Dungeon Crawl Stone Soup version 0.22-a0-223-g0f5d773 (webtiles) character file. 75 sankara the Grave Robber (level 4, -1/36 HPs) Began as a Ghoul Necromancer on Feb 18, 2018. Slain by a worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:17 (2241 turns). sankara the Grave Robber (Ghoul Necromancer) Turns: 2241, Time: 00:08:18 Health: -1/36 AC: 5 Str: 11 XL: 4 Next: 31% Magic: 1/5 EV: 12 Int: 10 God: Gold: 76 SH: 0 Dex: 10 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . j - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn q - +3 ring of protection MPRegen 0.09/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles d - 74 stones (quivered) r - a throwing net {=f, !d} Armour j - a +0 robe (worn) Jewellery q - a +3 ring of protection (left claw) (You found it on level 2 of the Dungeon) Wands f - a wand of flame (29) (You took it off Ijyb on level 3 of the Dungeon) Scrolls c - a scroll of remove curse {unknown} g - a scroll of fear {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of teleportation {unknown} k - a scroll of noise {unknown} l - a scroll of identify {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of amnesia {unknown} Comestibles e - 2 rations n - 3 chunks of flesh {@w0} Skills: + Level 1.8 Fighting * Level 1.6 Short Blades - Level 1.7 Dodging + Level 3.1 Stealth - Level 1.7 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 4% 1 ##..... b - Animate Skeleton Necr N/A 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History f - a wand of flame (29) Things that are here: a club; a ring mail There isn't anything to butcher here. There is a stone staircase leading up here. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. Magic restored. You feel a little less mighty now. You start resting. A worm comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a +0 hunting sling (weapon) Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Firing (i - inventory. (/) - cycle) d - 82 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a stone. The stone hits the worm. The worm is moderately wounded. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Firing (i - inventory. (/) - cycle) d - 81 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is severely wounded. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 68%) The worm struggles to resist. You are feeling very hungry. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 68%) The worm writhes in agony! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 68%) The worm struggles to resist. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 68%) The worm struggles to resist. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 68%) The worm writhes in agony! Firing (i - inventory. (/) - cycle) d - 80 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (/) - cycle) d - 79 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. The worm is almost dead. The worm barely misses you. Firing (i - inventory. (/) - cycle) d - 78 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot a stone. The stone hits the worm. The worm is almost dead. Firing (i - inventory. (/) - cycle) d - 77 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot a stone. The stone hits the worm. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) d - 76 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot a stone. The stone barely misses the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) d - 75 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot a stone. The stone barely misses the worm. a - a +0 dagger (weapon) The worm bites you. You die... ### #(. #(# #.# #.# #.# #.# #w# #@# ### You could see a worm. Vanquished Creatures Ijyb (D:3) 2 worms (D:2) A dart slug (D:1) 4 leopard geckos 2 ball pythons 2 giant cockroaches 6 hobgoblins (D:2) 5 kobolds 4 bats A frilled lizard (D:1) 6 goblins 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 243 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 247 | D:1 | Reached skill level 1 in Fighting 790 | D:1 | Learned a level 1 spell: Animate Skeleton 1252 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/4 1353 | D:2 | Reached skill level 1 in Short Blades 1780 | D:2 | Found a sacrificial altar of Ru. 2139 | D:3 | Noticed Ijyb 2155 | D:3 | HP: 4/28 [Ijyb/wand of flame (30) (9)] 2159 | D:3 | Killed Ijyb 2159 | D:3 | Reached skill level 3 in Stealth 2159 | D:3 | Reached XP level 4. HP: 5/36 MP: 0/5 2238 | D:3 | HP: 8/36 [worm (4)] 2241 | D:3 | Slain by a worm Vault maps used: D:1: dpeg_arrival_rooms_b, minmay_tromino_v4_b D:2: nicolae_ru_awakened_eye, first_ration D:3: gammafunk_wand_slinger, nicolae_overflow_crystal_walls, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Short Blades | 1 | 1.6 Stealth | 3 | 3.1 Dodging | | 1.7 Spellcasting | | 1.7 Necromancy | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 77 | || 77 Fire: Hunting sling | 64 | 8 || 72 Cast: Pain | 30 | 5 || 35 Use: Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Eat: Chunk | 4 | || 4 Armor: Robe | 36 | || 36 Dodge: Dodged | 84 | 1 || 85 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 108 | 0.0 | 0 | 36 | 0.0 | 2241 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 15 | 0.0 | 1111 D:2 | 0 | 43 | 0.0 | 0 | 20 | 0.0 | 1028 D:3 | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 102 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_b, minmay_tromino_v4_b D:2: nicolae_ru_awakened_eye, first_ration D:3: gammafunk_wand_slinger, nicolae_overflow_crystal_walls, uniq_natasha, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 29.7 | 51.6 | 732.0 Dungeon | 100.0 | 100.0 | 2.0 | 29.7 | 51.6 | 732.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------