Dungeon Crawl Stone Soup version 0.22-a0-223-g0f5d773 (webtiles) character file. 48 sankara the Chiller (level 3, -3/14 (26) HPs) Began as a Ghoul Ice Elementalist on Feb 18, 2018. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:57 (2311 turns). sankara the Chiller (Ghoul Ice Elementalist) Turns: 2311, Time: 00:07:58 HP: -3/14 (26) AC: 4 Str: 12 XL: 3 Next: 72% MP: 4/4 EV: 12 Int: 10 God: Gold: 65 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . g - +0 cloak rCorr . Harm . (no gloves) MR ..... o - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles i - 17 stones (quivered) j - 43 sling bullets n - 11 poisoned needles Armour a - a +0 robe (worn) g - a +0 cloak (worn) (You found it on level 1 of the Dungeon) o - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of blinking {unknown} f - a scroll of identify {unknown} h - a scroll of amnesia {unknown} m - a scroll of random uselessness {unknown} Potions e - a potion of might {unknown} k - a potion of ambrosia {unknown} l - a potion of lignification {unknown} p - 3 potions of cancellation {unknown} Comestibles b - 4 rations Skills: + Level 1.2 Short Blades - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting Level 0.7 Conjurations + Level 4.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You freeze the adder. The adder seems to slow down. The adder is heavily wounded. The adder barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, slow) You freeze the adder. The adder is severely wounded. The adder bites you. You hit the adder but do no damage. The adder is severely wounded. The adder is no longer moving slowly. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You freeze the adder. You kill the adder! Your Short Blades skill increases to level 1! You are feeling very hungry. You start resting. You feel your flesh rotting away. You start resting. HP restored. You feel your flesh rotting away. You feel your flesh rotting away. You feel your flesh rotting away. There is a stone staircase leading down here. Magic restored. p - 3 grey potions j - 43 sling bullets (gained 24) A rat comes into view. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You freeze the rat. You kill the rat! You now have 65 gold pieces (gained 14). A bat and a goblin come into view. The bat barely misses you. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! The goblin shouts! A bat comes into view. The goblin hits you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You freeze the goblin. You kill the goblin! The bat hits you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! You start resting. Sigmund the Dreaded comes into view. He is wielding a scythe. You start resting. Magic restored. You are near starving! You start resting. HP restored. Sigmund shouts! You hear an angry hiss. Sigmund casts a spell at you. You are confused. You are too confused! You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. Sigmund hits you from afar with a scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Sigmund hits you with a scythe! Ouch! That really hurt! You die... ################## #................. #.#######..##..... #@# ##.##.#### #######@# #.##.# ........# #..#.# ...........# ##.#.# ........##.######.#.#### ........................ ........###.#####..##### ........# #....# ........# ♣P.PP♣ You could see Sigmund. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs A leopard gecko (D:1) 3 bats 3 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) 7 goblins A kobold (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 69 | D:1 | HP: 2/14 [leopard gecko (4)] 524 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/3 532 | D:1 | Reached skill level 4 in Ice Magic 1305 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 2139 | D:2 | Reached skill level 1 in Short Blades 2235 | D:2 | Noticed Sigmund 2311 | D:2 | Slain by Sigmund Vault maps used: D:1: minmay_arrival_nine_rooms D:2: lemuel_coloured_pillars_altar, first_ration, nemelex_lonely_heart_becter, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 4 | 4.6 Short Blades | 1 | 1.2 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 29 Dagger || 32 Cast: Freeze || 45 Stab: Sleeping || 3 Eat: Chunk || 4 Armor: Robe || 9 Dodge: Dodged || 56 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 69 | 0.0 | 0 | 29 | 0.0 | 2311 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 19 | 0.0 | 1538 D:2 | 0 | 34 | 0.0 | 0 | 10 | 0.0 | 773 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_nine_rooms D:2: lemuel_coloured_pillars_altar, first_ration, nemelex_lonely_heart_becter, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 44.9 | 38.2 | 1141.5 Dungeon | 100.0 | 100.0 | 1.2 | 44.9 | 38.2 | 1141.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 +-------+-------+-------+-------+-------+----------------------