 17, Snake:2) a +0 pair of boots (9, 17, Snake:2) a +0 robe (11, 8, Snake:2) a black mamba corpse (skeletalised by now) (12, 7, Snake:2) a +0 pair of gloves 3 poisoned javelins a +0 rapier of electrocution a +0 cloak (27, 18, Snake:2) an anaconda corpse (still there?) a black mamba corpse (still there?) (29, 18, Snake:2) a +0 spear (unseen) (32, -24, Snake:2) 3 arrows (32, -23, Snake:2) an arrow (33, -23, Snake:2) a +0 arbalest a +0 war axe 14 bolts a +0 robe (34, -26, Snake:2) an arrow (34, -24, Snake:2) a +0 arbalest a +0 flail 14 bolts a +0 robe a +0 halberd a naga corpse (34, -23, Snake:2) a +0 dire flail (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) 10 arrows (still there?) a scroll of teleportation (still there?) a naga corpse (still there?) (34, -22, Snake:2) a +0 longbow (unseen) (35, -25, Snake:2) 4 arrows (35, -24, Snake:2) an arrow a bolt (36, -27, Snake:2) a +0 war axe (36, -26, Snake:2) a +0 halberd a +0 robe a naga corpse (36, -25, Snake:2) a bolt (still there?) a +0 glaive (still there?) (36, -23, Snake:2) a bolt (37, -27, Snake:2) 5 bolts (38, -27, Snake:2) a bolt